Survivalist: Invisible Strain

Survivalist: Invisible Strain

1,221 ratings
Zedmulate
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File Size
Posted
Updated
100.381 MB
28 Sep, 2020 @ 4:05pm
9 Feb @ 6:07am
230 Change Notes ( view )

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Zedmulate

Description
IMPORTANT READ CAREFULLY:
You must be in beta branch [V229 or above to use this mod]

WHATS NEW:
V231
- Added v229 beta branch changes.



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NOTES:
Added:
- 200+ new scripts dialogue (new dialogue to see what probably is the current stats of a survivor if he'she trust you.)
- 200+ items using base game
- 150+ crafting/building recipes
- 12 custom script/quest
- unlocked some buildings in game
- adjusted crafting recipes and scarcity of ammo
- most crafting recipes have multiple interchangeable ingredients
- New community quests
- 6 New Crops (1 new model)
- 29 New Types of Invaders
- 10 new melee weapon model
- 18 new ranged model (credits to whom created it, got it free off the internet.) some I made myself.
- 6 new building model (excluding the some of the color variances)
Popular Discussions View All (16)
3
26 Oct, 2024 @ 1:54am
Pumpkin Bomb?
Dee
1
20 Sep, 2023 @ 3:57am
Human Meat or Suspicious Meat Piece
ThucPham210
2
1 Feb, 2021 @ 12:22pm
Crash when friend joins game
townguard
472 Comments
sebastianmichaelis112103 18 Oct @ 3:20pm 
why does the invintory scree just close when using modded potions etc in zedmulate
AbsoluteGato 10 Oct @ 1:31pm 
is there a way to see the icon from the well armed special unit rumor? ive been looking for it on the map but found none whatsoever
volvic9999 11 Sep @ 12:01am 
Hi is there anyway to fix the invisible wall issue?
Lito 8 Sep @ 10:18am 
Is this mod avaliable to Portuguese Brazil?
mirlong 1 Aug @ 2:37am 
very good mod love from china
Charming Dazz 31 Jul @ 8:39pm 
I love this mod so much, i've been using it for years. but, will you add more random invaders? I know you have so many as of right now but I like to see this mod improve even more.
Big Boss 15 Jul @ 1:53am 
will this be updated rn?
eepy all the time 10 Jun @ 9:00pm 
do i need to specifically click on the "zedmulate" start option when starting a new game/story or does it work just by ticking to enable the mod?
Bon 5 Jun @ 9:27am 
There's a glitch with corrugated steel walls where placing them next to eachother turns one of them invisible.
Sarge 1 Jun @ 3:45am 
For me it does not appear in game