Source Filmmaker

Source Filmmaker

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Halo 3 - Multiplayer Spartans
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
110.170 MB
21 Oct, 2020 @ 4:09pm
11 Jan, 2024 @ 9:30am
4 Change Notes ( view )

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Halo 3 - Multiplayer Spartans

Description
The Spartans from Halo 3's multiplayer ported from Gmod to SFM

The models can be found in the 'models\halo3\mp' directory

Disclaimer:
These are the original Xbox 360 models, NOT the updated models from the Master Chief Collection

The MCC version has far too much to work with, so i have no plans whatsoever to port them
_________________________
FEATURES
- Each armor set is a separate character model with bodygroups for the various shoulder and chest armor pieces
- Primary, secondary, and tertiary armor coloring with the use of my edit of Doc's coloring script
- Detail normal maps for scratches in the armor, and cloth bumps for the rubber suit under the armor
- Higher quality hands from Halo 3's first-person arms model with modified textures to better fit the rest of the model

HOW TO APPLY COLORS
Download the required 'Model Coloring w/ Overlaying' script, then once in the SFM, spawn a Spartan model, right click it's animation set and select 'setup_modelcoloring_overlay' from the Rig menu, this will open a window where you can either pick a color from Team Fortress 2's paint can colors, or pick a custom color to use, and choose from 3 different methods of applying color to the model; $color, $color2, or $colortint_base

For reference:
$color = primary armor color
$color2 = secondary armor color
$colortint_base = tertiary armor color (the 'Mark VI' decals)

Includes:
halo3\mp\mp_cobra.mdl
halo3\mp\mp_intruder.mdl
halo3\mp\mp_marathon.mdl
halo3\mp\mp_markv.mdl
halo3\mp\mp_markvi.mdl
halo3\mp\mp_ninja.mdl
halo3\mp\mp_odst.mdl
halo3\mp\mp_regulator.mdl
halo3\mp\mp_rogue.mdl
halo3\mp\mp_ryu.mdl
halo3\mp\mp_scout.mdl
48 Comments
The_succ_of_87 11 Aug @ 7:08pm 
Well I have a rig maker, wanted to be sure there wasn't one already
Misterlegodude  [author] 11 Aug @ 6:58pm 
They're not set up to work with any rigs

I think there might be some tools on this workshop that lets you create rigs for models without one, but i haven't really looked into it to know for sure
The_succ_of_87 11 Aug @ 6:31pm 
What rig do they use btw?
Misterlegodude  [author] 10 Aug @ 7:29pm 
The hands use a different material from the rest of the Mark VI armor, so coloring the model may accidentally skip out on other materials at first
The_succ_of_87 9 Aug @ 10:06pm 
Hang on it worked for the blue guy, probably something I messed up
The_succ_of_87 9 Aug @ 9:56pm 
Painted my spartan red, why are his gloves still white? I did as told when paining them
DeadlierHades 3 May @ 9:12am 
It's one of life's great mysteries, isn't it. Why are we here? I mean, are we the product of... some cosmic coincidence or, is it really a god... watching everything? You know, with a plan for us and stuff. I don't know man, but it keeps me up at night.
Zwei 27 Mar @ 12:38am 
you ever wonder why were here?
Misterlegodude  [author] 2 Feb @ 7:07pm 
@That Cobalt Spartan: This is based on the original Xbox 360 models, not the MCC, so the visors can't be recolored
Ploobis 2 Feb @ 7:02pm 
What happened to Soulburnin's Halo Reach Spartans? Did it get deleted?????