Disco Elysium

Disco Elysium

122 ratings
All bonus thought XP and $$$
By Xander77
I wanted to know how often each thought that gives you bonus xp or réal activates. So I've played through the game with max stats and the thoughts "Actual Art Degree", "Indirect Modes of Taxation", "Mazovian Socio-Economics" and "Wompty-Dompty Dom Centre" active, and noted down each instance in which one of these thoughts gave me a bonus.

I also had "Jamais Vu (Derealization)" and "The Fifteenth Indotribe" active, just to see how high a level I could reach. But I didn't note down every single orb in the game, as that would be insane.

Taking advantage of every bonus should have you at level 100+ by the endgame.

This also happens to be a guide to the effects of the DCA Dicemaker's dice, mostly because I can't be bothered to write a separate guide.

The usual - like and favorite if this helped you, so that it may help others. Let me know in the comments if I missed any checks or am incorrect about something.

If you've found this guide anywhere other than steam, it was stolen without my consent. I'd recommend getting the guide directly from the source, because it will be more up to date: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2155956120
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Intro - basic concepts
The 4 thoughts we are tracking throughout the guide, how to acquire them, and their effects:

Actual Art Degree
How to get: 5 art-related dialogues (requires Conceptualization 4+)
Complex enough that I'm linking to a guide
While researching: 1h 30m hours, -1 Perception
Result: -1 Hand/Eye Coordination, Conceptualization passives heal +1 Morale and give +10 XP

Indirect Modes of Taxation
How to get: 4 Capitalist \ Ultra-liberal dialog options - basically any choice that supports "hustling" \ you making money.
While researching: 1 hour 45m, -2 Empathy
Result: Ultraliberal dialogue options give +1 réal, -1 Empathy

Mazovian Socio-Economics
How to get: 4 communist \ pro working class dialog options.
While researching: 3 hours 10m, -2 Visual Calculus
Result: Communist dialog options give +4 xp, -1 Visual Calculus -1 Authority.
Note - while other bonus XP \ $ gain is prominently noted after you select the correct dialog option, xp gain due to this thought is "hidden" (but real - you can check your xp total before and after).

Wompty-Dompty Dom Centre
How to get: Talk to Trant, the guy with the kid admiring the mural on the Boardwalk (south-western corner of the map) on day 3+, ask him how a tape computer would work.
While researching: 42m, -1 Suggestion
Result: Encyclopedia passives give +10 xp and +2 réal, -2 Suggestion

You may note two of these require passing passive (not active) skill checks. Disco Elysium has tiered skill check difficulties - every check requires you to reach a certain number. Active skill checks let you roll a dice, while passive skill checks are simpler - the relevant skill has to be at least as high as the skill check difficulty -6. I.E, if you encounter a "Challenging" skills check (difficulty 12) you need to have at least 6 in the relevant skill to pass. A "Godly" skills check (16) requires 10 in the relevant skill.

The tiers are:
Trivial = 6
Easy = 8
Medium = 10 or 11
Challenging = 12
Formidable = 13
Legendary = 14
Godly = 16
Impossible = 18 or higher.

So you will always succeed at trivial checks, need at least 2 in a skill to succeed at easy checks, 4 or 5 for medium checks, 6 for challenging checks, 7 for formidable checks, 8 for legendary checks, 10 for godly checks, 12 for impossible checks (but some of these are truly impossible, and can't be passed).

Skills can be improved with Clothes.

Encyclopedia can be improved with ♥♥♥♥ Mullen's Hat (+1) and Mega-Bino's Prescription Lenses (+2)

Conceptualization can be improved with Saramirizian Lounge Jacket (+1) and White Satin Shirt (+1)

So to simplify things, each check in the guide will have an associated number - the skill level you need to pass it.

So something like:
"4x2 when you do say X. 8 when you say Y" means that you need at least 4 in a skill to pass the check. "x2" means that just continuing the dialog will naturally result in another activation. "8" means you need at least 8 to trigger another activation, deeper in the dialog tree.

"(Exclusive)" refers to Communist \ Capitalist dialog options that are one-offs and cannot be repeated (so you have to choose only one bonus).

As an aside - the single biggest source of $$$ in the game? Get Kim's spinners on day 1, then get Joyce to pay for your hotel room (or get the money some other way, just don't sell the spinners on day 1 with Kim around). Now you can sell them for the full 200 réal.
The Hotel
Two Conceptualization checks and four Encyclopedia checks when talking to Klaasje - but of course, you don't have any thoughts at this stage, and you can't leave this conversation for later.
Encyclopedia check when you first talk to Kim - same deal.
2 Encyclopedia checks when talking to Garte (body location and what money is), but you can only go through that dialog on day 1.
Encyclopedia check when you wake up the sleeping worker (only day 1)
2 Encyclopedia checks with Lena, day 1 only ("you seem to be in a chair" and begging for money).

Encyclopedia:

5 when you ask Lena about cryptozoology (day 2 and onwards)
4 when you pass a suggestion check to ask Lena about cryptids
6 tell Lena the waterlock was broken (only available before Morell comes back to the hotel?)
4 receive the tie from Lena after bringing Morell to the hotel
4x2 asking Lena about the invisible cryptid
5 how old was Lena when she saw the phasmid?
4 ask about the cryptid on the tie
5 refill the empty trap and pass the Suggestion check

3 ask Garte for the key to trash - trivial Rhetoric check to note it's callous to keep the trash from the poor

4 talk to the cook about a fridge to store a corpse (fail the final Perception check during the autopsy)

4 pass the Composure check with the Smoker

4 White Deora pinball machine in the back room
4 look at the elevator controls
6 look at the footprints

Conceptualization:
6 look in the mirror.
4 recover your other shoe.
4 look at Klaaje's ashtray and Electrochemistry tries to convince you to smoke.
4 engage the Superstar thought.

4 ask Garte about the concept of money when he tells you about your debt
4 get Sylvia to give you a message for Garte (Empathy check at the end of the call), and tell him you broke the bird.
4 ask Garte whether you can come to an arrangement re: the money you owe him (day 1 evening), "C'mon, after everything I've been through..."

