Crusader Kings III

Crusader Kings III

9,335 ratings
LotR: Realms in Exile
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File Size
Posted
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10.209 GB
18 Nov, 2020 @ 5:29am
17 Aug @ 11:37am
75 Change Notes ( view )

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LotR: Realms in Exile

Description
Return of the Crusader King
Hello and welcome to the Realms in Exile mod for Crusader Kings III. I am part of an incredible team that has heeded the call for adventure into Middle-earth! Together we are bringing the immersive world of Middle-earth to CK3, full of the diverse characters in J. R. R. Tolkien’s The Lord of the Rings.
- Jamie-san

Realms v4.2 is our most recent major release, expanding the map to include the Bay of Ormal, a rich region that also features Realms in Exile's first adminsitrative realm - the Empire of Khy.

The current version is fully compatible with the Chamfron patch and v1.16.X of CK3.

With this release, we will now turn south and east, looking to finish off the distant lands of Mumakan before turning our attention to the Great Steppe, where we will aim to incorporate the nomads from Khans of the Steppe. Join our Discord to hear more!

“I wisely started with a map, and made the story fit
(generally with meticulous care for distances).”
– J.R.R. Tolkien.



Realms in Exile refers to the kingdoms that formed after the destruction of the isle of Númenor. These are Arnor, Gondor, Umbar, Bellakar and Thôn an-Khârlôkh. Gondor features in the third book of The Lord of the Rings. It is ruled by the stewards of Minas Tirith, as their king was lost in a duel with the Witch King of Minas Morgul. Arnor is the lost realm of the north, Aragorn is chieftain of its few survivors. Umbar was once a city of the Númenóreans at the height of their power in Middle-earth, now it is a mighty haven of corsairs. Bellakar and Thôn an-Khârlôkh are former colonies, far to the south, and the books do not mention their names.



Current Team Members
Lead Development Team
  • Brice Underhill
  • Jaco_Daan
  • Jamie-san
  • Juke
  • Owlcoholic
  • VectorMaximus
  • Vierwood
  • Aerien
Developers
  • Arkia
  • Bouen Marsh
  • Cairo
  • Chief
  • Jessica
  • Esthiel
  • Jauffre
  • Juan Martinez
  • loon99
  • NemCraft
  • RedArkady
  • TheDarkestLight
  • Vandrad
  • Elessar Telcontar
  • Peacock
  • DentedEar
  • Trig
Lead Tester
  • Er-Mûrazôr
Alpha Testing Team
  • HawkC120
  • Lonewolf
  • Bananabortion
  • The Popsicle Child
  • TheKillingDuck
  • Jmtdg
  • Pocklion
  • ExactlyLoler
  • SanktNicholas
  • Thornegoth
  • Zeltron
Contributors
  • Commander Sol
  • 8118
  • Azagal
  • Chris1993
  • Dan
  • Diamond63
  • didnotexpectthat
  • ercarp
  • FillivsTerrae
  • gdawgatl
  • Gom Uruk-Thai
  • icytheveganbtw
  • Illion Aelerion
  • John Henry Eden
  • malderyn
  • Pepper
  • PlumpPhoenix
  • Ralphdamiani[www.artstation.com]
  • Roughly the size of a MO-ROOON
  • Sakkar
  • Shammien
  • Stúrrið
  • Txulki
  • Valaddar
  • Voskey
  • zeid
  • Shulky
  • Stúrrið of Many Colors
  • Terrapass
  • VakuAnkka



Join the team!
The Realms in Exile team is scouting for modders, artists and writers. If you are enthusiastic about LotR and Paradox Interactive's Crusader Kings III, then we would love for you to join our team. Your contribution may be large or small, every single character decision or sprawling event tree will help to fill in the spaces between the words.

If you are interested then we have a role for you. You can contribute by showcasing your works on our Realms in Exile Discord[discord.gg] community.



[discord.gg]
Our Discord[discord.gg] is the place to be, you'll be able to join the developers of Realms and receive our latest news.

If you're interested in CK3 modding be sure to check out the CK3 Modding Coop[discord.gg].

Thank you for subscribing to Realms in Exile.
Popular Discussions View All (215)
7
18 Aug @ 12:26pm
The game crashes.
SEGA
2
18 Aug @ 11:19am
What is the point?
MaecenasBod
29
3
18 Aug @ 12:52pm
Mod keeps crashing
visconde de sabugosa
3,050 Comments
Montgomery Luna 4 hours ago 
I was playing the older version for a while and decided to update, and even with aligning things and removing submods...crash city.
ryanmacinroy 12 hours ago 
I can't believe they still havent fixed this. Just walk it back ffs. This is beyond amateur. You killed your own mod out of either malice or stupidity
Wolf.eye.Silver 15 hours ago 
it could be if you use other mods that wont allow you to colonise i had the same problem at first
triplesixsmokey 21 hours ago 
@gorillacakes to colonize as an adventurer be in a area that can be settled go to decisions and it should say settle area
DarthXavius 23 Aug @ 6:58pm 
@agustaxel I will do that, thank you for the help.
gorillacakes 23 Aug @ 11:24am 
Does anyone know exactly how you colonise as an adventurer? I maxed out the settler camp building, which says in it's description that it should let me colonise, but I can't seem to settle anythiing unless I own a neighbouring county...
agustaxel 23 Aug @ 8:05am 
@DarthXavius i think you should report this bug on their discord, i don't think they tend to look in the comments of steam
DarthXavius 22 Aug @ 10:00pm 
Anyone? Devs? Witch King of Angmar dies of old age?...
Telcontyr 22 Aug @ 8:58pm 
@DarthXavius LOL, this made me laugh xD. Just imagining the Witch King in his big iron helmet lying in a death bed "oh I have some regrets sonny, let me tell you!"
lilbeemer302 22 Aug @ 3:40pm 
Okay, now is Arnor not supposed to be played? I'm confused because it says that you guys added stuff for an Arnor playthrough but literally it's an armor set without a helmet or greaves and Uialedain clothing. Extremely disappointed and have been playing with this mod for years...