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Menace (beta)
   
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Game Mode: Classic, Deathmatch
Tags: Map
File Size
Posted
Updated
6.352 MB
19 Jan, 2021 @ 6:10am
9 Aug, 2021 @ 8:25pm
8 Change Notes ( view )

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Menace (beta)

Description
De_Menace is set in a desert city. The area is mostly owned by an industrial company, which has some of it's goods stored in this village. The terrorist want to harass the company and spread terror.

not official release,
testing map,
2 Comments
Juontaja  [author] 9 Feb, 2021 @ 8:42am 
I had to edit the mesh in the following places: adding ladder to mid, allowing bots to jump up the boxes to A, allowing bots to drop down the window on B and also the hole next to B, allowing bot to jump down the drop in CT. I don't think I'm gonna use nav generate again. And do you by the slope the one in the Z area? Also did the radar work properly?
popcorn 6 Feb, 2021 @ 9:02am 
definitely add more screenshots.
I like that A long/short crossing. Great bench and trash can on B! :)

concerning the nav mesh: T-Mid stair platform is missing and some areas are inside the wall at Mid-B from T side, so in case this mesh is entirely generated and you haven't edited it, just nav_generate again.
bots have trouble with the slope around CT to B short: add nav_pricise to the slope area (which is also useful for narrow doorways etc.), maybe remove the small areas going off the slope