RimWorld
56 voti
Project Itzal - Underbarreled weapons
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Mod, 1.0, 1.1, 1.2
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2.128 MB
28 ago 2020, ore 8:50
7 set 2020, ore 12:37
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Project Itzal - Underbarreled weapons

Descrizione
A small weapon pack that introduces weapons with alternative firemodes!

Includes 11 guns to discover, with 9 having secondary firemodes, and 2 having 3 or more firemodes.

I won't be doing a CE patch, so don't bother asking.

Credit to Ogliss for providing the dll so that this an function
Discussioni più popolari Visualizza tutte (1)
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15 giu 2021, ore 13:11
Found red errors like Crispy from the comments
Hades the King
35 commenti
Shot Into Oblivion 24 lug 2023, ore 17:38 
oh ok thats fine Ill just have to do the leg work lol. What I was figuring was the job was already done so why reinvent the wheel. thank you anyways for the reply :D
Itzal  [autore] 18 lug 2023, ore 15:48 
This mod is pretty much abandoned. I didn't even make the code for the underbarrel weapons, only got permission to use it, so there's no hope in me fixing it.
Shot Into Oblivion 16 lug 2023, ore 9:19 
Hey Itzal how are you. I had a quick question for you. Would it be possible to update the assemblies to be used in 1.4. I am working on a mod and it looked like your firemode selector would work perfect for what i need but the only issue is I cant use it in 1.4 or at least I have not been able to. heck maybe if possible just provide the source and I might be able to update it from there "I have it opened in dnspy and Ilspy but source code is easier to read😂" anyways I want to thank you for your time and have a great day.
Trigger 7 ago 2022, ore 8:56 
I need the 5th element Zorg RIFLE!!!!! We need 1.3. Your mods are awesome.
spoodermun 19 ott 2021, ore 8:46 
sorry if you've answered this before but will you update this and too many guns to 1.3? i noticed that they weren't updated yet compared to the other ones
FLUFFY CAT 23 ago 2021, ore 4:21 
okay cool to know, all your weapon mods are so essential for, i love them! :) thank you for letting me know
Itzal  [autore] 23 ago 2021, ore 2:41 
I'll do a basic update to 1.3, but some mods as this on might not be updated if i encounter any issues
FLUFFY CAT 22 ago 2021, ore 2:32 
hey itzal, are you going to update your "project itzal" mods to 1.3? :) or are you transitioning all the guns into project fortuna? thank you for making mods :)
ChrisPikula 12 nov 2020, ore 14:43 
Looking at my player.log, I'm noticed quite a few messages of the type:

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

XML error: <canSwitchWhileBusy>false</canSwitchWhileBusy> doesn't correspond to any field in type CompProperties_ToggleFireMode. Context: <li Class="CompToggleFireMode.CompProperties_ToggleFireMode"><canSwitchWhileBusy>false</canSwitchWhileBusy><switchStartsCooldown>false</switchStartsCooldown></li>

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

XML error: <switchStartsCooldown>false</switchStartsCooldown> doesn't correspond to any field in type CompProperties_ToggleFireMode. Context: <li Class="CompToggleFireMode.CompProperties_ToggleFireMode"><canSwitchWhileBusy>false</canSwitchWhileBusy><switchStartsCooldown>false</switchStartsCooldown></li>

A pair for each weapon, really. Is this a concern? What might be a cause?