Arma 3
283 ratings
Ride Where You Look
8
5
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
152.411 KB
3 Jul, 2020 @ 10:44pm
8 Jun @ 11:35am
49 Change Notes ( view )

Subscribe to download
Ride Where You Look

In 2 collections by Ampersand
Ampersand's Workshop
26 items
Singleplayer Game Mechanics
52 items
Description
Ride Where You Look
Pick your desired vehicle seat by looking, when
  • getting into a vehicle
  • switching seats inside a vehicle
  • switching seats to use a particular exit
  • hopping from one vehicle to another
  • in Zeus telling an AI which seat to take
  • ACE dragging/carrying/escorting (ACE not required)
  • Keybind to get-in or move-to driver seat
  • Settings and Keybind to FFV Anywhere!

FFV Anywhere
From any vehicle seat, get placed into an FFV turret attached at the same location via CBA keybind.
While in this mode, units may not be visible to regular vehicle occupants, but will be able to see ViV cargo and other FFV enjoyers.
CBA Setting for mission makers and server admins to enable or disable this feature.

Usage
In CBA Keybinds > Ride Where You Look, set up the keys [Show Seats] (L Ctrl) and [Select Seat] (Ctrl + X).
Press and hold [Show Seats] (L Ctrl) to see which seat you are selecting (toggle key option available).
Press [Select Seat] (Ctrl + X) to move to that seat.

Client & Server
This mod can be used client-side for player usage and Zeus controlling local AI. Zeus controlling remote AI will require all machines to load this mod.

Compartments are not considered due to widespread inconsistencies.

Report issues here.[github.com]

License
This work is licensed under a Arma Public License Share Alike.[www.bohemia.net]

Links
GitHub[github.com]
BI Forums[forums.bohemia.net]
94 Comments
ElPedroChico 15 Oct @ 12:30pm 
Both can be fixed

1: A setting that controls how far you can look away from a seat, before it deselects (Probably 15-30 degrees).

2: A setting that controls how far away you can be, before it deselects the seat you were looking at.
ElPedroChico 15 Oct @ 12:28pm 
The "Press and hold" keybind has some unique bugs

1: If you "select" (look) a seat, you can hop into it, no matter the distance you away from said seat

2: Looking away from a seat doesn't select it, even if you face 180 degrees from the vehicle

Both of these combined means you can teleport into a seat from far away while you're not even looking at the vehicle
Puotek 14 Oct @ 6:24pm 
There is an issue with Hatchet where when you try to use ride where you look on the hoist your game will crash, do you think this is an issue on the hatchet side or this mods side?
Slay No More 25 Jun @ 5:09am 
Well the important thing is yours allows the rounds to pass through the car. With what I had coded up it was passing through the player shooting it and the passenger as well as the car lol.
Ampersand  [author] 25 Jun @ 4:59am 
Feel free to refer to the GitHub. There's potential pros and cons to both approaches and I did consider what you did as well. I went this way because I've done other empty-vehicle jank before =p
Slay No More 24 Jun @ 11:37pm 
Hey dude, was browsing the Arma 3 discord and found this absolute hidden gem.

I was curious I seen the license is APLSA, would you mind if I isolated the FFV mechanic for a survival server? My goal would be just to isolate those mechanics effectively trimming everything else out if you were fine with it, I have no plans to alter credits.

The FFV mechanics I was working on myself wasn't nearly as good. I did a combination of spawning a projectile from third person camera synced to left clicking for a San Andreas style script, but it's trash, I mean it worked but this is way better.
Ampersand  [author] 7 Jun @ 4:32pm 
Have you already looked in the settings?
Puotek 6 Jun @ 3:34pm 
Would there maybe be a way to change the colour of the seats when shown (highlighted and nonhighlighted)? it would be nice if it was a cba setting
Ampersand  [author] 3 Jun @ 4:56am 
Thanks and enjoy =)
JCataclisma 3 Jun @ 4:49am 
And another "wholesome" update!!! \o/ !!
:steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup: