Barotrauma

Barotrauma

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Dominus Astra
   
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1 Aug, 2020 @ 12:59am
5 Aug, 2020 @ 5:45pm
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Dominus Astra

Description
*Notice: It's not advised to take this into single player until the AI update due to AI suffocation prevalence*

One of the largest fleet battleships in Warhammer 40k, and most devistating, this battleship can destroy even the largest of Xeno threats. A heavy improvement upon the Emperor Class Battleship mod with vast optimizations to electrical ballancing, fewer required players, AI waypoint fixes, weapon bay reworks and security management. This ship can be played in singleplayer, coop, and even creates the perfect Traitor Mission environment for both sides. Comes fully stocked for early leads or single online missions

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Based on the Warhammer 40,000 Gothic Fleet Armada capital ship, the Emperor Class Battleship is beyond measure in the 40k universe.

The ship is just as massive, requiring a large crew of around 7-12 depending on your skill. Experienced players could run with fewer.

The ship has been tested to be extremely powerful in not just firepower, but mobility as well. I was unable to hit a max speed due to level design, but expect to be able to hit 60 x axis speed without issue, and around 30 on y. There are 2 reactors and 6 engines which allow for an acceleration of 0-30 in 3 seconds. This allows for ramming speeds against enemies

Gun batteries are doubled, and trippled on the rear, allowing for much heavier firepower at the cost of accuracy. Bridge weapons are kept close together and linked to 2 batteries to reduce waste.

The Security room now not only has the brig contained for their room, but also a weapons room. All other weapons available are non-lethal to prevent excessive abuse and griefing in such a large player ship.Though security teams will still need to monitor their station to avoid issues. An observation room will allow security to monitor most of the ship to keep an eye out for suspicious actions. In the event that a traitor or suspicious player is found, they can be locked in the security brig cell. The brig can be purged by high pressure flooding to kill the prisoner within seconds should they decide to.

Finally, what Emperor Class Battleship wouldn't include a delivery system to get melee directly into the heart of enemy ships? This was a mod of a drop pod escape pod, but has been reinforced and made into the devistating boarding torpedo. Thats right, ship vs ship combat has gotten a lot more interesting with the ability to take up to 3 torpedos on the attack. These escape pods have the ability to absolutely destroy ship armor and hull, allowing for the torpedo to bury itself several layers into enemy subs before deploying the boarding party.

This battleship is strong enough to endure even the heaviest of combat missions. A ship that won't fail the Emperor.
4 Comments
Elyrien Valkyr  [author] 30 Oct, 2021 @ 8:40pm 
I'm waiting for the game to actually have a 1.0 release. There are too many issues with the game, and too many overhauls happening/planned for it to be reasonable to update every time. Not to mention this ship is riddled with efficiency issues. It's a decent enough template if anyone wants to rip out the wiring and refit it. The thousand sons ship I did is far more efficient and effective for the current game than this is if you're looking for something more viable. That and the thunder hawk ship if you're looking for something to start with.
Kameha 30 Oct, 2021 @ 3:04pm 
By the god emperor make this compatible with the barotrauma 40k mod
「Des」 26 Sep, 2020 @ 6:54am 
The Emperor Protects , well done brother
Tibbs31 16 Aug, 2020 @ 2:17pm 
This is freaking awesome!