Age of Wonders III

Age of Wonders III

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Dark Elves Expansion Compatibility Patch
   
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File Size
Posted
Updated
1.558 MB
2 Mar, 2021 @ 7:59am
21 May, 2023 @ 6:56am
16 Change Notes ( view )
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Dark Elves Expansion Compatibility Patch

Description
Originally the Dark Elf Dwelling mod was done in 2016 and left since then. The author Gloweye made a very good dwelling but left icons and models unfinished. This compatibility patch addresses these things to a modern standard and is set to be a stand-alone mod. This mod is no longer part of the compatibility series of mods since it's no longer required.

This mod will not add anything new apart from changes in models and icons.

Thanks to Gloweye for the Dark Elf content and Charlatan for the Dwelling model.

Special mention
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Goemoe partly for German translations.
Russian, French and Polish basic translation

v.1.8 (Completed)
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- Update of mod. Features currently included:

9 Icons made for structure.
4 Icons made for Abilities
1 Icon made for Dark Elf Racial Dwelling
The executioner model and icon finished
The Sharpshooter/Sniper model and icon finished
The Matriarch model and icon finished
The Shade model and icon finished
The Bladedancer model and icon finished
The Storm Lord model and icon finished


As this is not a stand-alone mod:

It must be used with the following mod:

Dark Elf Dwelling
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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=762054002
12 Comments
Yoinkyz 30 Aug, 2023 @ 10:12am 
is this redundant yet? i have it and shadow realm expansion installed without issues?
Gladen  [author] 22 Apr, 2023 @ 1:24pm 
In coming update this mod will be made independent without need or requirement of any other mod apart from Gloweyes dark elf dwelling mod since this mod will be redundant with the Shadow Realm Expansion.

Sorry for any inconvenience this may cause players.
Gladen  [author] 13 May, 2021 @ 1:13pm 
I might develope a Syron dwelling when I got a time to add more fitting dwellings in the shadow realm when I have updated the Wasteland Expansion.
kaetzer 13 May, 2021 @ 12:54pm 
aah, well, that makes sense
Gladen  [author] 13 May, 2021 @ 9:57am 
The main reason is that the dark elf dwelling is a underground model. It thematically may not fit in the shadow realm without adding some mountain as the model has a rock cavern wall in it.
kaetzer 13 May, 2021 @ 5:41am 
ok, thanks for the quick answer
i'll check 'em out and maybe put them there myself ;)
Gladen  [author] 12 May, 2021 @ 8:39pm 
Only underground. This patch fixed unit models, icons and set the spawn chance higher for the dark elves.
kaetzer 12 May, 2021 @ 2:02pm 
looks nice, do the dark elves also spawn in the shadowrealm?
Sebastian Bandyta 1 Apr, 2021 @ 1:26pm 
kozackie
Gladen  [author] 31 Mar, 2021 @ 9:26am 
@33shin33 thanks. I've been thinking about specialization mods before. I been leary to do one. Then it would be cosmos if I had to make one. But then again several of the cosmos skills are actually Avatar tree of skills available to everyone like "banish, dispel, disjunction, etc"

If to make one I would add classic skills like "Enchant weapon" or special versions of cosmos nodes available to every class in the avatar tree to further increase the variety.