One Step From Eden

One Step From Eden

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Aero's Weapons and Loadouts
   
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6 Mar, 2021 @ 5:59pm
22 Mar, 2022 @ 8:37pm
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Aero's Weapons and Loadouts

Description
This mod adds a new loadout and weapon for each character in the game. Try your best to clear the game with each one! All the details are listed below. Have fun!



Fortune Saffron
  • Spells: Sleight, Echo, Preload, Swords of Light
  • Artifacts: Trap Card
  • Weapon: Enthraller (Reduce next Shuffle Time by 0.1 seconds on hit.)
  • Focus: None, None
  • HP: 1000/1000
  • Defense: 2
  • Money: 10
  • Max Mana: 3
  • Mana Regen: 0.7
Fortune Saffron's initial high shuffle of 7.5 can be mitigated with proper spell and weapon usage!

Energy Reva
  • Spells: Boomerang, Sapphire Ring, Innervate, Jam Shield
  • Artifacts: Aether
  • Weapon: Mana Bang (Spend half of Max Mana, fire two shots for each Mana spent. AtkDmg equals every Jam you cast this battle. Restore 1 Mana per hit.)
  • Focus: Doublelift, Phalanx
  • HP: 800/800
  • Defense: 1
  • Money: 10
  • Max Mana: 4
  • Mana Regen: 0.6
While Mana Bang's description is daunting and the build-up may be slow, remember that the payoff is huge!

Toxin Gunner
  • Spells: Slice, Backstab, Sludge Bomb, Claw Traps
  • Artifacts: Anthrax
  • Weapon: M5 Baneprod (Apply AtkDmg plus 1 poison and dmg equal to 10% of target's poison.)
  • Focus: Miseri, None
  • HP: 700/700
  • Defense: 0
  • Money: 10
  • Max Mana: 3
  • Mana Regen: 0.5
The Gunner still loves his Attack Damage bonuses! If you can get a few, you'll decimate foes!

Trine Selicy
  • Spells: Cold Snap, Mana Steal, Sustain, Tri Force
  • Artifacts: Trifrost
  • Weapon: Chain Frost (Gain 1 Trinity. If Trinity is full, cast Frost Barrage.)
  • Focus: Convergence, Anima
  • HP: 800/800
  • Defense: 0
  • Money: 10
  • Max Mana: 3
  • Mana Regen: 0.5
Careful planning on how to trigger your Trinity is key!

Split Hazel
  • Spells: Wall, Shard Toss, Bomb Toss, Resonate
  • Artifacts: Adamantium
  • Weapon: Magnet Wrench (Pull enemies closer to you. Apply Link for 6 seconds.)
  • Focus: Hexawan, None
  • HP: 600/600
  • Defense: 0
  • Money: 10
  • Max Mana: 3
  • Mana Regen: 0.5
Remember to apply Link to enemies so all of the structure damage taken bounces back!

Volt Terra
  • Spells: Circuit, Mini Thunder, Thunder, Thunderstorm
  • Artifacts: Baz's Whip
  • Weapon: Thunder Wave (Thunder hits 4 tiles away. If used after an electric spell, cast a powerful subvariant instead and gain Haste for 2 seconds.)
  • Focus: Anima, Glimmer
  • HP: 800/800
  • Defense: 0
  • Money: 10
  • Max Mana: 3
  • Mana Regen: 0.7
Don't forget that Thunder Storm, Ambush, Sunder, and Circuit are also electric spells! Grab these to power up your weapon!

Rapid Shiso
  • Spells: Ramjet, Cataclysm, Blade Bay, Blue Bullets
  • Artifacts: Duel Disk
  • Weapon: Mana Relay (Restore Mana and gain Spell Power and Max Mana equal to a quarter of Jam you cast this battle, usable every 8 seconds.)
  • Focus: Doublelift, Convergence
  • HP: 800/800
  • Defense: 0
  • Money: 10
  • Max Mana: 4
  • Mana Regen: 0.4
After a few Jams casted, you can fully restore your Mana with ease, on top of powering up multi-hit spells!

Rubato Violette
  • Spells: River, Kinetic Wave, Undertow, Tsunami
  • Artifacts: Luna
  • Weapon: Staccato (Play a note that throws spikes that last 20 seconds and Haste for 5 seconds on hit.)
  • Focus: Kinesys, Hearth
  • HP: 800/800
  • Defense: 0
  • Money: 10
  • Max Mana: 4
  • Mana Regen: 0.6
Don't forget that Luna works on any spell as long as you have Flow. Use this abundance of Mana to apply the pain!

Spoiler:
Soul Shopkeeper
  • Spells: Soul Fire, Soul Link, Entrench, Showdown
  • Artifacts: Soul Food
  • Weapon: Soul Cannon (Lose 10% current HP to fire an attack equal to 20% missing health as dmg. Heal HP equal to half of this spell's dmg.)
  • Focus: Miseri, None
  • HP: 400/400
  • Defense: 0
  • Money: 10
  • Max Mana: 3
  • Mana Regen: 0.5
Shopkeeper comes back stronger than ever! The riskier you play, the more rewarding she can be!
5 Comments
definitelynotvictini 6 Dec, 2021 @ 5:19pm 
Now that the negativity is out of the way, I gotta say I REALLY love Energy Reva! What a cool kit (although it'd be nice if she didn't start with Boomerang since the spell glitches out more often than it works…). Volt Terra is cool too but feels like she has a little less HP than she really ought to, especially since Terra is one of the 1000 HP chars normally iirc. But then, I've gotten way better at the game since the last time I played her apparently so maybe my opinion will be different this time around.
Aero  [author] 6 Dec, 2021 @ 4:38pm 
Thank you for your kind words Luphoseer! I'm very happy you enjoyed the mod!

definitelynotvictini, that was actually an error in my part. You are correct, Fortune Saffron, Energy Reva, and especially Toxin Gunner are supposed to have the "Attack" tag. As you figured too, Volt Terra wasn't because of how silly it would get. It should now be fixed, enjoy!
definitelynotvictini 6 Dec, 2021 @ 1:57am 
Energy Reva, Fortune Saffron, and Volt Terra also cannot get Atk Dmg artifacts due to the lack of the "Attack" tag, though this seems intended in Volt Terra's case since she'd become kind of nutty if she could get them.
definitelynotvictini 6 Dec, 2021 @ 1:53am 
The Toxin Gunner loadout was not given the "Attack" character tag, so Atk Dmg-boosting artifacts cannot drop for him. This severely cripples the loadout, since he's based around getting Atk Dmg effects to increase the amount of poison his weapon applies.
Luphoseer 13 May, 2021 @ 7:17pm 
Every loadout a unique new way to play the the characters, an excellent set of loadouts!