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Relatar um problema com a tradução
Fixed in EfficiencyTimedActions.lua
...
if efficiency >= 0 and efficiency <= 10 then
if self.recipe and self.recipe.getOriginalname and self.recipe:getOriginalname() == "Transcribe Journal" then
print("Avoiding Efficiency multiplier for Journal")
else
function: addToQueue -- file: EfficiencyTimedActions.lua line # 48 | MOD: Efficiency Skill Mod
function: add -- file: ISTimedActionQueue.lua line # 131 | Vanilla
function: add -- file: TimedActionXP.lua line # 47 | MOD: Efficiency Skill Mod
function: OnDoRecipe -- file: MandelaBowAndArrowClient.lua line # 1819 | MOD: Bow and Arrow
function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla
java.lang.RuntimeException: Object tried to call nil in adjustMaxTime
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
If that doesn't work I would try make an entirely new game (a new world, not just a new character in same world). And then ONLY have Bow and Arrow mod enabled, no other mods. See if it works there.
Also, when I was trying to find what needed to be different, I read that if people don't use mods during Build 42 Unstable, it will be easier for The Indie Stone to fix bugs because the bugs won't be caused by mods.
Also, I used system restore to get a working version of Steam back, so I was able to run PZ with steam and update this mod, so I did that.