Rivals of Aether

Rivals of Aether

753 평점
Sonic
3
8
3
2
   
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2.719 MB
2020년 11월 13일 오전 6시 42분
2023년 4월 14일 오후 6시 03분
변경 사항 12개 ( 보기 )

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Sonic

Muno님의 1 모음집
Muno's Rivals Mods
아이템 33개
설명
Sonic joins the world of Rivals!

This time, he's got the power of Wisps on his side - after use, they leave behind Wisp Capsules, which you can hit into enemies OR use to chain Specials together! He can also use techniques like the Spin Dash, Drop Dash, and all three Elemental Shields.

Check out the Muno's Works collection for socials, Discord, Patreon, and (most importantly) more cool mods.
댓글 109
All-Father 2024년 9월 20일 오후 2시 01분 
WE NEED SONIC EXE








RIGHT NOW


































why are you scrolling?
Elenora Eevee 2024년 5월 7일 오전 1시 24분 
this looks great, but why is it classic sonic with the wisps?
ToadYT 2024년 1월 4일 오전 10시 51분 
it would be very cool if someone ported this to fraymakers or mugen
linkydoki 2023년 9월 26일 오전 6시 42분 
i will never forget seeing the name of this character be temporarily changed to santiago
Monika 2023년 9월 23일 오후 6시 06분 
Santiago!?
Aperson 2023년 9월 23일 오전 5시 15분 
Sonic? This is Santiago.
404_coffee.exe 2023년 8월 23일 오후 4시 24분 
Now this is a fun sonic
NoneYaBuissness 2023년 5월 27일 오전 9시 09분 
This is really good. I love how his entire moveset isn't spindash, I wonder who did that? I feel like he was designed a bit funny tho because he kinda relies a lot on items rather than an actual fighting moveset. Still good to see these items and wisps being recognized tho!
sivsivus 2023년 4월 30일 오전 11시 07분 
can you make this sonic compatible with the final smash buddy please and be my friend i really like your content in roa
THE GaYmer ! 2023년 1월 5일 오후 6시 39분 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object cs_playercursor_obj:

second index out of bounds request 0,20 maximum size is 1
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_is_valid_color (line 26)
called from - gml_Script_update_char_color (line 130)
called from - gml_Object_cs_playercursor_obj_Step_0 (line 1078)