Crusader Kings III

Crusader Kings III

224 ratings
Ars Magica
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2.338 MB
22 Sep, 2020 @ 4:32pm
22 Sep, 2020 @ 5:05pm
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Ars Magica

Description


"Imagine a world where myth is real. Faeries dance in forest glades, angels protect the Church, demons corrupt the weak, and wizards wield magic beyond the ken of other mortals. You play these magi, gathered in covenants with your allies and servants, unlocking secret powers and creating wonders. When adventures draw you out into the medieval world, your stories are the stuff of legends."

This mod aims to be an (as faithful as possible) adaptation of the tabletop RPG Ars Magica.

Implemented (as of 23/09/2020):
- Basic traits (e.g.: magical gift, mage)
- Magic skills and spells framework

A tentative roadmap is as follows:
- Implement basic hermetic magic trees, spells, longevity potions, etc.
- Implement changes to vanilla's history and map to represent covenants of the Order of Hermes, including the introduction of canonical characters such as Bonisagus and the other founders, Notarius, etc.
- Implement deeper and more interesting events, mechanics and endgoals for hermetic playthroughs,
- Implement other magical traditions and supernatural beings (distant future)

!!! THIS MOD IS STILL IN VERY EARLY DEVELOPMENT AND IS NOT CURRENTLY PLAYABLE IN ANY RELEVANT WAY !!!

If you are interested in CK3 modding and would like to help with this mod, just drop a comment down below. All help is very welcome, as there is a lot of work to do if this mod is to do justice to the original tabletop RPG.

JOIN OUR DISCORD SERVER TO OFFER IDEAS, HELP, SPELLS, HUMAN SACRIFICES, ETC.: https://discord.gg/YYWmjRR
53 Comments
Larenthian 12 Jul @ 5:01pm 
@gladiosanctus Supernatural is also a compilation mod that incorporates witchcraft and a bunch of Vampire and Werewolf features
Dr. Nornin 31 Mar @ 5:41am 
@GladioSanctus Witchcraft is a very active magic mod for CK2, and both the Godherja and Elder Kings 2 total conversion mods have well built Magic mechanics.
GladioSanctus 22 Mar @ 6:35pm 
why is every magic mod dead for this game...?
Lord von Games 5 Jul, 2024 @ 9:24am 
Indeed... who's going to accept the resurrection challenge with the follow through of keeping it up... ?
Elidurden123 21 Apr, 2024 @ 10:47pm 
Really annoying how so many great mods seem to die month or year into a PRDX game's lifecycle. You can almost set a calendar to how common it is.....
DKON 30 Mar, 2024 @ 10:17pm 
This mods seems dead? That's so sad this is exactly the magic realism mod I wanted!
Boss 21 Mar, 2024 @ 3:15am 
Got bizarre "Sappho" witch mod that makes no thematic sense, but Ars Magica that is LITERALLY based around Medieval Europe gets zero attention. Sucks.
Melganor 20 Sep, 2023 @ 3:26am 
We need somone to resurect this mod.
langepok1 20 May, 2023 @ 7:52am 
Хочу продолжения...
Edge 16 Nov, 2021 @ 4:15pm 
doesnt even show the "mage" of "the gift" trait to get me started. Was trying to use this to see how many trees I can have without having to make a scroll bar, but even the most basic part of the mod, the trait that grants you access to the rest of this mod, is just... Not there.