Empyrion - Galactic Survival

Empyrion - Galactic Survival

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The Solicitor
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
97.412 KB
19 Jul, 2020 @ 4:52am
21 Jul, 2020 @ 4:39am
5 Change Notes ( view )

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The Solicitor

Description
This build is not device limit compliant. Please remove this restriction if you wish to use it!

I have made a device limit friendly version that adds 2 x 320 cargo, all orbital weapons, a teleporter and 4 tool turrets. Link below.


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2172370138



--7/20/20 I have updated the ship with an additional generator. I didn't like the usage getting into the 60% range, and it had the cpu space. I have done a bit of texture work to improve it's appearance. I also added a missing landing gear, sorry to anyone who's got a lopsided version :) Added detector. Added additional passenger seats.

First and foremost this build is a work in progress. It is the most massive blueprint I've ever constructed by about tenfold, so I will continue to improve it as time progresses. All signal logic and Control panel grouping should done, with all custom tabs filled. Also, I don't claim that building this monstrosity took any skill, but it did take a ridiculous amount of time, reworking and brain melting. This is a proof of concept build that I created for a specific purpose, and it actually works well, so I published it.

This is a very costly, max cpu Tier 4 CV that is meant to be used like a floating castle when assaulting endgame planetary POI's. The top of its giant platform is lined with large blockades as well as crenels or embrasures, from which you can fire and retreat behind easily. One of the battlement defenses has a repair bay included on the deck, so you can fix one ship while you hop in another.

It is meant to get way down low and right in front of a given POI, especially on planets where you can not land your beastly HV's due to topography. The need was inspired by the legacy home planet and those damn trenches.

The CV has a minimum of 10, and up to 16 combat steel blocks in front of anything important. It is made to park just in front of a tough POI, and soak up damage, long after it's shield has quit working. The ship is ideal for a group, as there are 5 areas, for 5 Hv's or SV's to use the battlement like defenses, with room to spare, on it's 290 meter long top deck.

There are 2 large hangars, all normal amenities, T2 shield, 4 x 320K cargo, 2 advanced constructors, food production, full medical, 54 farm plots, repair bay/station, a back up flight deck, in case the one with the great visibility gets targeted, and did I mention... more guns than, well... it's got all the guns. There are a few orbit capable weapons onboard (Only artillery and plasma) But she's made to fight in atmosphere with over 100 Cannon turrets. Constructed of nearly 35K Combat steel blocks, there is room to add another 200 guns, but I started feeling guilty at some point.

The ship also moves quite well despite its tremendous size. Unloaded it is still moving at 60 m/s, with all directions performing well apart from a bit of slow left and right turns. Can be used as a carrier on it's large top deck, where it can fit multiple Capital vessels, if a bit awkwardly.



Anyway have fun and let me know if I missed anything or need to make any changes. She's got a whopping 23K out of 10 million cpu left, so go nuts.



-The links below are for my POI Invader ships, made to join you inside and protect you from the dangerous POI's you infiltrate:


-Tier 1 Invader HV Original (More heavily armored, higher storage, 2 gatling guns, 2 minigun turrets):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2137995178


-Below is a heavier hitting version of this hv, with reduced armor and storage.


-Tier 1 Invader HV modded (Less armor and storage, but 4 automatic minigun turrets):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2138049975


-This next link is an SV with an enclosed armored cockpit, it can be utilized in space and harsh environments, and is even smaller for those tight spaces.


-Tier 1 Spelunker SV (2 gatling guns & extremely maneuverable with an armored cockpit):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2148544225



-The last few are my mini SV and HV's each only 3 x 3 x 3 blocks & each capable of descending elevators.


-Tier 1 Mini Nuke SV (Mobile rocket launcher):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2148694197



-Tier 1 Lunchbox HV (Floating minigun turret):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2148694546



-Tier 1 Shortbus HV (modified for center of mass and defense):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2149724359