Total War: SHOGUN 2

Total War: SHOGUN 2

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The Lost Domains Rebalanced(More regions for FOTS)
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Tags: mod
File Size
Posted
46.675 MB
1 Jul, 2020 @ 4:29pm
1 Change Note ( view )

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The Lost Domains Rebalanced(More regions for FOTS)

In 1 collection by Jiruri
The Lost Domains Balanced Collection
3 items
Description
Summary
Here's a mod that adds 111 new domains to the campaign of FotS.
It's completely vanilla, so no gameplay changes were made. For years I've wanted an expanded campaign for FotS without any significant overhaul to the gameplay. Nobody ever seemed to make one, so I decided to make one myself.

Features
- Added 111 historical domains that were in existence in the early 1860s.
- Extended the campaign to the late 1880s.
- Increased the amount of regions that need to be owned and that need to be loyal on all campaign settings. The increase is similar in percentage to the increase in regions.
- Increased the starting treasury for all factions, since there are so many more regions to invest in.
- Updated the roads and trade routes between these regions. (Though the roads are not visually updated, the movement point bonuses they have, do apply. Trade routes run over the accurate locations of the roads.)
- The ownership of those domains is given to the clans in command of the respective prefectures.
- Fertility rates are kept the same to the fertility of the original prefecture.
- Almost all of the special resources and ports are kept in the region of the capital to make those domains more profitable. Some ports, however, had to be moved.
- Compatible with most mods that don't adjust the start_pos file.

On a side note: The process of adding cosmetic borders and roads is extremely laborious, as much as I'd love to add them, I simply don't have the time to do so. I might do so in the future, but it won't be anywhere in the near future since there are other mods I'd like to create.

For further balancing, I recommend subscribing to my other mods:
For slower modernization (clan development) take a look at my "Clan Development Rebalance" mod.
For a later realm divide, subscribe to my "Clan Prestige Rebalance" mod.

(On a final note, a big thank you to Uanime5 for a detailed description on how to split regions. And another thank you to Izzi for providing some support. https://www.twcenter.net/forums/showthread.php?600630-How-to-split-a-region)
380 Comments
Jiruri  [author] 23 Oct @ 5:18am 
When exactly does it start? During loading of the campaign?

Do you have any other mods enabled?
Have you edited the mod in any way?
The Perfect Dicktwister :) 22 Oct @ 10:29pm 
game crashes when i start a new FOTS campaign :<
Jiruri  [author] 9 Oct @ 8:09pm 
Sorry Pakachu, I missed your last message.

I don't believe it's possible to edit maps from other mods without the 3d map file. And I don't have the original anymore. I've rebuilt te map from the ground up including new specialty regions in my next version. Which I'm still working on :)

@ Wheezy98, it very much depends on what you're referring to. If you're talking about a unit pack, I think it should work as is. If it's the whole overhaul, I don't think they're compatible. If it's the buildings pack... it should work, unless it adds in start province buildings.

Startpos (The file that contains the starting situation of all clans) can't be modded to be compatible with another startpos. So any mod that adds a new startpos is incompatible with mine. Mods that add things (events, traits, units, buildings, etc) are usually compatible, as long as they don't change the keys of the original buildings and units.
Wheezy98 9 Oct @ 4:33pm 
What would i need to change in radious to get this to work with the radious pack, Sick mid btw
PAKACHU 6 Sep @ 11:02pm 
thx for reply. is there a way for me to modify your map using 3DS MAX? and I can extract the esf file from your mod, and i can do with BoB but I have no idea :( i wanna try to add some speciality provinces
Jiruri  [author] 6 Sep @ 4:27pm 
Thanks pakachu, and some modding is possible, but when wanting to edit the map... a lot of things get iffy and difficult. What is it that you want to change? :)
PAKACHU 6 Sep @ 12:55am 
hugeee respects to you. I wanted to modify this mod, so I read the post by "uanime5" and managed to edit the map using 3DS MAX 2010. However, I failed to load the fots map, and I need a lot more information... Sorry, but if possible, is there a way for me to edit your mod?
Jiruri  [author] 29 Aug @ 4:20am 
Sorry for the late reply, Mania. :KneelingBow: I don't know of any mods that split the map in 2 factions. Sorry!
Mania 21 Aug @ 7:36am 
Hello, is there a submod that splits the map in only two factions?
Jiruri  [author] 6 Aug @ 12:43pm 
@Doyen! I appreciate the comment! The game is one of my favorites and modding it has always been a pleasure. Haven't gotten around much to work on the latest version. But I appreciate the support for this version. Thank you :KneelingBow: