Company of Heroes 2

Company of Heroes 2

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(6 - 8) Band of Comrades ep.1
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
Updated
12.695 MB
20 Jan, 2014 @ 6:25am
21 Jan, 2014 @ 5:18am
2 Change Notes ( view )

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(6 - 8) Band of Comrades ep.1

Description
Mud Road
8 Comments
Demotivational  [author] 26 Jan, 2014 @ 9:42am 
@HerrGIS, thx for yout feedback i´ll try to plant more trees in way to make a smaller area to shock armies.
地瓜之秀 26 Jan, 2014 @ 5:21am 
nice
HerrGIS 25 Jan, 2014 @ 4:56pm 
Now as for the playing the map – for me personally, that was HARD! I definitely missed my Nebelwerfer to break up those infantry clusters and this caused me rethink my tactics. Spamming artillery definitely helped save my butt as the Germans. My momma would be ashamed of my performance, but I manged to hang on and repel those hordes of conscripts. Still it was a lot of ground to cover to prevent infiltration by enemy units. Good job on the technical achievement of successfully shaping the units available for a battle. An excellent success.:KneelingBow::Honored:
HerrGIS 25 Jan, 2014 @ 4:50pm 
@Ozymandias, I wanted to confirm that no heavy units appeared, even for those normally called in by commanders (e.g., command tanks). You could create the required buildings for tanks but, the units were not available to build. So if that was your intent, good job figuring out how to do that.
ThePigGrinder 24 Jan, 2014 @ 5:16am 
Yes amazing!!!!
Demotivational  [author] 21 Jan, 2014 @ 6:28am 
if u see some medium or heavy in the game, plz let me know.
Demotivational  [author] 21 Jan, 2014 @ 5:47am 
This is for fun!!!
Light Vehicles and infantry only! 200 pop cap(its a huge army) all players starts with 9999 manpower and 9999 munition.
Demotivational  [author] 20 Jan, 2014 @ 6:28am 
its mud road default coh2 mp map.
I just added 6 territory points for more resource income and set pop cap to 200 and initial resources to mp = 5560 oil = 350 ammo = 300