2 lie in the bath after the autopsy and imagine something

6 tell the cook he has impressive pots.
6 start the Blue Door side investigation
6 approach the closed door to the roof from the other side (via the Blue Door)

4 pass the Composure check with the Smoker, undertake the thought

8 talking to Lena - "that dimple has only brought me suffering"
6 ask Lena about her missing husband (day 2 and onwards). 4x2 when she asks you to look for him (once for asking about "rough neighborhood" and once when you backtrack and ask about traps).
4 ask Lena about the rare insect her husband is looking for
4 ask Lena about the biggest cryptid
6 get the tie from Lena and ask about the cryptid on it
6 inform Morell about the traps being empty
4 refill the empty trap and pass the Suggestion check

4 ask the Horse-Faced Policewoman about what precinct she's from
9 talk to Man with Sunglasses
4 what would be your relationship with MwS in the hypothetical station - who is Son of Lung?

0 Suggest "The Furies are at home in the mirror" as a case name, become Kim-less post-Tribunal, check the notebook in his room



Communist:
During Lena's test, after you admit you don't remember anything (exclusive)
You're a cop and you're going to ask Man with Sunglasses some questions
Tell Garte about the pinball machines in the back room

Capitalist:
During Lena's test, after you admit you don't remember anything. (exclusive)
Tell Garte about the pinball machines in the back room
Talking to Kim and Inspecting your ledger
Encyclopedia:
2 tell Kim about your memory loss and ask what's wrong with personal affairs.
4 ask Kim about himself and Seol
4 ask Kim for a rundown of the case and what is the RCM.
6 ask Kim about the Cop-Off. 8 say you were sent to teach him a lesson in style, and you're what a modern cop looks like.

Conceptualization:

2 get the "Sorry Cop" thought and ask if the other copotypes would be jealous
6 try to opt out of the Ultra-Liberal thought once it triggers

6 examine your ledger.
4 leave the toilet paper on your ledger.
4 review the naming convention for case files.
4 browse the *yellow* papers
4x2 open a new case file.
4 suggest "The Furies are at home in the mirror" as a case name.
6 read through the letter in the hidden compartment
4 read the Square Bullet Hole Murders case

4 ask Kim whether he ever talks to himself
4 ask Kim whether he thinks the case is mysterious
2 Is the case mysterious? Labor disputes are mysterious. Is this an attempted coup?
4 Is the case mysterious? Can it be sexy?
6 ask Kim about Cop-Off and volunteer a theory on why you were sent

4 ask Kim about the Moralintern symbol during the end of day 1 debrief
4 note that Kim likes the Moralintern

Capitalist
Is the case mysterious? Labor dispute are mysterious. Is this an attempted coup?
Read the Mural casefile

Communist
Is the case mysterious? Labor dispute are mysterious. Is this an attempted coup?
Opinion on the Moralintern during the day 1 debrief
Read the Mural case file - "wreak havoc on the middle class"
Pass the Inland Empire check to convince Kim the case is mysterious, confess you did it for the Union
Outside the hotel
Encyclopedia check with the gardener ("Who are these pigs"), but it's only available on day 1.
Encyclopedia check for the butter sign across the canal, another 2 when reconstructing the car tracks, only days 1-2

Encyclopedia:
4 Interact with Kim's car and pass an Interfacing check of 4 to ask him whether other policemen have such cool cars.
4 Interfacing check with Kim's car on day 2+. 6 "What's it packing there?" 4 - "serious macaroni"
6 tell Kim you're having a medical emergency, call Gottlieb at the lazareth, refer to yourself as Firewalker
4 Get the serial number for the Hanged Man's boots, ask Alice to run it.

4 Look into the broken coin-operated viewer

4 pass the Rhetoric check to part Gaston with his sandvich
4 show Rene the photo from the harbor, talk to Gaston about it, ask Rene what happened
4x2 pass Rene's Composure check. 4 "why do you despise Drysant so much?"

4 ask Tommy what he's hauling - is that his machine behind him?

4 talk to the Pale Driver
4 tell the Pale Driver you're sorry to interrupt her dreaming
3 ask the Pale Driver whether her cargo is contraband
4 tell the Pale Driver you don't really understand the boiaidero thing
4 ask the Pale Driver to show you the soles of her boots (requires having visualized the tracks around the Hanged Man)

4 pass the Encyclopedia check with the statue and learn it was blown up

4 admire the posters in Ruby's lorry
10 check the lorry toolbox

4 ask the Lorry driver what the argument with Kim was about
4 ask the lorry driver about his cargo and whether they grow apples in Graad
4 ask the driver who's running Martinaise after talking to Sileng
5 look in the lorry driver's car

4 show the Scab Leader the photo (talk to Joyce about it first)

4 Talking to Measurehead - What is Al-Gul?

2 talk to Call Me Manana after talking to Measurehead, ask for help
2 talk to Call Me Manana about the strike - he spent a lot of time thinking about politics
4 Talk to Call Me Manana (after you've opened the door for Evrart) about the reason for the strike and "however much you feed the wolf", until Suggestion pipes in (requires Suggestion 4+) and you get the option to ask him about his name

6 meet Cindy
4 ask Cindy what she's looking at (only as long as Joyce is there)

Day 4, Skulls around Kim's car:
4 who are the Skulls?
4 do they know about the murder?
4 what's with the PISSF****T jacket?

Conceptualization:

4 call Andro-Orlanado on the DCA doorbell
4 call Slipstream SCA

4 Interfacing check with Kim's car on day 2+. He should slam it.

4 call Sylvie on the radio, talk about your gun, say you should have killed yourself.
4 Interfacing check with Kim's car on day 2 - he needs to slam it

6 connect to Speedfreaks on Kim's radio (failed Shivers check at the mural sends you to talk to the kids). 7 new track.

2 pass Rene's Composure check, hear out the story.
2 pass the following Rhetoric check, "how dare you belittle my voyage?"
4 ask Gaston about the murder - he knows Evrart
4 ask for a bite of Gaston's sandwich

4 talk to Tommy 4 "Limbo, huh"
12 talk to Tommy after poking in Ruby's lorry "Why Tommy Le Homme?"

5 what else has the racist lorry driver thought up?
5 look in the lorry driver's car

2 ask the Pale Driver about drugs and the Adversary
6 figure out the Pale Driver is a pale driver (talk to Joyce about the Pale)
4 talk to the Pale Driver her experience of the pale and becoming vapour

6 who restored the statue?

4 tell Measurehead he serves Evrart - who are the Seamnese - Cool
4 what does Kim think of Measurehead?

