Garry's Mod

Garry's Mod

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DOOM Eternal Mancubus [Zombie Version (Ragdoll)]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
File Size
Posted
Updated
23.556 MB
8 Aug, 2020 @ 2:24pm
30 Jul, 2021 @ 10:09am
3 Change Notes ( view )

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DOOM Eternal Mancubus [Zombie Version (Ragdoll)]

In 1 collection by Stefano (BackToGetCommissions)
DOOM Eternal Stuff
97 items
Description
Another skin ported.
This time is about the Mancubus.
It's a bit weird though, see a zombie skin for a demon (considering even the fact that the Slayer makes explode every demon that he sees).
But in any case, looks like later there will be a zombie skin about the Revenant and probably about the other demons playable in battlemode too.
If I'll think about it, I'll port them.
In the meantime, here you go the features of this one:
*bodygroups;
*original rig;
*bones;
*animations (from the game itself);
*skin to make it glow;
*bones to attach items;
*own physic.

Let me know if there are problems.
Hope you like it.
6 Comments
NO THIS IS PATRICK 9 Aug, 2020 @ 7:05am 
sweet, cheers bro i'll drink to that.
TyrakatheDragonFan 8 Aug, 2020 @ 8:02pm 
Messed around with it for a bit and fixed the problem myself. False alarm.
Stefano (BackToGetCommissions)  [author] 8 Aug, 2020 @ 4:43pm 
I just tried before. I found nothing wrong about the animations or other stuff
TyrakatheDragonFan 8 Aug, 2020 @ 4:38pm 
https://sta.sh/0w1vj96y3hs (Both are set to the Taunt animation at the same level; the previous mancubus now turns to the right and floats whenever the Taunt is being used).

Suggestion: update the normal mancubus to the new set of animations.
Stefano (BackToGetCommissions)  [author] 8 Aug, 2020 @ 3:51pm 
Show me an image, please
TyrakatheDragonFan 8 Aug, 2020 @ 3:35pm 
Bug Report: the animations of this Mancubus are clashing with the animations of the old Mancubus, causing the latter's animations to break and act weird.