Oxygen Not Included

Oxygen Not Included

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[Vanilla + DLC] Illumination Sensor
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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
3.799 MB
19 Dec, 2020 @ 1:02pm
5 Oct, 2023 @ 3:37pm
10 Change Notes ( view )

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[Vanilla + DLC] Illumination Sensor

Description
This mod adds Illumination Sensor. Unlocked with Generic Sensors technology, the device allows to detect amount of light in a cell it occupies. When connected to a logic wire, the sensor will send green or red signal, just like any other sensor in the game.

Example applications on a Bristle Berry plantation or above a Beach Chair recreation room allow to optimize usage of your lamps, turning them off when natural illumination is sufficient for your needs. More advanced designs can use Illumination Sensor to detect new regolith tiles blocking paths on asteroid's surface, automate egg delivery to your Shine Bug power plant and many, many more...


After 575720 QoL Game Update, Illumination Sensor is duplicated by newly added building. Normally I would remove the mod from workshop as deprecated, but this one has a special place in my heart - it's my first mod, the one that started this great adventure and allowed me to meet many great people. Also, I really like art made by Aki and it's hard to say good bye to it. Therefore I decided to leave this mod in the workshop with following changes:

If you use this mod, it will update Light Sensor skins to add the one drawn by Aki.
No new building can be built with this mod. Buildings you already constructed will still be present in your game, but no new ones can be made.

GitHub
If the mod crashes your game, please open an issue on my GitHub and provide logs from the game so I could search for the source of the problem. You can also use it for local download and to access source files. You can find it here[github.com]

Special Thanks

... to Aki, who inspired me to do this mod, provided me great assets for the mod and helped me with issues I encountered
... to Cairath, who prepared modding tutorial for ONI and shared her mods' code with community, allowing me to solve basic things with already knwon solutions.

If for some reason you got my mod but never heard of them, I strongly encourage you to check their mods. Most of them are really good, the rest - even better!
36 Comments
pether.pg  [author] 5 Oct, 2023 @ 3:38pm 
Hotfix released - using skin system to allow for alternative sensor skin per Aki's request
pether.pg  [author] 5 Oct, 2023 @ 12:21pm 
Hi guys, I just released new update to the mod!
I'm happy to announce that in 575720 game update, Klei decided to recognize Illumination Sensor and it's application to your base by adding such sensor to the game. It makes the mod happily deprecated. You can still use it if you want to have art made by Aki, but you won't get any additional functionality.
It was a pleasure to sense illumination for you guys!
pether.pg  [author] 26 Apr, 2023 @ 12:17pm 
For a moment you scared me something crashed for no reason ;) Thanks for the info
Thundercraft 26 Apr, 2023 @ 9:06am 
Just an FYI:
From my testing so far, this mod still seems to work - i.e., no issues.:steamthumbsup:
pether.pg  [author] 24 Jun, 2022 @ 4:52pm 
@tonimark sorry to hear that, but I don't see any issue. please make sure you have most recent version of the mod. if the issue still appears, please provide full log to my github. thx
tonimark 14 Jun, 2022 @ 1:14am 
@pether.pg maybe my game crashing during startup i have to investigate further
pether.pg  [author] 16 Mar, 2022 @ 2:22am 
@pudding what is wrong?
紅鐵(RI) 15 Mar, 2022 @ 8:37pm 
the newest updated came. plz update i luv this mod.
pether.pg  [author] 24 Jun, 2021 @ 12:59pm 
Hi guys! I just made an update adding Harmony 2.0 support. The mod should work on your newest version of the DLC. Please make sure you updated the mod correctly and let me know if you see any issues! Thanks for using my mods, and enjoy!
pether.pg  [author] 10 Jun, 2021 @ 4:28am 
Warning!
KLEI announced that they are going to change how ONI handles mods. As a result, you may experience your mods not working correctly, possibly crashing the game. This will first happen on the publilc_testing beta branch, starting with 24.06.2021 it will affect all DLC players and some time later will be visible in vanilla games as well. I will update my mods so you could use them, but I must ask you for patience and understanding, as I suspect I will not be able to support beta branch.
Thank you!
For more details, please see the game forums.