4 The Mysterious pair of eyes may get an eye poked out

4 reconstruct the car driving across the canal, look at the sign

6 meet Cindy
6 talk to Cindy about the coal room - it'll have to do

6 meet the Skulls
4 do they know about the murder? - I know you don't know ♥♥♥♥
4 ask about the jacket - which would Kim wear - I'm more of a F*CK THE WORLD kind of guy
2 get the jackets

Communism
Tell Measurehead he serves Evrart
Talk to the Working Class Woman about her husband. Authority check on the nearby drunk - "it's the future leader of a proletarian uprising". Follow up with "our comrade is down the stairs" to the WCW.
Tell Manana you visited the Weasel
Ask Tommy to spare some change (exclusive)
Pass Tommy's Conceptualization check - you try to do right by the people
Rene seems to be playing in a crater
Talk to Rene about the statue - a leader should care about the people
Check out Rene's booth in the harbor and talk to him about it
Connect to Speedfreaks on Kim's radio (failed Shivers check at the mural sends you to talk to the kids) (exclusive)

Capitalism
Tell Measurehead he serves Evrart
Ask Tommy to spare some change (exclusive)
Encyclopedia check with the statue - you'd like to sleep on a bed of gold
Restoring the statue was so brilliant and nihilistic
Would the Pale driver like to smuggle contraband for the sake of commerce?
Rene seems to be playing in a crater
Check out Rene's booth in the harbor and talk to him about it
Pass Rene's Composure check, say he's being modest, "look after *you* first"
Connect to Speedfreaks on Kim's radio (failed Shivers check at the mural sends you to talk to the kids) (exclusive)
Hanged Man and Cuno
Encyclopedia:

4 does Cuno know how the body got in the tree?
4 and 6 - ask Cuno about the greenhouse
4 ask Cuno about a fridge for the body (fail the Perception check at the end of the autopsy) and pass a Rhetoric check
4 pass the Empathy check and ask whether Cunoesse seriously killed people
6 pass the Empathy check and ask what language Cunoesse is speaking
6 look at the door to Cuno's shack

6 look at the Hanged Man's boots. 4 the material looks out of place
4 look at the belt
4 look at the tattoos
4 look at his eyes - used to be blue
4 pass the Inland Empire check to talk to HM - stink and boring
4 Kim takes out his weapon to shoot down the hanged man
3 Aces High after you succeed at shooting the hanged man down

4 What is a field autopsy?
4 race
6 Hepatobiliary - we have nothing?
5 Toxicology and Serology
6 pass the Perception check at the end of the autopsy

Conceptualization:

4 ask Cuno about the Hanged Man's clothes - what's great about FALN pants?
4 check the pig head in Cuno's shack, talk to him - you've got one just like it
4 pass the Empathy check and agree to break in - you're going to kill Cuno's dad

4 up the ladder in Cuno's shack. Look at the cloak and consider taking the jump
4 find the locusts in Cuno's shack
2 talk to Cuno about the locusts (having first asked him where he was during the murder)
4 ask Cuno about Locust City
6 need Cuno to stop taking locusts

6 pass the endurance check to approach the body
6 knock on the boots
2 look at the tattoos - night sky
4 step back and have a look - I think he's dead

4 add a Moral to the autopsy
4 pass the Perception check during the autopsy and feel around

Capitalism:
HM's boots - material looks out of place - Encyclopedia check - my pay is 5000? - I need to hustle more
Joyce
Encyclopedia:
6 ask Joyce about her boat, "we're on an archipelago?"
4 ask to see Joyce's boat license. 4 ask for her passport
6 ask about Wild Pines
7 ask about the strike - trade secrets
2 ask Joyce for a reality lowdown.
4 where are we - near the ocean?
4 who are the Coalition?
6 who started the Revolution?
4 Elysium explanation - evil apes (requires you to get the apes prompt from Inland Empire at the game start AND bring it up during the conversation earlier)
0 The world is a ball? 0 - what shape is the world then?

4 complete the drug trade investigation, get news about the Tribunal
4 complete the drug trade investigation, does Joyce have any more info on Krenel?
6 tattoo photo - travels. 4 who could tell me more?

Conceptualization
4 ask Joyce what gave you away when you meet here
4 attempt to ask Joyce for money for your hotel bill
6 ask Joyce about her boat and suggest she names it
5 ask to see Joyce's boat license.
6 ask about Evrart and say you're in favor of the union
4 ask Joyce for a reality lowdown.
4 where are we - name of the island
6 who got shot in the head?
6 what have we been doing since the Revolution?
6 Joyce admits she's an Ultra - forgive her because she is charming

8 following the impossible Conceptualization check that requires Jamais Vu
7 explain Cindy
4 you've talked to Evrart
8 complete the drug trade investigation, get news about the Tribunal
4 tattoo photo - travels. 4 this is a service history

4 Complete Evrart's chores, get him to reveal his plans, explain that the strike is a takeover
4x2 hear out the Insulindian Miracle story

Capitalism:
Attempt to ask Joyce for money (exclusive)
Ask about the strike and the workers demands
Ask about Evrart and say the Union is a leech
Joyce asks you what you would have done differently x3 ("Made off with the mineral rights" and "sought a medical solution" - "privatized healthcare" and "I would have killed more" - "Until it's all mine")
Joyce admits she's an Ultra - "I liberate pretty hard myself"
What do you think of the pale? (exclusive)
You've talked to Evrart (exclusive)
Arrival at the Jetty - no idea (exclusive)

Communism:
Attempt to ask Joyce for money (exclusive)
Ask Joyce about the economic aspect of her owning a boat (x2 - "Yes, exactly" and "class warfare")
Ask about Wild Pines, what they want with a place like this
Ask about the strike and the workers demands ("the king is dead, long live the workers")
Ask about Evrart and say you're in favor of the union x2 ("aesthetic categories", requires Conceptualization of 4, and "good labor men")
Revolution explanation - should have shot more people in the head
Joyce asks you what you would have done differently x3 (including "I don't know what I would have done differently" - "happily")
Pale explanation
What do you think of the pale? (exclusive)
You've talked to Evrart (exclusive)
Arrival at the Jetty - your fault (exclusive)
Apartment Building
Encyclopedia
4 "Who did this damage?" after the Visual Calculus check at the ruined section of the building, past Cindy.
4 pick up the jeans in Cindy's room, Interfacing check to find the Apricot gum wrapper inside. 4 when you look at the wrapper and take a deep breath.
4 knock on the Smoker's door for the first time

4 the Sunday Friend is some kind of bureaucrat?

