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if tricky storage was updated in the meantime then there might be conflicts
Thanks for the explanation.
2) You mean game's recipes or mod's recipes?
Generally it's rather easy, matter of copy paste stuff in .xml
In case of game's recipes you just do it.
In case of mod's recipes you do it + you need to make sure that YOUR mod's name is alphabetically AFTER the original mod (just like this mod is after tricky's)
3) It's possible to ignore the alphabetical order, but then your mod has to basically do changes in the .dll code, just like "free crafting" mod does
The reason of this is because the recipes are unbalanced right now, unlike before.