Survivalist: Invisible Strain

Survivalist: Invisible Strain

503 оценки
Magnum
4
2
   
Награда
Добавяне към любими
В любими
Премахване от любими
Тагове: IsMod
Размер на файла
Публикуван на
Обновен на
32.383 MB
17 ян. 2021 в 10:38
17 ян. 2021 в 16:42
2 бележки за промени ( преглед )
Описание
Shoot zombies with slightly bigger bullets! This is an example mod to demonstrate how to add new weapon models to the game.
22 коментара
zeeb 28 апр. 2024 в 19:49 
Can NPCs spawn with this weapon? If not, is it planned to be added?
zeeb 23 апр. 2024 в 15:41 
@123 I recommend Blender for your 3D modelling needs. It's free, open-source and of high quality.
JOЯDΛИ 3 дек. 2023 в 21:14 
Confirmed this mod still works. Found the gun and the ammo.
DryRabbit 19 юли 2023 в 7:18 
Hey Bob, I searched the whole map (a large world) and I didn't find the gun. Only the magnum ammo?
123 7 юли 2023 в 2:32 
How did you model this? Do you have a program?
Snako [MCC] 23 март 2023 в 18:46 
I would like to have permission to put this item in a mod I'm creating :lunar2019grinningpig:
Darkside99x 4 авг. 2022 в 14:43 
Mod no longer working on my end.
ViryaDraco 8 май 2022 в 18:16 
Does this mod still work with the current Base and Beta version? Because im get this message entering my saved game

AssetBundle 'AssetBundles\magnum' can't be loaded because another AssetBundle with the same files is already loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.AssetBundle:LoadFromFile (string)
Story:LoadAssetBundles () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:661)
Story:LoadAssetBundlesOnMainThreadIfNeeded () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:724)
GameImpl:Update () (at C:/Survivalist2/Assets/Scripts/Game/GameImpl.cs:1461)
Launcher:Update () (at C:/Survivalist2/Assets/Scripts/Game/Launcher.cs:161)

[C:/Survivalist2/Assets/Scripts/Story/Story.cs line 661]
Bob  [автор] 15 март 2022 в 18:37 
should be!
💗☠Pleasedontkillme🌟 15 март 2022 в 7:59 
The last comment was last year. Is this mod still working?