4 break into Cuno's apartment - "Kim, is this thing even alive?" (requires Perception of 4)
8 "is this Cuno's father?"

Conceptualization
4 ask the Smoker about the crime
4x2 meet the Smoker in front of his apartment
4 how did Sunday Friend becomes friends with the Smoker? What does he mean about debates?
6 who is the Smoker on the balcony? Just here to study arts?

4 following the Shivers check in the abandoned apartment (next to the broken window)
6 look at Cindy's room, then tell her "it's not the nicest place"

5 look at the mugs in Garry's (the Weasel) apartment

6 give Billie the news
4 talk to Kim afterwards - "I could have done more"

Capitalism
Talk to the cleaning lady about the symbol inside the communist student's apartment
Investigate apartment 10 and report back to the cleaning lady (exclusive)
Break into the Communard's apartment and ask Kim whether you look like Kras Mazov

Communism
Talk to the cleaning lady about the symbol inside the communist student's apartment
Ask the Sunday Friend about Moralism
Investigate apartment 10 and report back to the cleaning lady (exclusive)
Break into the Communard's apartment and ask Kim whether you look like Kras Mazov
Doomed Commercial Area
Encyclopedia
4 contact the repeater station and ask for a hint regarding the password
10 get the password for the Production Schedule and figure out how much money was spent

3 look at the photos on the project board
4 inspect the schedule

4 smear your hands and cheeks with coal when looking into the furnace then pass an Authority check

2 talk to the Dice Maker for the first time after investigating Fortress Accident
4 ask for a Superstar die
4 ask about the broken windows

4 examine the weapons cache without Kim


Conceptualization
4 look at the Fortress Accident fireplace schedule. 4 ask who is the Game Master.
2 look at the Fortress Accident board without Kim
4 talk to Kim about after examining Fortress Accident's board. "And this was a roleplaying game?"

4 ask the repeater station for information about Fortress Accident
4 hit play again after receiving the first part of the password in the church

4 smear your hands and cheeks with coal when looking into the furnace

4 tell the Dice Maker you need some dice
4 ask about a Wirral die.
4 ask the Dice Maker about the hair salon
6 ask about the strange machine (Fortress Accident)
4x2 ask about the bear fridge

6 use the bear fridge to store a body (fail the Perception check at the end of the autopsy, then check the fridge). 3 - "We're artists and this is my vision".

Capitalism
Talk to the Dicemaker about Fortress Accident, say they had everything they needed to succeed
Ask about the bear fridge, say the market was doing its job

Communism
Ask about the bear fridge, say the pay was low
The stores
Encyclopedia:
4 inspect Siileng's speakers
4 ask Siileng where he's from

4 look at the map section of the book store.
4 examine the cage-like trinket on the store curtains

4 ask the Frittte clerk about the store's name.
4 look at the pharmaceuticals closet in the Frittte store. 4 ask the clerk about Saint-Batiste.

5 pass the Electrochemistry check with Roy, ask him about the People's Pile
6 ask Roy why he thinks the Man from Hjelmdall is real
10 examine the street light

Conceptualization:
5 look at Siileng's speakers \ sneakers

2 talk to the Frittte clerk
4 ask the Frittte clerk about reality. 4 "where are we?"

6 ask Annette what kind of store this is
4 tell Annette famous people sound like a bunch of dorks and only losers waste their time with these biographies
4 ask Annette about crime fiction and tell her ♥♥♥♥ Mullen isn't drawn right

4 looking at the biographies section of the book store.
4 looking at the board game section of the book store
2 check out the ♥♥♥♥ Mullen shelf, pass a Reaction Speed check and say you're attracted to the dame on the cover.
4 ask the shopkeeper what's behind the curtains
4 why didn't the bookstore owner just tell you about the curse?

4 examine the ♥♥♥♥ Mullen book cover.
6 after the ♥♥♥♥ Mullen book falls apart in your hands, check with the store owner that she doesn't have another copy

6 ask Roy whether his boombox is in working order
4 ask Roy whether his boombox can be used for policework - "Requiem for all Living Beings" (requires the Apocalypse Cop thought)
4 ask Roy why he thinks the Man from Hjelmdall is real
7 get Roy to re-spool the tape for you
4 examine the street light. 4 - there's on on every corner. 4 - examine it again after buying it.


Communist:
Try to inspect Siileng's speakers, "I'm low-fi socialist trash myself"
Ask Annette how you can help her
Ask the book store owner for money
Talk to the book owner about Annette and rate her (exclusive)
Introduction to Roy (exclusive)
Check the Revolutionary soldier figure in Roy's shop
Pass the Shivers check with the Die Maker, talk to Plaisance about the economic basis of bankruptcies

Capitalist:
Look at Sileng's clothes bin, ask why the economy needs saving.
Ask Annette how you can help her
Ask Annette about a romance story where everyone is poor - "poor people are boring"
Make the Composure check to figure out Annette's biting her nails, say it's a sacrifice to the way of Business.
Ask the book store owner for money
Talk to the book owner about Annette and rate her (exclusive)
Introduction to Roy (exclusive)
The Harbor and Evrart
Encyclopedia
2 interact with the crane control
2 talk to Easy Leo
4 ask Leo about Edgar (after giving Evrart the signed letter)

4 don't say anything when you first meet Evrart
6 ask Evrart how he's going to fund the harbor - tip of the iceberg. 4x2
6 get Evrart to reveal where your gun is - "she was waving it around?"
4 finished the drug investigation

4 there's something different about the MLBG
6 Ask the MRLBG what he's doing in the container

2 ask Manana why they're striking - "you seem to have spent a lot of time"
4 pass the Medium Suggestion check to ask Manana about himself (after asking about why the harbor is striking and how large a share would he like, possibly requires talking to Evrart \ opening the door) and ask him about his name

Conceptualization
4 fail the Volition check to browse the Union files

4 talk to Easy Leo
6 ask Leo about Titus (after giving Evrart the signed letter)
2 pass a Logic check about what's going on with Leo's containers

4 talk to Evrart about Joyce (end of the dialog branch)
6 have Joyce tell you about the previous Union head disappearing and ask Evrart about it
4 ask Evrart why he calls you Mr Du Bois
4 get the letter signed and tell Evrart you know he's going to force people out
2 ask Evrart how he's going to fund the harbor - get him admit to the drug trade - "not feeling it, not enough kings"

