Rivals of Aether

Rivals of Aether

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3.524 MB
15 Sep, 2020 @ 10:42am
18 Aug @ 8:41am
26 Change Notes ( view )

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N/A

Description
Your hunger truly dwarfs mine.
Go, then.
Reap what it has sown.

N/A.
From the creator of Acid Rainbows, Lumina, Poke Floats and Reckless Safety Notice Man, N/A is an axolotl of abyssal origins. Discovered in the depths of The Endless Abyss, it is believed to be a mere one fragment of the hive mind's will.
It possesses a massive body with a blade fin, and with it boasts broad and long range, however still vulnerable, as it is not a disjoint (most of the time).
With its long range specials, it can very easily take control of large area around you.

2024/Aug/19 - v3.3: 1 (one) bugfix (bubble hitpause)
2024/Aug/14 - v3.2: bugfixes and many tweaks on things that were weird
2024/Feb/05 - v3.1: hotfix cause forgot to revert somethin bout laser
2024/Feb/05 - v3.0: it sounds like a milestone but it's a small update as usual

Please keep in mind I do write changelogs. So check that out if you want to know more about what's changed.

Featuring:
- Complete Moveset
- Complete Animation
- Nearly 1 year worth of work
- Big range but slower attacks
- Area control element (Nspecial)
- Trummel & Alto (by Muno) Codec support
- Intimidation
- Scream


I encourage you to find out how it plays like on your own. (Because I don't know it myself.)
However, if you want to know all the details of what it can do - check out the discussions thread in where I've written all the things it can do.


Previous changes headlines:
2023/Nov/02 - v2.9: its a small update also
2023/Apr/25 - v2.8: its a small update
2022/June/13 - v2.7: USpecial changes
2022/Apr/05 - v2.6: A special Genesis alt and a few fixes
2021/June/17 - v2.5: Veeeery slight tweaks
2021/June/17 - v2.4: Both nerfs and buffs, addressing things
2021/Apr/27 - v2.3: tweaking v2.2 values
2021/Apr/21 - v2.2: void calls out to you (check the changelog!)
2021/Feb/12 - v2.1: hitpause adjustment mostly, slight changes also
2021/Jan/04 - v2.0: this may be 2.0 but it's absolutely unimpressive (fstrong tweaks)
2021/Jan/03 - v1.9: nerfs i guess and fstrong buff a bit, with uspecial visibility
2020/Dec/03 - v1.8: adjusting v1.7 values
2020/Dec/02 - v1.7: oops! all buffs
2020/Oct/23 - v1.6: various changes (mostly) according to community balance team
2020/Oct/01 - v1.5: pokemon stadium sprites, buffs, and 1 semibig counterplay i think idk
2020/Sep/22 - v1.4: buffs i guess?
2020/Sep/19 - v1.3 (v1.2 doesn't exist): slight polish and slight bubble counterplay
2020/Sep/18 - v1.1: tldr you have charge indicator, uspecial linger slash input changed, dspecial can be land cancelled if you dont hold special while landing, and parriable things
2020/Sep/15 - v1.0: Release.



N/A has been in works since November 15, 2019.

cyel/"cat" - general support, big help with usage of angle code, for always being there for me
supersandbag, todd z - for being a friend
supersonic, shplurmff, sleepyplayer16, fungiwizard - for supporting me, also most yall name starts with an S
archytas, tritone - for being hyped for the character
fespadea - for little coding help
artistofseer - for explaining to me what zoners usually are, which helped me get an idea on uspecial
trail mix - for scaryami's css bg color that i followed suit (gave me permission btw)
captain technicality - for aseprite export script
soundcloud undertale au music community and eebrozgi - for all the heckan cool music pumpin me up to work through this

You've all helped me get this far. I must thank you all
And thank you for checking out this character.
Popular Discussions View All (4)
5
11 Sep @ 4:46am
bugs
Tacomonster83
4
18 Dec, 2020 @ 5:49am
Dair anomalies
guiltygearxrd
3
21 Jan, 2021 @ 5:56pm
n/a not showing up on selection
massive
261 Comments
Colbx 27 Aug @ 11:38am 
This character has to be one of my favorite workshop characters
hyuponia  [author] 14 Jan @ 2:38pm 
thank you !
Stoutheart 14 Jan @ 2:35pm 
N/A's always been my favorite workshop character. Just wanted to say, coming back to the game and looking through the Rivals 2 content, I really love your character, and even if it doesn't get into Rivals 2, it's one of my favorite fighting game characters of all time. Thanks, sincerely. :cozyjunimogreen:
hyuponia  [author] 3 Jan @ 5:22am 
it takes too long by itself indeed, but i feel if you use bubbles' electricity when dspecial'd (which charges dspecial on hit) well enough, you do get a pretty good chance
that said though, ive only played on a tourney with good players only once, so maybe i can't say much about how well it goes in an even higher level plays
fortes_05 3 Jan @ 4:07am 
i feel like the down special is underpowered, it takes too long to charge for the ammount that is lost when dying making it not even happen a single time during a game most of the time if your opponent knows how to play
RichieGonzo 10 Dec, 2023 @ 6:02pm 
This has always been my favorite workshop character that tries to fit into the world of RoA. I hope N/A can appear as an official character someday.
MatheusEdu7B 13 Oct, 2023 @ 3:44pm 
Pleeease, go all in with an abyss character in the contest. We just love N/A and they need to explore more this part of the lore.
Lexo 5 Sep, 2023 @ 6:50am 
That's a shame. The new characters only thing, I mean. Having no energy is fair and valid.
hyuponia  [author] 12 Aug, 2023 @ 8:11pm 
HI :rbrbr3: as much as i wish and want to see n/a be in real stuff, right now the workshop contest is unfortunately only for NEW characters made WITHIN the contest time period. n/a's an already released character, i can't submit them! ;-;
tragic indeed
that said i'm not making a new character either, i'm all out of character-making energy
thank you for asking though!
Kaiser Von Zaal 12 Aug, 2023 @ 12:41pm 
Please please please please please please please please pleeeeeeeeeeeasssssseeee tell me you'll be submitting this to the workshop character creation contest. I would love to see and play the axe-olotl in RoA2.