Sid Meier's Civilization VI

Sid Meier's Civilization VI

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GoldenAge - Brave New World
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94.699 MB
2020年8月25日 13時51分
2024年10月10日 2時38分
120 項目の変更履歴 ( 表示 )
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GoldenAge - Brave New World

Gold 作成の 2 件のコレクション
Play with 'GoldenAge - Brave New World'
26 アイテム
Goldenage-Brave New World + Natural & World Wonders Expansion
34 アイテム
解説

GoldenAge - Brave New World
Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again!
Introduction
In Vanilla, city with large population is meaningless. Crazy expansion of new cities (Wide play) with very few citizens is believed as the best strategy to win deity difficulty. The most important goal of this mod is to let you pay your attention back to the development of city population by encouraging Tall play. Now you will find that ‘population is everything’.
GoldenAge also emphasizes the fun of urban planning. You will get super huge bonus when you place the same type of elements together. For example, same districts from different cities (make a triangle or rhombus) will give you huge district adjacency bonus. You will also receive huge production bonus when you put mines or lumber mills together. I am pretty sure that you will love the new urban planning system.
The last aim of GoldenAge is to make the game more interesting. This is accomplished by breaking the traditional way of gameplay. A lot of new mechanics and rules have been added. Moreover, all civilizations and leaders have been reworked to highlight the characteristics of each civilization.
Overall, this mod acts like an official expansion patch (Rise & Fall and Gathering Storm) but definitely more than that. You will have a whole new game experience playing with this mod! Let’s build a great empire with GoldenAge - Brave New World and have One More Turn!!
New Features (Game Modes)
a) Crazy-Expansion Penalty and City upgrade: Crazy-Expansion Penalty is a yield penalty that increases with the total number of cities you own, and can be mitigated when Guildhall and city population reach specific level. All cities receive a new internal building – Guildhall (Village) once they are established. Guildhall can be upgraded by city expansion projects: Village – Town – County – City – Metropolis.

b) Megalopolis and National wonders: Plan your city and design district placement carefully!
c) Building expansion:More options for buildings in specialty districts.
Overhaul and tweak
d) More population bonus and Taller happiness levels
e) Difficulty: AIs become more powerful by cheating on yields per citizen, which also progressively increase with game era. You will no longer feel bored because you exceed AI by far.
f) Governors overhauled.

g) Governments and Policies overhauled
h) Religions and Pantheons overhauled
i) Civilizations and Leaders overhauled
j) Warfare: Unit counter relationship, Sight of Units, Unit promotion trees overhauled.
k) Buildings and Districts overhauled
l) Terrains and Features overhauled
m) Resources and Improvements overhauled
This is just the tip of the iceberg…
I have implemented a full list of modifications to the in-game Civilopedia.

Please read through the Civilopedia-GoldenAge Tag before your first game.
Compatibility
Fully compatible with the latest game version!!
RISE & FALL and GATHERING STORM Expansions are required!
Other DLCs are not required. But I would highly recommend you playing this mod under full DLCs environment to achieve the best game experience.

GoldAge has been divided into multiple components (modularization) using the advanced game setting and game mode function. Thus, GoldenAge is compatible with all mods in the Workshop community, but only when you disable the corresponding components conflicting with the mods you are using. I would recommend you check “Database.log” and “Modding.log” at …\My Games\Sid Meier's Civilization VI\Logs and search “error” to make sure you are clear.
This mod collection is highly recommended:The mod has been tested before being uploaded. In case of problems, please make sure these problems do not come from other mods before reporting. Bug report and suggestions for improvement are welcome.
Credits
GoldenAge has been developed for two years with more than 240 versions. I am trying to consider all possible factors to make the game more interesting. I believe complete overhaul and reformation are necessary to reach the final goal. That’s why I put so many small pieces of changes together.
Acknowledgement
GoldenAge is such a comprehensive mod that inevitably contains some overlapped contents with other mods in the workshop. Indeed, some of my ideas are from the community. Special thanks to JNR, Zegangani, p0kiehl, Deliverator23, Sailor Cat, SeelingCat, Sukritact, AOM, and _Zee, authors with fantastic ideas.
Chat
Join for more discussions at Discord Server for GoldenAge[discord.gg]!

Modding is not profitable. Your thumbs up Rate and Favorite means everything to me!
人気スレッド 全て表示 (35)
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ピン留め: BUG反馈(中文区)
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1月24日 23時05分
Hamurabi and Gilgamesh
DisgustingHobo
812 件のコメント
Koy Tannal 8 時間前 
hello, im from brazil and just dowloaded the mod, perhaps every ney feature text apears like error, what should i do to fix it?
Sundrops 1月12日 3時05分 
浪漫笨小孩 1月1日 8時43分 
6
孤海彡影 2024年12月29日 1時20分 
联机问题同下
gary.r.horder 2024年12月23日 14時45分 
Cannot select your city to get to the production screen , when a new unit pops and production screen opens automatically it then cannot be closed unless you select a unit on map
澹台橙子 2024年12月20日 19時29分 
联机模式,非主机玩家会一直断开连接然后重连,不管谁当主机另一个人都会遇到这样的问题。另外每回合结束之后都会卡几秒钟让ai运算,不知道是怎么回事,有人可以和我解释下吗?还是说是模组冲突?但我应该只下载了几个UI模组和两个资源类模组,没有其他的大模组了啊
eli.coli 2024年12月17日 6時37分 
I can't select my own cities for production anymore :(
Dost 2024年12月12日 6時06分 
@花火,两个都是大修mod,怎么可能兼容
njdevi66 2024年11月28日 5時55分 
Fantastic mod, awesome work.:steamthumbsup:
Deadmankenny 2024年11月5日 8時12分 
why does the AI grow so quickly? Their capital is 20 pop at turn 50 while im at 18, they will have three cities on top of that. Is there any way to not give the AI 3x your growth?