7 Joyce left - used my intellectual curiosity against me

Capitalist
Ask the MRLBG what it's like being a high net-worth individual (exclusive)
Successfully pitch an investment idea to the MRLBG x2
Take the door key from Manana (exclusive)
Tell Evrart about the MRLBGx2 (exclusive)
Get back to Evrart - every worker a...? (exclusive)
Come back to Evrart after opening the Weasel door - he tells you he can't trust you because you're not politically left enough (exclusive)
Get the signatures for Evrart's letter, ask him whether he had the hanged man kill, say you like the mercs.
Ask Evrart how he's going to fund the harbor - get him admit to the drug trade

Communist
Ask the MRLBG what it's like being a high net-worth individual (exclusive)
Come out of the Harbor and tell Manana it's a labor utopia
Take the door key from Manana (exclusive)
Tell Evrart about the MRLBGx2 (exclusive)
Get back to Evrart - every worker a...? (exclusive)
Come back to Evrart after opening the Weasel door - he tells you he can't trust you because you're not politically left enough (exclusive)
Come back to Evrart after mailing the signatures - he's got your vote
Ask Evrart how he's going to fund the harbor - get him admit to the drug trade
Joyce left - Insane like me - I'll do it for the working class
Titus and the Hardie Boys
Encyclopedia
4 scan the room
4 "murdered him just like that"
4 the autopsy shows the victim didn't struggle - what did they use to knock him out?
4 Titus confessed to murder. You're taking him in.
4 you have a witness to the hanging - a government official (need to have talked to Sunday Friend first)
4 fail the Authority check - "you're not helping"

4 try to play the tape in the Stereo Player in your room

Conceptualization
4 look out the window and say "there's something out there"
4 how did they know the merc was special forces?
4 why don't you just arrest Titus?

2 fail the Authority check - "that's all I got?"

6 receive the tape, ask what's on it
6 receive the tape, ask how'd they get it

6 who is Tibs? 4 short for Tiberius?

4 get Tribunal news from Joyce (complete drugs investigation), try to use the Giant Hornet metaphor, back out of the conversation.

Capitalist
Ask Elizabeth why she's so aggressive

Communist
Ask Elizabeth why she's so aggressive
Klaasje
Encyclopedia
4 search the bottles in Klaasje's cabinet

4 "life gets hard but we go on" (requires talking to get on day 1 and passing the Reaction Speed check to ask about what you've been doing?)
5 what's her name?
6 what is Oranje?
6 - what's funky? - I do.

2 pass the check to catch the flower and ask about it - Sam Bo style?

4 what is she doing on the Insulindian Peninsula - what happened to the Old New World
6 - what is she doing on the Insulindian Peninsula - Understood - what's funky?
4 she has a lot of drugs - how did she amass such a hoard?
4 the tape - why would he say a thing like that - is that what you learn in Oranjese lit?
4 where's Lelystad?
4 what did you do to have these people after you?


2 pass the Drama check, maybe she didn't make the call
4 pass the Drama check, what's her real name?

Conceptualization
6 "life gets hard but we go on" (requires talking to get on day 1 and passing the Reaction Speed check to ask about what you've been doing?) - show her the Smallest Church Song (provided you found the tape but haven't sang Karaoke yet)
6 what is Oranjese lit about?
8 what is she doing on the Insulindian Peninsula - Understood
4 Lely's tattoos - showing off for chicks
6 get the story from Titus and confront her

8 She has quite the collection of drugs (inspect her bathroom first)

8 pass the Drama check, maybe she didn't make the call
6 pass the Drama check, what's her real name

6 Visual Calculus check on the broken window

5 pass the Shivers check - the return of *what* exactly?

Communist
What did you do to have these people after you - when I'm king, Papa Lollo will be first up against the wall
Interactable objects (books and stuff)
Encyclopedia
4 feel the fractured bullet after the autopsy
4 inspect the fractured bullet
4 pass the Hand-Eye coordination check and tell Kim you know where the bullet came from

4 smell the apricot gum wrapper

4 look at the Hanged Man's photo and wonder about the meaning of the tattoo

4 Medicinal Benefits of the Pale - What is Pharmacopoeia

4x4 The Greatest Innocence book

4 "Sixteen Days of Coldest April"

4 open the Wirral box and look at the die

4 look at Suzerainty. 4 focus on fulfilling contracts. 4 draw the cocaine card

4 review your badge - rank, "what is decomptage?"
4 review your badge - precinct 41

4 La Fumée - International concerns - Uncle Sport
4 La Fumée - Kunst and Kultur

2 play the Smallest Church song on the pawn shop boombox
4 listen to the Doorgunner Megamix - what's Coi Hoi?

4 examine the flowers with Kim at your side

6 Klaasje's passport - perhaps the phasmid took it?

4 Brief Look at Infra-Materialism (Communist vision quest) - final chapter - third level of revolutionary fever

Conceptualization
4 examine Evrart's White Envelope

4x3 read The Man from Hjemdall. 9 look at the back cover - where there's demand, there's supply. 4 why is he doing this?

7 read The Man from Hjemdall and the Devil Woman

4 read the ♥♥♥♥ Mullen novel - I need to find out who he is

8 play Suzerainty with Kim - "What are points?"

4 "Sixteen Days of Coldest April"

4 La Fumée - Kunst and Kultur - Tiptop

1 Open the library card

5 Alphabet Primer

4 Brief Look at Infra-Materialism (Communist vision quest)
14 then 4 - first chapter. 4 extra-physical stuff


Capitalism
Look at the racist mug - it will help you mask your hustling
Look at the back cover of The Man from Hjemdall - supply and demand
Read the Suzerainty rulebook
La Fumée - local concerns
9 Look at the back cover of The Man from Hjemdall - supply and demand

Communism
Read the Suzerainty rulebook
Play Suzerainty, give back to the workers - "I'm just trying to do right by the people"
La Fumée - local concerns
The Coast
Encyclopedia
4 enter the yard of the abandoned home at the entrance to the coast - what is a *bloc obscur*?

