Panzer Corps 2

Panzer Corps 2

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German Tank Overhaul
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125.790 KB
25.2.2021 klo 16.05
8.7.2021 klo 21.52
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German Tank Overhaul

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This mod adds 3 NEW German tanks along with rebalancing the stats of several others. Changes include:

New Tanks
-Panzer 38(t)G / Up armored variant with later availability date
-Panzer IIIE / Replaces Panzer 38(t)A
-Tauchpanzer IIIH (Amphibious) / Replaces Panzer IIIH / NOT TO BE USED AS A BRIDGE ENGINEER

Rebalanced Tanks
-Original Panthers / Small changes in Prestige cost (PC), Movement (MV), Core Slots (CS), Soft Attack (SA)
-Tiger I / Small changes in MV, PC, and SA
-Tiger P / Name change to VK 45.01 (P) with numerous stat changes (Heavy Tiger Variant)
-Panther P / Name change to VK 30.01 (D) with numerous stat changes (Light Panther Variant)
-Panther IVH / Name change to Bergepanther IVH with small change in PC and CS
-Panzer IIIL / Small changes in MV, PC, and Hard Attack (HA)
-Panzer IIIM / Small changes in Defense stats and PC
-Panzer IIIN / Small changes in Defense stats, MV, HA, and PC
-Panzer IVF1 / Small changes in Defense stats and PC
-Panzer IVF2&G / Small changes in SA and PC
-Panzer IVH / Numerous stat changes (Elite Panzer IV Variant)
-Panzer IVJ / Numerous stat changes (Economy Panzer IV Variant)
-German Super Heavies / Increases in PC and CS

These changes are intended to improve historical accuracy and diversify armor strategy. Unit details can be studied by starting a Random Scenario. Don’t select a specific year, and all units will be available for purchase. Make sure to select Germany as your faction.
26 kommenttia
hagehage345 4.12.2023 klo 0.47 
It seems to conflict with the 1946 scenario.
E-75 cannot be purchased etc.
rogueranger1993 27.8.2023 klo 19.31 
I'm curious, why replace the Panzer 38(t)A with the Panzer IIIE? The former played a crucial role in the early part of the war for Germany, so to see it be removed seems very strange. As much as I like the idea of an upgraded model, I still feel that removing the Panzer 38(t) as part of the starting tank lineup to be doing something of a disservice to the vehicle and its crucial role in the early stages of the war.
Cabalerro Calma 13.5.2023 klo 8.09 
its such a small efford for the devs change a code - adjust some numbers and save why i dont see them doing it, in case they do just re-balance everything add more infantry types and allow forces to be integrated and railway gun have better explanation of anti air etc. as historically they had a 1000 man team or so to protect it. I accept the idea of hex and not all hex can be a brigade or division but i would like to have it nominated also for a bit more historical accuracy
dungbeetlex 11.5.2023 klo 18.55 
To that guy below who falsely claims this looks like a mix of ss/Wehrmacht:

No, it does not. It's an original Panzertruppenuniform. The skull is not related to SS. It bases on the Prussian Braunschweiger Husaren-Regiment Nr. 17 (fd. 1759 / Skull since 1912).

Unfortunately many made the same mistake as the guy below and many Panzertruppen were mistaken as SS and executed.
relaxeddave 4.7.2022 klo 21.13 
Great tweaks, really appreciate the effort.
YurPlv 1.7.2022 klo 12.27 
KARDS art
Tal'Raziid 16.9.2021 klo 10.01 
None in particular, im just wary of 'Tunes X faction units, no adjustment to rest' haha
seems reasonable so far tho
R2G2  [tekijä] 13.9.2021 klo 18.41 
I'd like to update the tanks of all factions, but unfortunately I don't have to the time to do it right now. Besides Germany tanks, what faction do you feel needs to be reworked the most?
Tal'Raziid 6.9.2021 klo 19.20 
Are there mods in the work for changing other faction tanks, or just the germans? i dont see a reason to use tweaked stats for a unit if it applies to just the one unit
admontblanc88 8.8.2021 klo 15.14 
Achtung Panzer!