Hand Simulator: Horror

Hand Simulator: Horror

Nedostatek hodnocení
HS:H Walkthrough 1/2
Vytvořil drive-by call it jit-and-run a spoluautoři (1)
This is a full and comprehensive walkthrough for Hand Simulator: Horror. This guide has been split into two parts, you can find part two here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2330650973
   
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Part 1: Unforeseen Consequences
This a comprehensive guide for Hand Simulator: Horror. In this guide, we aim to give an incredibly easy and well-explained walkthrough.

After the beginning cutscene, you can begin by checking on the goat. To do so, simply grab the goat and give it a good shake.
We do not know if this is necessary, but do it
Part 2: The Tractor and Garage
Next, you need to retrieve the steering wheel from atop the sign on the speakers.
To reach it, you must cause it to fall by pressing the glowing button on the pentagram mixer.
After the cutscene, pick up the fallen steering wheel and go attach it to the tractor.
Before doing anything else, make sure that the tractor is in neutral. Do not have the throttle too far forward or backwards, as it could injure or kill you or your pals.
The tractor is still missing a large component, the right rear tire. It is found a few feet away from the right side and can be lifted with one hand and installed by simply pressing it against the back of the tractor.
The next step is to adjust the wheel so the front tires are facing the garage door.
Before the final tractor steps, go grab the pitchfork from behind the speakers and place it next to the tractor. This will ensure your survival.
Now, to start the engine, turn the front crank counterclockwise until you hear the engine of the tractor start to purr.
Next, pick up the pitchfork and use it to push the throttle forward on the tractor.
If done correctly, the tractor should smash through the garage door.
Inside, there should be a tape recorder used to save. This is a core component of the game, as there are a limited amount of tapes and reloading the game will bring you back to your last save.
To save, you must open the tape recorder and insert a tape.
Close the tape recorder and then hit the leftmost orange button. Your game will now be saved.
There is also a flashlight in the garage. Flip it on and take it with you. It will be particularly important on the main floor of the house.
Part 3: The House
Go to the front door of the house and use any object to smash open the lock.
In the first room, you will find a key in the cabinet to the right. You can use that to open the door directly next to it. Just put the key in the lock and then turn it to the right.
Alternatively, in the room to the right when first entering the house, there is another door that can be unlocked to lead to the same exact room. However, the door has a shape above the lock, and only a key with the same shape can open it.
The key for this door can be found in a drawer to the left of the door.When going through either of these doors, it is recommended to have a weapon as there are two chicken assailants that can dispatch of you quickly. Any heavy object will work, but the pitchfork is an ideal weapon.
Another door to the back left of the house needs to be unlocked before the one on the front left of the house can be unlocked. The key for the bathroom door can be found on the counter in the back of the house.
In the bathroom, next to the sink, sits the key for the other door. Grab it and move to the next door.
Right through that door to the left lies a save station, and the cabinet directly opposite of the door you enter has a tape in the bottom and key for the door to the right of it. You can save now, or you can wait until later.
Take the key and unlock the door to the right. Continue down the hallway to the room at the end.
On the green table, there should be the final key to the door directly left of the table. Unlock the door and continue to the basement where you will find a fuse box.