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[GLOBAL]
- Placed snowball piles directly in front of player spawns for better access at round start
- Fixed lighting glitch on garage ceiling
[ARMS RACE]
- When a player uses a snowball pile, they will get infinite snowballs until they die
(this was the best I could do since bots prioritize snowballs over their weapons and I did not want to break arms race for people who play with bots)
[CASUAL/COMPETITIVE/WINGMAN]
- Increased snowball limit to 20
[GLOBAL]
- Added more player spawns for up to 10v10
- Fixed snow appearing indoors
- Players now start with full HP in Deathmatch, Casual, Competitive, Wingman, Demolition & Arms Race
[SNOWBALL MODE]
- Increased max rounds to ten
[DEATHMATCH]
- Fixed several spawns that were not working
[GAMEPLAY]
- Repositioned some props inside garage to improve flow