Kerbal Space Program

Kerbal Space Program

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SN3.0
   
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Craft
Craft Type: Ship, Robotics
File Size
Posted
2.423 MB
11 Feb, 2021 @ 12:29pm
1 Change Note ( view )
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SN3.0

Description
Weird ass, hard to control, unstable, kraken likely, frame droping(1017 parts) starship replica. Currently utilising the acceleration bug from the programable kal 1000

The launch profile:
-It should be very reserved to avoid the kraken, so aim for maximum inclination of 75 degrees
-if you didn't explode during the ascent your apogee should be a minimum of 100km to safely complete a orbit
-after the orbit is complete your lower stage will be already expended and only the upper stage will be recoverable
-for reentry just fire backwards and the aim the nose cone prograde to take the HEAT,
-the craft will make an auto bellyflop and face retrograde at about 25km(at kerbin)

-just powerland that thing, it can hoover

Action groups
1- open and close nose cone(pls do not do it in the atmosphere and remenber to release the stage that struts the nose cone)
2- turn the first's stage boosters on and off(using z and x won't work)
3- serves the purpose of stoping the sequence that changes the acceleration of the first stage
4- incrieases and decreases the acceleration of the first stage(it will only be usefull for decreasing the first's stage acceleration in the vacum)
5- starts and stops the minig of the second stage
6- converts minerals into ox and liquid fuel

REMEMBER TO DECREASE ACCEL OF THE FIRST STAGE IN THE VACUM WITH COMMANDS 4 AND 3