4 meet Isabella
4 refuse the room offer at first - you can just *have* the room?
4 talk to her during night time

4 ask Idiot Doom Spiral about Tequilla Sunset
4 what's up with IDS' track suit
2 interfacing check to touch IDS' track suit

4 Confronting the Pigs - "Let's just talk"
4 Get the medal from Rene and confront the Pigs without Kim - "At ease" - hang the medal on her chest

4 Perception check as you step onto the boardwalk next to the corpse
4 examine the cigarette package in the bin next to the corpse

4 and 2 when you ask Trant about tape computers (you could temporarily lower your Encyclopedia skill to below 4, then ask again once Wompty-Dom is on)
4 what did the revolutionaries do with tape computers?
4 does Trant work out? (ask him for money and pass an easy Physical Instrument check)

6 Lena sent you to get Morell back
5 maybe the phasmid died out?
2 the Dread Moose nibbles carcasses

4 and 8 - talk to Garry about Seolites without Kim present (before you pass the Composure check)

2 meet Lilienne for her date

2 search the floorboards in your shack while looking for Ruby

6 take a look at Land's End as a possible sniper location - what about the cigarette butts?

4 looking for Ruby, examine the Field building mural

4 ask Lilienne about getting to the island (post-Tribunal) - who *was* there?
6 look at the boat before setting sail
2 let's blast Sad FM on the way to the Island

Conceptualization

4 look at the boat (with the Hobocop thought?)

4 examine the car, whistle while waiting for the tide to recede
4 ask Kim whether he'd rather sit on an anthill or stand in a river of leeches

4 ask Lilienne about the cryptozoologists
4 agree that you may want a funeral for your motor-carriage
6 meet Lilienne post Tribunal

3 ask Isabella about the RCM being in the village before
4 what's in the fishing village?
4 talk to her during night time - what's the song called?
6 ask Isabella about herself - I lost my name

5 meet Idiot Doom Spiral
4 get the "Tequila Sunset" story from IDS
4 a story from IDS will cost you a lot
4 IDS origin story
4 IDS has one hell of a story
4 name of IDS' ad agency

9 ask Rosemary (drunk drug pusher) about speed, remind him you're a police officer

4 talk to Kim after hearing the Headless Rider story

4 look into your reflection in the puddles between the village and the church

4 check the jammed bunker door

4 make the second phone call

4 Wompty-Dompty-Dom-Center

4 then 7 when you finish the confrontation with the Pigs

6 who is the corpse on the boardwalk (only if you've talked to the Working Class Woman?)

4 go on a date with Lilienne - is that why she named her boat "The Sun?"

2 Garry pronounces it "Revakhol?"
6 is Garry a cryptozoologist too?

6 how does the phasmid hide itself?
4 what kind of evidence does Morell use?
4 what cryptid did Morell almost catch?

12 looking for Ruby, yell "Ho!" into the sewer grate between the boardwalk and Field building
5 looking for Ruby, examine the Field building mural
7 fail the Shivers check at the mural, Shivers tells you to speak to Lilienne's twins.
4 consider climbing the Field building ladder

Capitalism
Ask Lilienne what she does and why she doesn't leave
You can just *have* Isabella's room? (exclusive)
Ask Rosemary about his business
Shivers check past fishing village - what's happening in the east?
Talk to Garry about Seolites without Kim present, say their presence is good for the economy
Name of IDS' ad agency - cynical - let the market sort it out

Communism
You can just *have* Isabella's room? (exclusive)
Who is the corpse on the boardwalk - this is a working class death
Dance Kids and Church
Encyclopedia
4 ask Acele about her microphone
7 What is Acele doing out in the cold - why isn't she inside?
4 Has Acele been questioned before? What kind of trouble did she get into? What's Jamrock?
7 Acele is a silver bird
4 Where's Egg Head from?

4 HARDCORE - Is it though?

4 is Andre sure the people locked in the church aren't dead?
4 crab man in the church
4 Ecclesiastes own the church - the Meteoran party? Meteo?
4 smells like sweat in here - chemical smell
6 engine starting fluid, possibly connected to the scent earlier (Logic 4 check before?)

Pass the Logic check to determine this is a drug lab
4 why is there only one speaker?
4 Nosaphed is there for the active ingredient

5 ask Noid about what he saw in the church
4 talk to Noid about the church architecture - was it painted white - Ubi Dolorianism
4 what is Noid *most* suspicious of?
4 question Noid until he mentions *True Life*, then ask about it. 4 what does *hard core* mean to him?

2 look at the stained glass window
4 talk to Kim about Dolores Dei
4 pass the Visual Calculus check

5 - stand in the Sound Hole in the church

4 the computer looks just like the one at the Doomed Commercial Area\
4 press Play and ask for a password hint

5 - how can you measure the hole in the world?

4 talk to Tiago
4 - what's Tiago doing in the church? Can he sing for you?


Conceptualization
6 what is Anodic Dance Music
4 Has Acele been questioned before? What kind of trouble did she get into?

4 what's Egg Head yelling about?

6 meet Andre
10 how can Andre be sure there are dopeheads in the church if he hasn't seen them?

4 navigate Eggheads dialog (get "The Question Is..." from him, say nothing until you hit the all caps dialog, then fire back with "the Question is") and ask what he thinks is wrong with his music
4 are those lungs on Egghead's belt? Why?
4 how does Egghead like it in the church?
5 having delivered the tape, pass the Interfacing check to improve the beat

4 Andre is dancing?

4 look at the sticker on the church door
4 show Noid the sticker on the church padlock
8 talk to Noid about the church architecture - what is Dolorian architecture like?

4 look up at the stained glass window
4 talk to Kim about Dolores Dei
4 pass the Encyclopedia check - what else do you know? 4 "was she smart" 4 "was there something terrifying about her?"

5 stand in the Sound Hole in the church

4 ask Soona about the Antenna and "on air"
4 how does she feel about Anodic dance music?
4 when asked to recover the off-site copy, tell her about the note in the fridge
7 give Soona the Off-Site Copy
4 get back to Soona after moving the bowls - "What?"

4 pass the Composure dance check

Capitalism
Has Acele been questioned before? What's east of the river?
Pass the Empathy check with Acele - what's eating you
Egghead isn't a communist?
Ask for a cut of the drug lab (exclusive)
Would Tiago mind the ravers turning the church into a club?
Show Noid the sticker on the church padlock and say you should sell it

Communism
Has Acele been questioned before? What's east of the river?
Pass the Empathy check with Acele, answer what's eating you
Egghead isn't a communist?
Are those lungs on Egghead's belt? Why?
Ask for a cut of the drug lab (exclusive)
Pass the encyclopedia check at the stained glass window
Tell Noid you're a fan of Dolores' resettlement programs
Field Building
Encyclopedia
4 examine the glass-looking computer components and pass an Interfacing check

(Requires having threatened to arrest Klaasje)
6 she got angry when Klaasje started seeing Lely?

