DayZ
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MilitaryBioLab
   
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Type: Mod
File Size
Posted
Updated
229.527 MB
22 Nov, 2020 @ 6:05am
30 Aug, 2023 @ 2:00pm
5 Change Notes ( view )

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MilitaryBioLab

Description
This facility is an abandoned biological laboratory, where scientists conducted unsuccessful experiments to develop a vaccine against the Z-virus in the early days after the outbreak.

Attention!!! Work in progress!

This model is a beta version of my exclusive object, developed specifically for the Old Deads in Dayz servers.

Some errors and bugs are possible!

Spawn model name: SV_BioLab

Known Issues:

1) The object is executed as a single one, hence it turned out to be gigantic. Some ground installation problems. When installing, it is necessary to initially reduce the installation height along the Y coordinate
2) Some textures are not displayed correctly
3) Zombies in some places still go through walls
4) It is required to adjust the spawn points in the mapgroupproto.xml
5) The mountain above Lab must be planted with trees and bushes
6) ...
7) More and more and more....... not yet detected errors :-)))
Popular Discussions View All (1)
0
30 Aug, 2023 @ 2:23pm
bio lab
JOBYKILLSYOU
72 Comments
Troxter 8 Oct @ 6:49am 
Starlv, Is it possible to edit as needed? i.e. add doors, take doors out etc.
slevino065 4 Oct @ 1:21pm 
Hey there good sir!!! LOVE your mod but would really like to talk to you sent a friend request
FireManAndy 9 Sep @ 2:03am 
Thanks Dizzle!
Dizzle 15 Aug @ 7:12am 
@FireManAndy

it works okay... but some parts are not accessible
FireManAndy 15 Aug @ 4:51am 
Seems there has not been an update in a bit, anyone using ATM? is it stable? Starlv any chance of a repack or you still working on it?
CertifiedStag 24 Jul @ 12:56pm 
this shows up as an item instead of object any ideas?
Dizzle 7 Jul @ 2:29am 
I saw some metions abotu this early as it happenend on an update
Dizzle 7 Jul @ 2:16am 
Looks great man, thanks! Only thing — the part that's not connected to the main corridor seems a bit glitchy. I can’t enter it properly, feels like there’s some invisible wall or collision issue. Any idea what might be causing it? Appreciate any suggestions!
Alastrianna 26 Jun @ 2:47pm 
🌸Thank You, Beautiful mod💖I leave a Like and a Heart💖
chris1o5 7 Apr @ 5:30pm 
anyone have a fix for zeds/AI in general unable to navigate the lab? I've tried placing blocks under it and they just never know how to walk around, just wander through a wall and vanish