Panzer Corps 2

Panzer Corps 2

68 ratings
German Tank Overhaul
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125.790 KB
25 Feb, 2021 @ 4:05pm
8 Jul, 2021 @ 9:52pm
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German Tank Overhaul

Description
This mod adds 3 NEW German tanks along with rebalancing the stats of several others. Changes include:

New Tanks
-Panzer 38(t)G / Up armored variant with later availability date
-Panzer IIIE / Replaces Panzer 38(t)A
-Tauchpanzer IIIH (Amphibious) / Replaces Panzer IIIH / NOT TO BE USED AS A BRIDGE ENGINEER

Rebalanced Tanks
-Original Panthers / Small changes in Prestige cost (PC), Movement (MV), Core Slots (CS), Soft Attack (SA)
-Tiger I / Small changes in MV, PC, and SA
-Tiger P / Name change to VK 45.01 (P) with numerous stat changes (Heavy Tiger Variant)
-Panther P / Name change to VK 30.01 (D) with numerous stat changes (Light Panther Variant)
-Panther IVH / Name change to Bergepanther IVH with small change in PC and CS
-Panzer IIIL / Small changes in MV, PC, and Hard Attack (HA)
-Panzer IIIM / Small changes in Defense stats and PC
-Panzer IIIN / Small changes in Defense stats, MV, HA, and PC
-Panzer IVF1 / Small changes in Defense stats and PC
-Panzer IVF2&G / Small changes in SA and PC
-Panzer IVH / Numerous stat changes (Elite Panzer IV Variant)
-Panzer IVJ / Numerous stat changes (Economy Panzer IV Variant)
-German Super Heavies / Increases in PC and CS

These changes are intended to improve historical accuracy and diversify armor strategy. Unit details can be studied by starting a Random Scenario. Don’t select a specific year, and all units will be available for purchase. Make sure to select Germany as your faction.
26 Comments
hagehage345 4 Dec, 2023 @ 12:47am 
It seems to conflict with the 1946 scenario.
E-75 cannot be purchased etc.
rogueranger1993 27 Aug, 2023 @ 7:31pm 
I'm curious, why replace the Panzer 38(t)A with the Panzer IIIE? The former played a crucial role in the early part of the war for Germany, so to see it be removed seems very strange. As much as I like the idea of an upgraded model, I still feel that removing the Panzer 38(t) as part of the starting tank lineup to be doing something of a disservice to the vehicle and its crucial role in the early stages of the war.
genmex 13 May, 2023 @ 8:09am 
its such a small efford for the devs change a code - adjust some numbers and save why i dont see them doing it, in case they do just re-balance everything add more infantry types and allow forces to be integrated and railway gun have better explanation of anti air etc. as historically they had a 1000 man team or so to protect it. I accept the idea of hex and not all hex can be a brigade or division but i would like to have it nominated also for a bit more historical accuracy
dungbeetlex 11 May, 2023 @ 6:55pm 
To that guy below who falsely claims this looks like a mix of ss/Wehrmacht:

No, it does not. It's an original Panzertruppenuniform. The skull is not related to SS. It bases on the Prussian Braunschweiger Husaren-Regiment Nr. 17 (fd. 1759 / Skull since 1912).

Unfortunately many made the same mistake as the guy below and many Panzertruppen were mistaken as SS and executed.
relaxeddave 4 Jul, 2022 @ 9:13pm 
Great tweaks, really appreciate the effort.
Suetonus 1 Jul, 2022 @ 12:27pm 
KARDS art
Tal'Raziid 16 Sep, 2021 @ 10:01am 
None in particular, im just wary of 'Tunes X faction units, no adjustment to rest' haha
seems reasonable so far tho
R2G2  [author] 13 Sep, 2021 @ 6:41pm 
I'd like to update the tanks of all factions, but unfortunately I don't have to the time to do it right now. Besides Germany tanks, what faction do you feel needs to be reworked the most?
Tal'Raziid 6 Sep, 2021 @ 7:20pm 
Are there mods in the work for changing other faction tanks, or just the germans? i dont see a reason to use tweaked stats for a unit if it applies to just the one unit
admontblanc88 8 Aug, 2021 @ 3:14pm 
Achtung Panzer!