Garry's Mod

Garry's Mod

65 ratings
Dead Or Alive 5 (DOA5) Hitomi Custom MMA
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
File Size
Posted
13.184 MB
16 Oct, 2020 @ 11:37pm
1 Change Note ( view )

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Dead Or Alive 5 (DOA5) Hitomi Custom MMA

Description
Divided into several parts

Features:

- Fingerposeable (Fingerposing and Advanced Bone Tool)
- Faceposeable (Faceposing)
- Eyeposeable

Use Ragdoll Mover to pose.

Note:

To pose a mesh (in layman's term, the model part separated from the main model), select the mesh first then pose using Advanced Bone Tool. After posing, bonemerge to body using Easy Bonemerge Tool. It has way too many bones. Hence the necessity to do this. If you bonemerge first, you can no longer pose the mesh. The same applies to all my models that have separate parts to the model. I see no other way unfortunately.

Feel free to improve this model for any of your purposes. Credits to XPS-Fanatic for this model. You do not need to credit me.

Model from here: https://www.deviantart.com/xps-fanatic/art/DOA5LR-Mixed-Martial-Arts-Costumes-for-XNALara-687090249
7 Comments
GargoyleMan 17 Aug @ 12:28pm 
One question... Why does Hitomi have no hair?
Guner 25 Dec, 2023 @ 12:31pm 
:)
Wolf52022 16 Aug, 2023 @ 6:07am 
Can you make Raven from Tekken 6?
Slenderman (real) 12 Feb, 2021 @ 11:30am 
wheres my boys alex and azazel
Trumpet Player 17 Oct, 2020 @ 4:57pm 
Ahh, okay then although you didn't have to separate meshes back when the bone limit was 128, then again reducing bones and re-rigging is a lot of work.
Fruitcake  [author] 17 Oct, 2020 @ 7:26am 
@Trumpet Player Ah I see... well I guess that's good news.
To be honest I made this months ago but didn't upload it. Hence why it's still 128
Trumpet Player 17 Oct, 2020 @ 6:45am 
Um I don't think you need to separate meshes anymore. Gmod's bone limit now is the same as SFMs.