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I already had to duplicate one animation to have full idle animation number. and I did the same with the walking animation, that's why I can't really change that without her movement becoming strange and unnatural. Plus, LoK was not made to be speed up in the first place (they added this option only recently) and that is to be seen in every monster skill and movement animations.
The devs said they would bring more tools for modding later, hopefully I would be able to change this (if I have the time) when it comes out.
Thanks for your feedback anyways, it's always a pleasure.
Still looks cool it this style