Age of Wonders: Planetfall

Age of Wonders: Planetfall

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All Units; One Figure
   
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1.991 MB
15 Nov, 2020 @ 5:00am
21 Nov, 2020 @ 12:20pm
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All Units; One Figure

Description
In vanilla Planetfall, my squads split off into arbitrary three-man sections which then completely disregard tactical spacing. In vanilla Planetfall, my trooper stacks are 18 faceless grunts. In vanilla Planetfall, hostile alien wildlife arranges itself into obsessive-compulsive formations.

With AU1F, my squads consist of 6 elite soldiers who observe tactical spacing. With AU1F, the wildlife isn't tidy and organised.
I don't know; maybe I'm missing XCOM, but I prefer my units to be individuals represented by one figure each. Something about the 3-figure-per-unit setup in vanilla Planetfall was ruining my immersion. No more.

A special thank-you to MewMew for unknowingly teaching me how to make this. <3
And thank-you to Akazury for pointing me at the Vanguard Drones.

CHANGELOG:
v1.1 - Vanguard Assault Drones, Vanguard Repair Drones and Vanguard Skirmish Drones are each now represented by one figure.
v1.0 - Initial release. The following units are each now represented by one figure:
- Amazon Huntress
- Amazon Biomancer
- Chelus Spawn
- Synthesis Malware Daemon
- Synthesis Amazon Hacker
- Synthesis Assembly Hacker
- Synthesis Dvar Hacker
- Synthesis Kir'Ko Hacker
- Synthesis Syndicate Hacker
- Synthesis Vanguard Hacker
- Assembly Scavenger
- Assembly Executioner
- Assembly Construct
- Assembly Advanced Construct
- Autonom Sentry
- Beetle Baby
- Assembly Light Bringer
- Dvar Light Bringer
- Kir'Ko Light Bringer
- Syndicate Light Bringer
- Vanguard Light Bringer
- Amazon Star Guide
- Assembly Star Guide
- Dvar Star Guide
- Kir'Ko Star Guide
- Syndicate Star Guide
- Vanguard Star Guide
- Dvar Trencher
- Dvar Foreman
- Empire Trooper
- Empire Guard
- Empire Fanatic
- Forgotten Desolate
- Growth Worker Bee
- Growth Soldier Bee
- Growth Vine Bud
- Growth Vine Sprout
- Heritor Drained
- Hopperhound (Tier 0)
- Hopperhound (Tier 1)
- Hopperhound (Tier 2)
- Kir'Ko Unleashed
- Kir'Ko Frenzied
- Kir'Ko Hidden
- Kir'Ko Emergent
- Kir'Ko Abyssian
- Kir'Ko Hive Guard
- Oathbound Paladin Aspirant
- Oathbound Star Guide
- Voidtech Oathbound Echo Walker
- Oathbound Initiate
- Synthesis Oathbound Hacker
- Penguin
- Roy-2
- Emma-3
- Promethean Plasmoid
- Amazon Promethean Purifier
- Assembly Promethean Purifier
- Dvar Promethean Purifier
- Kir'Ko Promethean Purifier
- Syndicate Promethean Purifier
- Vanguard Promethean Purifier
- PsiFish Chrysalis
- Echo of Despair
- Whisper of Discord
- Amazon Initiate
- Aseembly Initiate
- Dvar Initiate
- Kir'Ko Initiate
- Syndicate Initiate
- Vanguard Initiate
- Liquid Flame Quartzite
- Liquid Crystal Quartzite
- Shakarn Raider
- Shakarn Deadeye
- Shakarn Sleeper Agent
- Synthesis Shakarn Hacker
- Shakarn Light Bringer
- Shakarn Star Guide
- Shakarn Promethean Purifier
- Shakarn Initiate
- Voidtech Shakarn Echo Walker
- Spacer Psycho
- Syndicate Runner
- Syndicate Indentured
- Syndicate Enforcer
- Syndicate Overseer
- Syndicate Guild Assassin
- Therians Prowler
- Therians Bouncer
- Therians Sharpshooter
- Voidtech Assembly Echo Walker
- Voidtech Dvar Echo Walker
- Voidtech Kir'Ko Echo Walker
- Voidtech Syndicate Echo Walker
- Voidtech Vanguard Echo Walker
- Wildlife Rabid Piglet
- Wildlife Thundermaw Swarmling
- Xenoplague Pustule
- Xenoplague Destroyer
v0.0 - Initial test build. The following units are each now represented by one figure:
- Vanguard Trooper
- Vanguard Engineer
- Vanguard Inferno Marine
11 Comments
DoctahZay 14 Nov, 2024 @ 3:53am 
I have a suspicion that units from Adventure Mod don't work with AU1F.
ThePhantomIntheTypewriter 14 May, 2023 @ 8:56pm 
I see. Perhaps another mod must be interfering with things on my end, then. Thanks for the heads up!
Jinxie  [author] 14 May, 2023 @ 3:27pm 
I can confirm, having just booted a mission with only this mod active, that it does indeed work for Shakarn units. All units listed in the description display only a single model
ThePhantomIntheTypewriter 28 Apr, 2023 @ 8:00am 
Hi yes, this one seems to not be working properly for the Shakarn; they're still showing up as more than one unite. It might be a conflicting mod, but I wanted to check first and see if it's something here before I start butchering mods.
Guvenoren 8 Jul, 2021 @ 12:36am 
I am curious on how you did this. I am using the modding tools right now and trying to figure out how all this is made. Feel free to point out how you managed to do this! It could help me immensly! :) Thanks!
Guvenoren 8 Jul, 2021 @ 12:17am 
Is it possible to make a mod that increases unit models by twice the amount? I like scale in my games.
Ellye 10 Apr, 2021 @ 3:44am 
> ""Something about the 3-figure-per-unit setup in vanilla Planetfall was ruining my immersion.""

This is specially true because units don't become weaker after getting damaged.

It's a common convention of wargames and tactical games in general that, when a unit is represented by many models, they lose models when they take damage and therefore become weaker themselves.
ian135 14 Feb, 2021 @ 5:16pm 
Love this mod thank you :-) Any chance of updating it to the latest patch to get rid of the warning? Like Pip said "can't play without it!" Thank you again.
Pipp 5 Jan, 2021 @ 3:49pm 
Love YOU

Can´t play without it :squirtyay:
Unter_Null 21 Nov, 2020 @ 3:29am 
will deff try it out