Total War: WARHAMMER II

Total War: WARHAMMER II

31 ratings
Building Growth x5
   
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Tags: mod, Campaign
File Size
Posted
Updated
328.827 KB
27 Dec, 2020 @ 12:19am
1 Aug, 2021 @ 7:05pm
5 Change Notes ( view )

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Building Growth x5

Description
*Updated to Silence and the Fury*

This mod multiplies all growth gained from buildings by 5.
This mod modifies only specific values in building_effects_junction.

Enjoy!

FAQ:
Q: Is this compatible with XYZ mod?
A: Probably. So long as another mod does not include the same table with new (or old) values for growth, there should be no issue and a good mod load order will fix this anyway.

Q: Will this affect horde growth?
A: Yes, all those buildings are affected as well.

Q: Does this mod change skaven food, increase income, etc?
A: If it does, its a bug. I'm looking at adding these features in later for a separate mod though.

Q: Will this affect the AI as well?
A: Yes, this mod does not discriminate between AI or player.

Q: Will this mod affect buildings added from other mods?
A: No, though if should not be hard to add them in using my guide below. Just add to the end of “original building_effects_junction_tables” any new entries from whatever mod is used

Q: Mod is out of date again/ I want my own variant of this mod. Can I do that?
A: Go ahead! Here is my personal guide and the google sheet I use to do a lot of the work for me:
Guide: https://docs.google.com/document/d/1y93C0hB7Jv8IvCKpKdq54fgSV-t6-Z4ZdAV5TluiF7s/edit?usp=sharing
Sheet: https://docs.google.com/spreadsheets/d/1n_lO3cM1YLlxKnXlofEFBzbNuf_v4ekXKU-0hlilYNw/edit?usp=sharing


My Other Mods
Affects Income instead:
Building Income x2 (WH2 edition)
Affects Income as well as Growth and affects mazz's tier 4 buildings:
T4 Building Growth and Income (WH2 edition)



Credits
To the amazing people at the C&C Modding Den discord group
To Bard's original mod here which gave me the idea of making this mod
10 Comments
Doc_Calm 17 Feb @ 3:24pm 
Hi. Thank you for this! Could you make a mod that stops settlements from dropping a level when they are conquered?
powerhungry4  [author] 1 Aug, 2021 @ 7:08pm 
Updated to Silence and the Fury
i'll miss you, pan 🗾🚗💨 18 Apr, 2021 @ 9:22pm 
Game will load now with nothing changed. But units will not load into the army after recruiting.
i'll miss you, pan 🗾🚗💨 18 Apr, 2021 @ 8:32pm 
Yes, I've tried your various growth mods, and practically every other mod on the workshop. Seems everything is messed up since the update.
powerhungry4  [author] 18 Apr, 2021 @ 1:58pm 
@i'll miss you, pan Does it break for you when you have all other mods disabled?
i'll miss you, pan 🗾🚗💨 18 Apr, 2021 @ 2:59am 
Crashes the game currently on load, as do most other growth mods currently.
137438 9 Jan, 2021 @ 3:08am 
can you make a *2 mod, only main settlement chain growth *2
Sulfur 6 Jan, 2021 @ 6:17am 
Is there non-AI (player only) version of this mod? It would be awesome
powerhungry4  [author] 29 Dec, 2020 @ 7:01am 
@bestghk Yes.
VAMP 27 Dec, 2020 @ 11:12pm 
does this affects AI to?