Divinity: Original Sin 2

Divinity: Original Sin 2

48 ratings
Heart of the Pack (Sudo Lone Wolf for 3+ Players)
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: Story
File Size
Posted
Updated
9.773 MB
3 Aug, 2020 @ 8:28am
11 Mar, 2021 @ 7:32am
5 Change Notes ( view )

Subscribe to download
Heart of the Pack (Sudo Lone Wolf for 3+ Players)

Description
Heart of the Pack provides +2 Max AP, +2 Recovery AP, +30% Vitality, +60% Physical Armour, +60% Magic Armour, 4 attribute points per level you get one combat ability point at level and a book will be added to your inventory used for a second combat ability point. In Character Creation there is a unique preset called heart of the pack that starts with 6 attribute points and 4 combat ability points.
21 Comments
Smokey 4 Apr, 2023 @ 11:11pm 
The books spawn on literally every enemy and npc. Dont get me wrong i like the bonus points when leveling up but it is literally broken to have it be as a drop for every thing. Is there a way to disable that?!
KenKasaya 27 Oct, 2022 @ 1:12am 
Yo. Is it possible that u add more then 4 Players to this mod ? I would like play Lonewolf on the Tanks in 6 Player.
Taijin Kyofusho 16 Jul, 2021 @ 4:42am 
Change "AttributeLevelGrowth" to 4 will affect enemies. Can you make an "Attribute Book" to get extra attribute points please? Thx.
Blapzapp 10 Jan, 2021 @ 7:29pm 
just tried enabling it and loading up a game, then reloading the same save with mod off. Unfortunately armour and health were the same value. only change was lone wolf talent was locked behind lvl 35 which sounds like its intentional so its not stackable. would it be possible to make this a talent to be selected?
XL_Xiaolv 14 Nov, 2020 @ 7:09am 
When the enemy is upgraded, there will be books..
Hartshadows  [author] 10 Sep, 2020 @ 11:21am 
@SpaceBirb - no Talent required its always active
SpaceBirb 5 Sep, 2020 @ 11:28pm 
Doesn't show up in the talent list, noticed ap change in fight but no armor diff and not points diff. randomly lost pieces of armor party was wearing and lone wolf perk was moved to unlock at lvl 35 i feel like thats the only part of this that was intentional XD only other mod i have at all is unnerf lone wolf. not sure if that affects it but.. also trying this on a NOT new save too so that also could be it. im just not seeing much working and am probs to dumb to know what i might be doin wrong
><
JugsOfHolyness 16 Aug, 2020 @ 11:36am 
@Hartshadows

With your new patch here's what I've noticed:



1. You've fixed Vitality so that it's at the correct value of +30%

2. Your mod states it doubles the amount of points in Attributes, when it actually gives you double the amount of Attributes *upon level up* (you should clarify this in the description)

3. Your mod doesn't mention it doubles Combat Abilities, but you give us 4 (double) Combat Ability points if we take the Lone Wolf Preset.

4. When we level up, we only get ONE (the normal amount) Combat Ability point. If this is intended, you need to remove the extra 2 we get at Character Creation.

5. You should rename the preset to Heart of the Pack

6. I have not tested Physical and Magic Armor values so I don't know if those are correct or not.
Hartshadows  [author] 15 Aug, 2020 @ 7:56pm 
The requirement for lone wolf has been changed so its almost virtually impossible to get, because there isnt much as to changing the presets for character creation I added a Lone Wolf Preset that provides 6 attributes and 4 ability points.
nekomata 15 Aug, 2020 @ 3:47am 
this mod also seems to be giving enemies the extra 30% vitality but it doesn't heal them to full hp, really weird.