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1. Prepare Your Sound File
Get your audio file This can be any sound you want to use.
Convert to WAV The sound must be a 16-bit WAV file and bitrate at 44100. You can use a program like Audacity to convert your audio to this format and set the correct sample rate.
2. This is typically at "YOUR_PARTITION"\\Steam\\steamapps\\common\\GarrysMod\\garrysmod on Windows. Create the sound folder
3. If you don't already have a sound folder in the garrysmod directory, create one.
Create the ui folder Inside the sound folder, create a folder named ui. Add your sound Place your prepared WAV file into the garrysmod/sound/ui folder. For a more organized approach, you can place it in a custom addon folder.
3. (RECOMMENDED) Restart Garry's Mod
Close and reopen the game for the new sound to be loaded and applied.
Uh IF it’s a custom hit sound, you could try increasing the volume of it in audacity. Although that would make it UNIVERSALLY louder, so if you shoot a quiet gun it’s gonna be loud instead.
Because my weapons are louder than the hitmarkers themself
the file path i put in is example.wav
edit: done and it was 44100hz. is it correct hz? also slider is 0