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翻訳の問題を報告
If you mean the (With EaW States) variant, that one also edits the files in a similar way to this one. The only difference is where each state goes. This one has a specific setup with the planning map i showed. The other one places each basegame state in place of the EaW state with the same ID (like Corsica -> Everfree Forest, both State #1). The contents of the state are again from EaW, with the exception of again, ownership/claims/cores, demilitarised zones and state modifiers.
Essentially, do all vps/provinces just get corresponded to a new state?
I have barely touched nudger during the developement of this mod. And that was to fix the building.txt related errors for new states. Other than that most of the map stuff is just copied from Equestria at War and manually edited where relevant. I did not make the whole map myself. I have a planning map ( https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fhow-would-you-make-an-irl-world-map-but-with-eaw-nations-v0-hvzwvogbyiud1.png%3Fwidth%3D2967%26format%3Dpng%26auto%3Dwebp%26s%3D0553f391734ec90ecb5cb4af6cde862da3acc018 ) i use to decide where to put each state and i edited the state files manually for that. Same thing with oobs, victory point names etc.
EAW WHAT THE HELL ITS THIS