4 examine the journal

Conceptualization
4 does she have an alibi - is she into pinball or old elevators?
10 did she peep into Klaasje's room?

4 examine the journal

8 have the Hideous Necktie on as you walk away from the confrontation, having previously bought the Blue Medicinal Spirit bottle at the necktie's urging.

Communism:
Use a flashlight to uncover the hidden room - Comrade Mazov!
Wear the ushanka
The Tribunal
Encyclopedia
4 I didn't know you had a third guy - make a Challenging Perception check
5 the Killer makes his move
8 make the Rhetoric check

4 Ouch

Talk to Titus:
Sorry about the people you lost, they were good

Conceptualization
6 I didn't know you had a third guy - what was that?
12 make the shot
6 the Killer makes his move - blink
8 did Kim make the shot?

8 end the Tribunal

0 check out Kim's notebook (provided he's not there with you)

2 walk outside and check out the writing on the floor

Communism
Is it war today? A pity
Cuno replaces Kim - we have to find communism - it's the coolest
The Island
Encyclopedia
4 shift through the books in the bunker

2 Meet Dora

4 nice gun you got there - a Bell-Magrave? 6 the Hsin-Yao commune?
6 the gun drops - "those words". 8 "I know La-Revacholiere". 8 "How did it go - the song?"
8 pick up the gun - inspect it closer.
4 how long has he been watching Klaasje?
4 the statue

5 pass the Electrochemistry check
4 pet the arm - thinking with its limbs
4 I want to be the phasmid - the problems it has are *nothing*
10 what exactly *are* you?

Conceptualization
4 Perception check at the entrance to the bunker
6 why is the generator there (if Kim is alongside you)
4 walk up to the chain leading into the water and ask why
4 could the shooter still be right there? (if Kim is alongside you)

6 your skin is holy and soft
4 not Dolores, but the ex-something
8 not even human - glowing lungs
4 Seduction check - her cheek against mine

6 the gun drops
4 You've been on the island for 43 years - waiting for what? - revolution is still a possibility
12 you've deserted - complete the dialog chain
7 what is this Island - Iblis
6 the confession starts (looking at the city through a scope)
8 so you were jealous?
5x2 looking at anything else you haven't *liked*?
10 the statue
2 boom boom boom morons
8 Rene is dead - Medium Volition check
5 arrest - how do we bring him in - maybe Lilienne?

4 don't be afraid
4 both hands up
8 Kim takes the picture
6 for me, existence is pale fire on the horizon
8 and 4 are you the miracle?

Communism
Look at the ICM symbol and learn the RCM was descended from it (if Kim is alongside you)
Shift through the books in the bunker (exclusive)
You've been on the island for 43 years - waiting for what?
You've deserted - we all have a tiny bourgeois person in us
You've deserted - I've always suspected the bourgeois are not human
What is this island - murderers talk like that
You said this was your *termless surrender*
You're a communist soldier - trained
The statue - godly Conceptualization check - straight to Yekokataa

Capitalism
Look at the ICM symbol and learn the RCM was descended from it
Shift through the books in the bunker (exclusive)
What is this island - come to end this madness
How did you survive - you could have become self-employed
You're a communist soldier - trained
Did you shoot a beautiful strong man - protecting corporate interests
The statue is still there - ironically, the king is holy
Finale
Encyclopedia
4 how did you know I was here - yeah, I lit the fire
6 you're the Man with the Sunglasses - I suspected something was off
4 we've investigated the DCA - part of a larger investigation into Martinaise itself
6 the phasmid was female - gathering items in its nest
4 who am I - gym teacher in Couron?
4 why am I *like* this - Dora Ingerlund?
3 I need to tell Lena about the Phasmid (requires getting her address first?)

Conceptualization
5 "♥♥♥♥-kid"
6 lost your memory before
6 your badge
8 the phasmid was female
5 motive for the killer
4 why am I *like* this - Dora - who was she?
4 what kind of station is Precinct 41 - Torson and McLaine?

6 show up alone and be forced to come with a reason for why you won't go back to drinking

Communism
Fixed the strike for the World Revolution - Viva La Revolucion(x2)
Final Cut Political quests:
You will get an option to start a political vision quest as you go to bed at the end of day 3. You can engage with a particular philosophy as long as you've made at least 4 dialog choices supporting this philosophy (easily checked in your ledger) and haven't discarded the resulting thought. Internalizing the related thought is not necessary.

Fascism: Talk to Garry, Rene, the Racist Lorry Driver and Measurehead. Look in the mirror when alone.

Encyclopedia:

4 ask Rene about going back in time

4 ask Gary about reverting time (end of the conversation)
4 ask Gary about digital castigation
4 ask Gary about Seolite tech - how did they start the loop in the first place

8 ask the Racist Lorry Driver about his bean bag - mocking him

5 finish the conversation with Measurehead in the office, "protein mass?"

Conceptualization:

8 pass Rene's Pain Thereshold check

8 ask Gary about the Semper Maa
8 ask Gary about digital castigation

4 pass Measurehead's suggestion check and go along with him
4 Measurehead is focused on sex - what about his SRS
4 finish the conversation with Measurehead in the office, "protein mass?"

4 pass the Endurance check in the mirror. 4 "what happened to my face?"


Liberalism: Talk to Cindy, Magic Light-Bending Guy, Idiot Doom Spiral. Examine the statue post-Tribunal.

Encyclopedia:

4 Savoir Faire pops up in the morning - enter the market. 4 - why aren't the others helping?

4 the artist's name is a secret - call her anonymous
4 accept the shares from MLBG

7 interview Idiot Doom Spiral - relevant experience - examples

Conceptualization:

6 Savoir Faire pops up in the morning

6 talk to Cindy
4 pass Cindy's suggestion check. 6 show it to me
4 would she described it a signature? Tickle your nose hairs

4 just a mixing palette. 4 buying the art will allow MLBG to immerse himself into karperie

6 Roy can trade a street light for your shares

4 interview Idiot Doom Spiral - relevant experience
4 interview Idiot Doom Spiral - pitch
7 agree to IDS' proposal (as he comes back)

4 agree to IDS' proposal, check out the monument

Moralism: Complete the church sidequest before you start (let the church kids in, then uncover the 2mm hole). Meet Sunday Friend. He's either in the Smoking Man's apartment (if you haven't met him before) or at the execution site in the south-west corner of the coast.

