From The Depths

From The Depths

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Modern Aircraft Carrier [ 1.2.2 ]
   
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3 Oct, 2020 @ 4:05am
7 Nov, 2020 @ 9:37am
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Modern Aircraft Carrier [ 1.2.2 ]

In 1 collection by DerZerSchlachta
DerZerSchlachta's Modern Battlefleet
8 items
Description
This is my attempt to build a fully working aircraft carrier in from the depths.
It is heavily inspired by the Nimitz class of the US-Navy.




The Aircrafts :

- 2 Interceptor, fast and agile fighters. There main purpuse is to intercept and destroy enemy aircraft and protect the
carrier.

- 3 Interceptor with HEAT Railgun cannons (currently not in the pictures)

- 3 Attack Helicopters armed with medium multipurpuse missiles for both anti-Air and Anti-Surface warfare.

- 5 Torpedo Bombers, They will try to destroy the enemys larger ships.

- 2 Light Bombers, these bombers will also try to damage and destroy enemy ships

- up to 5 attack planes, these are the planes spawned by the vehicle blueprint spawner in the elevator. There purpose is to destroy Ships and larger aircrafts like airships and heavy Bombers.



Secondary Armament and extras:

- 6 long range missiles

- Missiles/Torpedo defence system

- a laser antimunition system

- several AA guns

- A new (Invisibile) shield system to protect the planes during take off



What is new in version 1.2. ?

- Fist of all the plane now fold their wings when stationed on the carrier.
- The torpedo turret is replaced with a long range missile system.
- some small changes to the ai were made.
- A large missiles defence system is added consisting out of decoys, anti missiles canons and small interceptor missiles.
- the LAMS got an upgrade, it shoots now more but less damaging shots so it doesn't wastes all its energy on a single missiles.
- The Plane elevator got a major upgrade it should work better now.
- The helis now have medium instead of small missiles.
- a secondary AI for the AA weapons is added.
- The detection system also got an upgrade.
- lots of small fixes and minor changes.
- New aircraft : f18 styled interceptor with HEAT APS Cannons


Overdrive :
- With the keys 8 and 9 you can change between normal speed ( around 11m/s )
and Overdrive mode ( around 31m/s ).
-This also boost the engine so if you somehow run out of electricity you can go into overdrive mode.


Elevator Controlls:

6 = down

7= up

The old outdated version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2188140469

YT-Video showcasing the craft: https://www.youtube.com/watch?v=dQw4w9WgXcQ
Popular Discussions View All (1)
5
22 Oct, 2020 @ 6:16am
Bugs / Problems / issues
DerZerSchlachta
25 Comments
TrustN1FX 6 Mar, 2022 @ 7:50pm 
One of most powerful ships in the game!!!!

Added to the collection!!! :SingingCarrot::SingingCarrot::SingingCarrot::SingingCarrot:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2774819615
EbonyWolf 15 Apr, 2021 @ 1:32pm 
This build is epic. I had a go against SS Megalodon (another carrier), but it sort of destroyed this build. The planes seems to take too long to take off.
Queen_Of_Freaky 🏳️‍⚧ 4 Jan, 2021 @ 10:32pm 
Dude this Is sick, even after 180 Hours I still don't know how to build an Aircraft Carrier Properly Lmao
DerZerSchlachta  [author] 17 Dec, 2020 @ 1:48am 
@EIZI they should get automaticly launched when an enemy appears.
EIZI 16 Dec, 2020 @ 7:37pm 
stupid question, how to launch those air craft?
Control_Yeet_Delete 3 Nov, 2020 @ 9:12am 
OK thanks! I found my carrier
DerZerSchlachta  [author] 3 Nov, 2020 @ 8:55am 
No it should now work in the base game as well.
Control_Yeet_Delete 3 Nov, 2020 @ 8:28am 
does this work in base game now or do I still have to get devtest
DerZerSchlachta  [author] 25 Oct, 2020 @ 10:51pm 
yes maybe I'll do that at some Point.
smashgrab0 25 Oct, 2020 @ 12:40pm 
Hey der i have a idea why dont ya make a escort carrier
heres what the air group should be like
6 ASW heils or planes
4 tankers for refueling