Total War: WARHAMMER II

Total War: WARHAMMER II

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Jax - Level 100 + Veteran Skill Dump + 6 extra skill points in total (till lvl 15)
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Tags: mod, Campaign
File Size
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845.287 KB
18 Sep, 2020 @ 2:52pm
3 Jan, 2022 @ 10:25pm
29 Change Notes ( view )

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Jax - Level 100 + Veteran Skill Dump + 6 extra skill points in total (till lvl 15)

Description
Level Cap & Skill points:
Lords and Heroes all have level 100 cap + 6 times 1 extra skill point (at levels: 3,5,7,10,12,15)

Alternative:
There is a version of this mod with 1 skill point per level.


Skill Dump:
All lords and heroes get 3 skill dumps unlocked at level 21 (melee, ranged, magic) to advance them to level 80. They do not provide character success chance nor do they decrease enemy success chance on your character (like all other skills do in hidden stats).

So for hero agent character it's more useful taking all other skills before this one.
"Immortal will" was added to compensate for it to some extent.

Short description:
Melee : more HP, melee dmg, and att/def gain. Small armor gain
Skirmish: slower HP, melee, dmg and att/def gain, but gain ranged dmg and slow ranged attack rate, ammo and accuracy increase
Magic: slower HP, melee, dmg and att/def gain, but gain winds of magic, and further on starting winds of magic and small reduction to miscast chance


Compatibility:
Save game compatible, but you will lose extra points if your character is beyond that "extra point level" before you installed the mod. Should work with all other mods but skill dump will not be available on new custom made characters from other mods (unless they are on the list below).
Veteran skill should also be available on characters from these mods:
- Mixu's Tabletop Lords
- Mixu's Legendary Lords 1 (New model for Elspeth)
- Mixu's Legendary Lords 2
- Cataph's Southern Realms
- SFO: Grimhammer II
- MUC Legendary Lords - Isandor the Illustrious
- Legendary High Elven Characters - SFO Submod
- The Dragon Queen - No Restrictions
- Lords of the Night - Konrad & Sylvanian Levy
- Parte & Moon Legendary Lords Revived (Beta)
- Parte Legendary Lords - Revived and Kemmler [S&F]
- Empire Master Engineers II
- Shawmuscles Elven Lords
- Dicaprio's Phoenix King Mod
- Dicaprio's submod Ellyrion of Finudel
- Dicaprio's submod Eldyra of Tiranoc V1
- glf Hero Expansion
- Old School Gotrek and Felix as Heroes! Reconstructed, Reuploaded!
- Expanded Roster - Chaos Dwarfs
- ER: Kislev Reborn
- Mixu's Mousillon (Updated for S&F patch)
- We'z Speshul
- Cataph's Kraka Drak: the Norse Dwarfs 2.0 [updated for Silence]
- OvN Lost Factions
- Cataph's Dragon Mages of Caledor [updated for Silence]
- WhySoFurious' Lords & Heroes (Revived) + Necrarch Brotherhood Unlocked
- Dwarf Thunderbarge
- Mixu's: Vangheist's Revenge
- Expanded Roster - Greenskins - Goblin Pack
- Expanded Roster - Greenskins - Orc Pack
- The Ubersreik 5 All In One (legendary heroes for Reikland)
- OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
- Nagarythe Remake
- DeadFingers' Castellan of Hell Pit
- Josef Bugman—— New Dwarf Lengendary Lord
- 矮人酿酒大师 (S&F dlc更新)
- Dwarf Brewmaster (S&F dlc Updated)
- LoW - Dragon Legion
- Vampire Heroes (Lore of Vampires & Beasts) - SFO Edition
- Vampire Heroes (Lore of Vampires & Beasts)
- Swords of the Emperor
- Valten, Herald of Sigmar
- Ultimate Chaos (Updated for Silent!)

I've added it cause i've seen some requests frome nice ppl but i don't have the time to test it. It should work, but if some problems do ocurre pls do let me know.
I can add compatibility with some other mods if there will be more than a few requests or the mod is popular and i have some free time.

Small Note
This mod causes 1-2 seconds lag (depends on PC performance) when clicking on character skills details. I never noticed it until i was told about it :), but some ppl may find it annoying.
UPDATE: added some optimization to the skill dump and managed to reduce the delay by around 30%. That's the best that i could do without dramatically changing the mod.


If you like the mod don't be shy to rate it :)
Enjoy and kick some ass!

Donations
I do this for my own use and share it with the community. If you want to support my work, you can buy me a beer via
[paypal.me]
127 Comments
_Mar1nk0_ 5 Oct, 2022 @ 2:21am 
@Jacksha any chance for WH3 mod?
Jacksha  [author] 19 Sep, 2022 @ 10:23pm 
Hey guys! Sorry haven't been playing Warhammer for a long while... I know it's been a while, but I'll try to include Nagash mod till the end of the weekend if it makes any difference. :)
Frank B. Disco 31 Aug, 2022 @ 8:24am 
@ Jacksha Hey man, if you got the time, it would epic if you could add compatibility with the Legions of Nagash mod.
ravingdragoon 22 May, 2022 @ 12:48pm 
Totally awesome mod! Any chance you could add compatibility with the Naiad mod?
ScubaSt3ve 10 Jan, 2022 @ 6:29pm 
Absolutely loving your mod! I was wondering if you could add the minor Skaven clans to the mod.
Specifically Clans Volkn, Ferrik, Grudge, and Skurvy.
Also i noticed a slight incompatibility with the More useful Empire Captain Mod. His mod overrides your skill dump for the Empire Captain no matter how i change the load order. Is there a quick fix for this?
Jacksha  [author] 8 Jan, 2022 @ 3:43pm 
@Logos I feel you man! Dawi is my favorite race to play. I have some mods for them, but they are not flashed out for public release.
Thing is, this mod is universal, and as it is slowing the game for some ppl so you can always take melee skill with dawi. Hope that doesn't go to the book! :)
Logos 8 Jan, 2022 @ 12:42am 
As a small suggestion for this awesome mod, would it be possible to have the Mage Veteran skill dump for Dawi heroes and lords reduce enemy winds of magic reserves, rather than increase yours? As the Dwarfs don't use winds of magic, it feels a bit odd for them.
Harbinger 4 Jan, 2022 @ 11:21pm 
Thanks! Time to start my SFO Ultimate Chaos run to warm me up for Warhammer 3.
Frank B. Disco 4 Jan, 2022 @ 10:00am 
@Jacksha Nice, thanks dude!
Jacksha  [author] 3 Jan, 2022 @ 10:30pm 
@Frank Pallameno & @Harbinger
Done! :)