RimWorld

RimWorld

466 ratings
BiomesKit
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
8.619 MB
3 Jul, 2020 @ 8:15pm
21 Oct, 2022 @ 12:50pm
12 Change Notes ( view )

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BiomesKit

Description
About BiomesKit
Note! BiomesKit does not add anything new on its own. It's intended to be used by other modders to more easily add new Biomes.

BiomesKit is a framework for the placement of biomes on the world map at worldgen. Previously, modders needed to utilize C# to add new biomes to rimworld. With BiomesKit, placement of a biome can be controlled with XML tags in the BiomeDef itself.

With BiomesKit as a dependency, you too can make your own biomes mod with minimal hassle! Features of BiomesKit includes but are not limited to:
* Spawning biomes based on factors like elevation, rainfall, hilliness and more!
* Restricting your biome to spawn only on specific vanilla biomes, or even biomes from other mods!
* Changing the hilliness of a tile to a specific level, or even randomizing it!
* Custom world map tile graphics for your biome!

BiomesKit works by adding tags in the BiomeDef through a modExtension. For example, here's how I did it on the tropical island for Biomes!
<li Class="BiomesKit.BiomesKitControls"> <randomizeHilliness>True</randomizeHilliness> <usePerlin>True</usePerlin> <perlinCulling>0.5</perlinCulling> <allowOnWater>True</allowOnWater> <minTemperature>15</minTemperature> <minRainfall>600</minRainfall> <frequency>5</frequency> <materialPath>World/MapGraphics/TropicalIsland</materialPath> <materialLayer>3509</materialLayer> </li>
BiomesKit manual[github.com]

Credits to:
Oskar Potocki for the BiomesKit logo
Everyone in #Mod-Development on the rimworld server for helping me learn C#
Popular Discussions View All (1)
0
15 Jan, 2023 @ 2:45pm
Unable to comment, so doing a discussion instead
jwrichards1982
68 Comments
RoyalFox 11 Jun, 2024 @ 5:19pm 
It's very unfortunate to see this fall into the bloat of Regrowth, guess I can do without.
Helixien 24 Apr, 2024 @ 11:56am 
grijnskat 23 Apr, 2024 @ 10:57pm 
@Helixien: Lovely to hear that. ReGrowth is already a must have and it becoming THE biomes mod series is awesome. 💜
Helixien 22 Apr, 2024 @ 11:25pm 
Hello everyone!

After talking with Odeum yesterday he and I came to an agreement, starting with 1.5 and going forward BiomesKit, as well as the World Map Beautification Project will be integrated into ReGrowth: Core. Of course with a setting to disable the changes to the world map.

The BiomesKit functionality will stay the same for any modder who uses it in their mods!
otw_Da 20 Apr, 2024 @ 4:25am 
Can't wait for the update <3
LHB 18 Apr, 2024 @ 8:48am 
We love BiomesKit and we need an update :)
Ziggun 15 Apr, 2024 @ 6:24am 
Any news on this? :)
Reel 11 Apr, 2024 @ 4:36pm 
Just leaving a comment here for when this gets updated
Lailani01 9 Apr, 2023 @ 6:35am 
@Odeum Thanks!