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1: A setting that controls how far you can look away from a seat, before it deselects (Probably 15-30 degrees).
2: A setting that controls how far away you can be, before it deselects the seat you were looking at.
1: If you "select" (look) a seat, you can hop into it, no matter the distance you away from said seat
2: Looking away from a seat doesn't select it, even if you face 180 degrees from the vehicle
Both of these combined means you can teleport into a seat from far away while you're not even looking at the vehicle
I was curious I seen the license is APLSA, would you mind if I isolated the FFV mechanic for a survival server? My goal would be just to isolate those mechanics effectively trimming everything else out if you were fine with it, I have no plans to alter credits.
The FFV mechanics I was working on myself wasn't nearly as good. I did a combination of spawning a projectile from third person camera synced to left clicking for a San Andreas style script, but it's trash, I mean it worked but this is way better.