Encyclopedia:
6 Archer is watching?

8 climb the statue - what does Revachol look like from up here - west
2 what does Moralintern want? 8 stewards of Dolores' legacy *in what sense*? 8 the RCM?
10 when is democracy coming to Revachol? 6 Revachol was meant to resolve history

Conceptualization:
4 Pass Soona's conceptualization check
4 Remove the transceiver from the union office

Communism: Talk to Call Me Manana, then Cindy.

Encyclopedia:
10 talk to Call Me Manana

4 talk to Cindy - nothing ever works out

4 can we arrest the students for being truant?
8 what do the communists read?
4 rest of the reading group - just the two of you - Econoclards
4 pass the Composure check

8 fail the heroic Rhetoric check, hear the story of Dobreva and Abdanaiz

Conceptualization:
6 read La Fumée before attending the communist meeting. 4 you guys wrote the Tip-Top article
8 this is just a regular book club
4 what do the communists read?
4 rest of the reading group - what happened to them?
4 Cindy's art supplies - what's the deal with this place?
4 pass the Composure check - I really get into political books - Hjellmdallermann books. 4 Read a depressing Graadian novel

4 review Brief Look at Infra-Materialism and talk about it
4 should they advertise?
2 finish the discussion having passed the Rhetoric check

Communism:
What do the communists read (requires 8 Encyclopedia) - Nilsen, father of the SRV

Capitalism:
DICE
Buy one, and only one of these from the Dicemaker at the Doomed Commercial area for 7 reál. You will get the police dice for free - or just the red die if you fail the Hand-Eye coordination check. Each helps you with a number of checks, and reopens "certain" white checks (no one, including myself, bothered to check which):

Standard Wirral die: Impossible Electrochemistry check to stop The Expression. Easy Interfacing check to find a figurine in Roy's shop. Formidable Half-Light check to evict Soona from the church.

Standard Anti-Wirral die: Medium Interfacing check to break into the Communard Student's apartment. Heroic Physical Instrument check to open the DCA freezer. Impossible Composure check to dance in the church.

Police Dice: +2 to Logic check trying read the case files in your ledger. Impossible check to open Habor container. Challenging Physical Instrument check to break into Ruby's lorry. Heroic Perception check to notice the key outside the hotel window.

Red Die (fail Hand-Eye coordination check to catch the dice): . +2 to Logic check trying read the case files in your ledger.

Amber Die: Interfacing check to open the compartment in your ledger. Heroic suggestion check to ask Lilienne out.

Cursed Die - Easy Interfacing check to break into Cuno's apartment. +2 to Legendary Shivers check with the Dice Maker. Heroic Physical Instrument check to break into the pipe under the Field building.

Magnetic Dice: +2 to Challenging Interfacing check to disentangle the bass tape in the tree. Challenging Savoir Faire check to teleport up the Field Building ladder.
Also:
Other guides I wrote for this game include:

Thought Cabinet guide

Clothes - where do find them and what they do

How to be Kim's best friend

Let me know if I got anything wrong or omitted relevant info.

If you feel like the guide helped you - upvote and favorite to increase visibility.
16 Comments
wedgiey1 15 May, 2024 @ 8:26pm 
So is the idea to avoid as many Encyclopedia passives until day 3? That's pretty tough - how do you progress the days?
alexsandr-gambit 25 Feb, 2024 @ 12:06pm 
Conceptualization
4 ask the Smoker about the crime

not work if INT=4 and Drama is a crown skill.
player take a Drama replic without Conceptualization
((((
alexsandr-gambit 8 Feb, 2023 @ 2:22am 
The stores - addition
1. Conceptualization
Frittte
to look at the window with alcohol and choose the option №2 - just admire

2. 6 ask Annette what kind of store this is
this is Encyclopedia check
alexsandr-gambit 7 Feb, 2023 @ 11:30pm 
how I take - Actual Art Degree

3 points art-cope from Talk to Tommy Le Homme
and dialoge with Roy, the pawnbroker
and I take this Thought

this option saves experience from conversations with the girl at the bookstore and the artist.
Dark Elven Male 2 Oct, 2022 @ 5:16pm 
Not getting Conceptualization passive on Evrart's White Envelope - should I inspect it on day 3?
Also no "What does he mean about debates?" line with Sunday Friend... can this dialog be repeated later when he is in other location?
gallon 18 May, 2021 @ 11:18am 
Oooh with some Shivers you can find free smokes just below Tommy
gallon 18 May, 2021 @ 7:13am 
Thanks for the detailed guide, @Xander77!

I really wanted to play Shifty Junkie with STR+DEX but at the same time with Actual Art Degree and Derealization for munchkin style.

Eventually I pulled it off with 3/1/5/3, +1 Con shirt, +1 Drama tank top and 1 cigarette for +1 INT. Acquired the thought at 9:30.

Adjustments:
* take the shirt from the bedroom
* optionally ask Klaasje about the year to get the Green Ape Pen from Lena
* rummage containers for gold
* break into the Doomed Commercial Area (assess the surroundings for +1)
* grab the loot, get +1 Art Cop at the Map Fireplace with shirt on (you'll know it worked if you see a successful Con check as soon as you click it) [might be excessive]
* get +1 Drama tank top right before you leave DCA
* buy cigs (2.50 afair)
* save-scamming Joyce will be a bit trickier but doable
* smoke before talking to Tommy. Put on Drama first, pick all necessary options, then switch to Con.

Now gow to Lena and Joyce for the Jamais Vu
Xander77  [author] 12 May, 2021 @ 8:45am 
Yes. You can just check your xp total before and after selecting the dialog in question. However, there's barely enough pro-communist dialog in the game to recoup your investment, which is surely some form of deep commentary.
Woodison 12 May, 2021 @ 8:28am 
Do we know if Mazovian Socio Economics actually works? Wompty and Art Degree give you a notification of your xp being gained but nothing happens when selecting far left dialogue.
Fate 5 Feb, 2021 @ 2:07am 
ah, i got it now, i just thought it min-max guide for normal playthrough with picking up thoughts and skills one by one. Ty for responses and guide