Don't Starve

Don't Starve

76 ratings
Sanity Regen
   
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30.804 KB
13 Jan, 2014 @ 5:18pm
14 Mar, 2014 @ 11:23am
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Sanity Regen

Description
Slowly regenerates your sanity if you are healthy enough. Shouldn't a healthy person also be sane?

Please offer any suggestions you have on the rate and health cut-offs. I am more than happy to make some tweaks.

At > 50% health you will start to regen your sanity. The rate has been tuned to add sanity during the day but not overpower the reduction you would have say at night or in the rain though it will reduce it. The more insane you are the slower the regen. A crazy person takes longer to get better.

Sanity > 150 (75%) --We're pretty sane. Recover at the full rate, roughly a flower garland in the day
Sanity > 75 (38%) --We're kinda nuts. Recover @ 80% of full rate
Sanity > 50 (25%) --We're pretty nuts. Recover @ 70% of full rate
Sanity < 50 (low) --We're certifiable. Recover @ 60% of full rate.

(Sanity Regen boosted slightly and the lowest levels by request)
34 Comments
Khorne Flakes 16 Jun, 2020 @ 1:49am 
@Joehsnsoen I disagree. If you're going insane it's a helluva lot harder to reattain rational thoughts versus being sane and having a few oddball thoughts.
Sven, the man who consumes lead 9 May, 2020 @ 6:08pm 
I play a lot of shipwrecked and it doesnt seem to work at all and im assuming because the mod hasnt been updated in a while but i was wondering if you could update it because the rain is kicking my ass
Joehsnsoen 27 Jul, 2018 @ 6:05pm 
i'd prefer it the other way around, near/full sanity hardly has any benefits and the hp regen should be around +5 per min or lower (shadows attack if sanity is 15% or below; gaining hp should be 85% or higher)
User 5 Jan, 2018 @ 7:15pm 
I like how you balaced it.
Captain Fridge Gaming 8 Aug, 2016 @ 3:13pm 
g8 mod 8/8
🦊Yooran🦊 30 Jun, 2016 @ 1:39pm 
FINALLY SOMEBODY GETS IT
AFirehouse 7 Jan, 2016 @ 11:43am 
and THIS is what i was looking for now i gotta find some food
Faren (Lawful) 5 Jan, 2016 @ 9:41am 
is this mod still working?
Schwarzwald 11 Apr, 2015 @ 3:23am 
Thank you so much! :pandastunned:
Clarion77 11 Jan, 2015 @ 2:41am 
If Wilson were hideously wealthy, where would he go for help? Certainly not "Belvue" down the street. It would put his vast fortune of meat effigys at risk. I'll give this mod a try, I think the game is a little OP, it tends to loose subtley and would be more interesting if this were incorporated as a part of the base game. Great idea, thank you.