Dungeons of Dredmor

Dungeons of Dredmor

77 ratings
Craftmaster Skill
   
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356.469 KB
11 Feb, 2014 @ 5:15am
27 Feb, 2014 @ 1:03am
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Craftmaster Skill

Description
One skill to utilize them all, one skill to smelt them, one skill to bring them all together and in the darkness craft them!
Popular Discussions View All (1)
3
5 Mar, 2014 @ 10:27am
Depreciation?
Amber
49 Comments
Duros001 12 Apr, 2019 @ 1:40am 
When you're enabling mods in the launcher make sure to give the list time to populate, the number of times I've clicked "mods" and then "Play" to only have all the mods I use get unchecked and the saves screwed up
fourismith 9 Mar, 2016 @ 12:11pm 
@velkito subscribing to it automatically downloads it, to enable it you have to click on mods in the launcher, then press the checkbox next to the mods you want on.
velkito 2 Apr, 2015 @ 1:22pm 
Um, hi..Sorry for the newb comment, but how do I actually download that mod now that I've subscribed to the author?

THank you.
Monsterbitar 26 Dec, 2014 @ 2:30am 
The order in which you max the skills make this skiltree in favour of tinkering. I suggest that the character gets "sidetracked" with other skill and while still starting out with tinkerer, max it last after all others.
ReBoot 25 Mar, 2014 @ 3:48pm 
XML notepad
Kidde13 23 Mar, 2014 @ 3:54pm 
what program do i use to create my own mod. i dont have anything to read a xml file
Coz 22 Mar, 2014 @ 4:49pm 
To be honest, while I do feel this is an interesting mod, I think its good that they are all split up, so they can be more used with other stuff to give more of a feeling that like.. your playing a class. a wizard wont find that much use out of smithing, besides a few items. Still, Keep up the good work
Meep 18 Mar, 2014 @ 7:21pm 
I think this is perfect! It makes crafting feel less useless, but while still making you work for the masteries. A dair and lore-friendly skill set!
Much better than using a cheat mod to just give you max crafting.
Give this mod a try, seriously. :D:
Arkalidor 11 Mar, 2014 @ 9:54am 
As I see it, in the original game crafting skills are pretty much useless, as the chance of finding a rare equipment with tons of enchantment on it are actually bigger than the chance to 1)find that awesome recipe for a kickass item 2)gather the required ingredients 3)actually have the required crafting skill.

A general crafting skill that allows you all options however suddenly makes it all interesting. You still don't know what you will find, but you know you'll be able to use it. I honestly wouldn't consider this a "cheating" mod. However, as some people said, I would put only crafting bonuses in this, no other kind of stat buff. When you can craft virtually anything, you can rely on something else than brute force.
ultima9  [author] 5 Mar, 2014 @ 10:30am 
Should have a new version out this weekend folks. Wizard Craftmaster coming soon! :)