Starship EVO

Starship EVO

83 ratings
Lasercastle Fortress
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File Size
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1.811 MB
9 Jan, 2021 @ 11:29pm
1 Change Note ( view )

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Lasercastle Fortress

In 1 collection by sebateses
Rhylliax
7 items
Description
FEATURES:

Command room & courtyard

- Landing pads x 8
- Turrets x 6
- Anti infantry turrets x 5
- Security cameras x 4
- Multi room crew quarters x 2
- Security room
- Entry gates x 2
- Teleporter room
- Commanders quarters
- Bar
- Crew Hall
- Elevators x 6

Science facility

- Weapons lab
- Tech & maintenance lab
- Medical bay

INSTRUCTIONS:

SPAWN IN

I recommend placing the starter block just below the surface.
Use clipping mode to go under the surface and let the block turn green the move it just slightly lower so it turns blue again.
This is the best way to get the base of the building to sit fully in the ground.
Also find a large sunken pocket in the terrain to spawn it on.

TURRETS

Very inconsistant at this point. On spawn in they should work fine but the turret on the far right in the command room seems to freeze up all of the turrets when you use it (sometimes).
I have been trying everything to get them to work smoothly. If you have any ideas please let me know. I may have to rebuild that turret or disable it. See known issues for work around.


PLANNED ADDITIONS:

- Detention block
- Basement cargo area
- Locking systems for doors
- More signage
- More switches for lighting
- More cameras
- More Turrets

Any suggestions for improvements let me know.

KNOWN ISSUES:

Decals on the buildings can "flutter or flash" when moving away from a distance.
I think this is caused by overlapping too many deacls so I am going be changing some surfaces and updating gradually.

3 of the landing pads do not have a Shipyard block under them so can only be used for manual landing.
I still need to play around with the settings on them so if anyone has a good guide for Shipyard settings please let me know.

Turrets can freeze up at times. I need some help with this one. Using the main monitor (tower camera) in the security room frees up all turrets miraculously so at least this is a slight work around.
They seem to work fine outside of camera but can freeze when entering camera.



25 Comments
Plazmalord Soban 14 Feb, 2022 @ 9:35pm 
just imkagine later when the game goes to a live mmo that we can build an entire City inside the ring...
sebateses  [author] 16 Apr, 2021 @ 10:30pm 
@Morkrash - Yep that's fine. You can use it. Thank you for asking first! :)
Morkrash 16 Apr, 2021 @ 6:49pm 
Fantastic build. The fact that every area has its own function adds to the realism. I'm going to be releasing a ship build soon--mind if I use this in the background for one or two photos?
Indrasil 22 Jan, 2021 @ 3:16pm 
Oh boy, can't wait
sebateses  [author] 22 Jan, 2021 @ 10:51am 
@Kaiser Indrasil, yep i really wanna do that and have ideas for the other 3. Its gonna be a while off. Ive allready started another big project ;).
Indrasil 22 Jan, 2021 @ 6:37am 
I've just had a crazy thought.
How about you made different space station module sets (much like the vanilla one) but in all of the 4 of your signature styles?
sebateses  [author] 20 Jan, 2021 @ 11:42pm 
@The Mighty Duck, jump on the Starship Evo discord im sure someone will help you there.
I know its tedious the first time. When I finally figured it out I got a file not found error. I fixed that by copying my blueprint (paste it on desktop for backup just in case) then deleting it out of both the blueprint and workshop folder and then re saving the blueprint in game and doing the same png file replace thing again.
The Mighty Duck 20 Jan, 2021 @ 7:38pm 
hey man, can you upload a video or something on how you change the thumbnails of your workshop items for SEVO? I tried for like 3 hours and I can't figure it out, I cannot for the life of me understand why steam has no "Change thumbnail" Button, and it ssems like I have to hack into the freaking matrix just to do so.
Zorglub 16 Jan, 2021 @ 4:36am 
Amazing build !
Wolfe Beckhaver 13 Jan, 2021 @ 6:48pm 
Well deserved. I have to say for those who have not downloaded this, it looks better in person (in game) than the screenshots. Not saying the screenshots are bad, not at all, but in game this thing is just a treasure on top of a treasure, so much to look at and play with. Truly exceptional work!