Counter-Strike 2

Counter-Strike 2

This item is incompatible with Counter-Strike 2. Please see the instructions page for reasons why this item might not work within Counter-Strike 2.
Not enough ratings
Installation R10
2
   
Award
Favorite
Favorited
Unfavorite
Game Mode: Deathmatch, Custom
Tags: Map
File Size
Posted
Updated
38.788 MB
24 Aug, 2020 @ 4:02pm
20 Sep, 2021 @ 3:35pm
5 Change Notes ( view )

Subscribe to download
Installation R10

Description
Installation R10 WIP

Map is a WIP, finish date is unknown. For all map information and updates follow the link below (HTTPS).

https://www.forums.blacksunstudios.us/index.php?pages/InstallationMegaPost/

The map is not in a playable state.


8 Comments
bSun  [author] 24 Aug, 2022 @ 7:58pm 
r12 can be expected by the end of the month. Last semester I took a break from personal work, leaving the current working version r11 never published due to how torn apart the map was in order to expand to a full landmass island. With the massive expansion I've decided to publish r12, skipping r11 private.

The map has reached its final size and now needs to be populated with structures, props, tunnles, and other details. R12 will not be playable, but r13 will be the next playable version, and first full size playable version.

I'm not sure if I will be creating as many props in Maya for this map as initially planned due to S&Box side work.
bSun  [author] 13 Sep, 2021 @ 9:06pm 
Small progress update roughly one week away. Nothing special.
bSun  [author] 7 Apr, 2021 @ 6:01pm 
I've taken a break from Source modding and mapping to focus on my studies. I've not opened the map in months, but plan to start work again in the summer. Hopefully this summer I will complete the map and mod. No promises as I've not been able to meet any of my previous deadlines.
bSun  [author] 27 Jan, 2021 @ 7:01am 
Finalized release pushed back roughly one month. I've encountered real world issues that I must deal with before making this a priority again. I apologize for anyone who's waiting, the best I can do is give a tentative finish date,

March 10th is the date, again I'm sorry and thank you all for your patience.
bSun  [author] 19 Jan, 2021 @ 10:18am 
Update. I will also be creating a InstallationZoo.vmf for all the prefabs, and more time consuming func_details. This will include roughly 50 items, prefabs/details, lighting systems, particle systems, effects etc. Hopefully to be released with the mastered version of this map.
bSun  [author] 9 Jan, 2021 @ 3:26pm 
Update Installation R4 will be released soon followed up by the finalized version of the map R5. It will serve as the primary map on my custom zombie mod, but also as a potential Danger Zone, and TTT map. I will provide a Danger Zone version and a blank TTT version with R5. The map has changed dramatically as you will see in a few days. An demo can be found below of what to expect in the upcoming days.

This is what the outdoor area now looks like as if you were looking towards the map where the hill used to be.

https://gtm.steamproxy.vip/ugc/1657854603828482709/585AEF00CB686DAB5356391E649A94089EB41C7A/
bSun  [author] 24 Aug, 2020 @ 6:15pm 
Thank you and yes, once completed mother zombies (20.0% of players at round start) will have Bump Mines (The jump mines from the Danger Zone update). So zombies can air surf to camping spots and high corners where humans might camp.

With that being said the mod is highly tailored for mobile gameplay. So in theory you and a few friends could stick together and survive as long as you remain mobile. That or camp and run around the camp area but stick close. The mod will be for 64 players so potentially large hordes of zombies at the end left to the last few survivors. Would be interesting to see 64 players on this map. I will add an additional outdoor section in the next update.
Bacon 24 Aug, 2020 @ 5:27pm 
Map has a good balance of close and long rang areas. I think it'd be a good fit for you're mod as it has area of escaping from zombies and camping. I'd say this map has a lot of versatility for game modes but fits best with more of the casual ones (ex: deathmatch) and of course the mod game itself.