Dawn of Man

Dawn of Man

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Nukldragrz in Paradise
   
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14.537 MB
4 Oct, 2020 @ 7:05pm
22 Oct, 2020 @ 3:49pm
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Nukldragrz in Paradise

Description
Tried to alter the landscape to get more mountains/hills, but was unsuccessful in manipulating the "noise amplitude" levels to something other than flat...ish land. Still learning how to create these scenarios.

For this one you can start with the pre-built huts with materials inside, or go all nomad on the scenario and build where you want. Either way, there is a plethora of resources to be found, and a ridiculous number of animals running around. However, the tech cost has been increased (x 1.5) to account for that "below-average" cranial capacity. You are just a bunch of Nukldragrz after all. Raider numbers have been ramped up after you reach the copper age, so advance wisely. Ensure you are ready to move on before getting the smack down!!

Ok, not sure if you will get smacked down, but hopefully the increased tech cost and raider interaction will offset the massive increase in materials/animals. I may have to lower those somewhat, but that will all depend on feedback. :)

Enjoy the scenario and let me know what you think in the comments!

- Nukldragr
13 Comments
werty THA grinbery 29 May, 2021 @ 12:25pm 
@Festus quoting OP for the reason for tech cost being so high: "you are just a bunch of Nukldragrz after all"
Festus 6 Dec, 2020 @ 11:58am 
Why do technologies cost so many tech points? going to the paleolithic costs 22 points. It took me more then 3 hours to get there. Is there a reason behind this?
Nukldragr  [author] 25 Oct, 2020 @ 3:09pm 
@Orbay - yeah, I haven't figured out why it won't unlock yet. Working on it when I ahve time.

@Broken - You have to adjust the "Noise Amplitudes" in your environments file. This link has some info on how the noise amplitudes work, but there is still a lot of trial-and-error involved:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2087224377

I just played around until I was happy with the values.

~Nukldragr
Broken Name 25 Oct, 2020 @ 6:35am 
Nukldragr can you help me withe the Eviroment?
I read the instructions, but it only loads the standard flat map!
Will you help me please?
Ser Furrynuts 24 Oct, 2020 @ 6:57am 
The Milestone "Setup Camp" seems to be bugged or something. I have built all the required structures that should unlock it but nothing happens.
Nukldragr  [author] 22 Oct, 2020 @ 3:51pm 
Increased both the numbers and period for raiders in last 3 eras, and slightly reduced number of animals. Still haven't had a chance to look at the camp achievement though. Thanks for the feedback!

~Nukldragr
Broken Name 17 Oct, 2020 @ 6:31am 
THX
Nukldragr  [author] 16 Oct, 2020 @ 7:18pm 
ICA...I'll check out the camp achievement when I ahve a chance. It worked for me when I was testing, but something may have changed since then. I haven't played Ancient Warrior, but if it is about the same then I may have to crank it up a bit more, and if the raider interaction is still low I can try to adjust that as well. Thanks for the feedback.

~Nukldragr
Nukldragr  [author] 16 Oct, 2020 @ 7:16pm 
No real tools, Broken. Go to the modding forums in Steam Community for Dawn of Man and read the guides.

https://gtm.steamproxy.vip/app/858810/discussions/1/1840188800786675958/

After that I just started tinkering around, and hitting google whenever I ran into issues.

Good luck! Hope to see you post a scenario soon.

~Nukldragr
Peyhah 16 Oct, 2020 @ 2:33am 
The setup camp achievement doesn't work, and I got my first attack (hardcore) in Bronze, which was no challenge. Tech cost is roughly the same as in Ancient Warriors, so overall this scenario is still an easy one.