Sid Meier's Civilization VI

Sid Meier's Civilization VI

65 ratings
Free Rotation (GS Updated June 2020)
   
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Type: Mod
Mod: UI, HotKeys
File Size
Posted
175.753 KB
23 Jun, 2020 @ 10:00pm
1 Change Note ( view )

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Free Rotation (GS Updated June 2020)

Description
Updated and fixed version of MadManCam's 'Free Rotation' mod, first updated for Gathering Storm by Ralendil. Allows simple rotation of the game's camera via the Q/E keys. as well as shift+left clicking and dragging the mouse. Camera rotation can be reset with the H key.

Bugs that have been fixed:
- Y hotkey to toggle yield displays on map tiles now works properly.
- Citizen management screen opens up correctly.


ORIGINAL MOD DESCRIPTION:

This is now a light version of Free Camera

Camera rotation no longer resets after you release the mouse. Press the H key to toggle between default and last used camera rotation.

You can rotate the map in 3 ways: Shift + Left Click Drag, Alt + Left Click Drag, and the Q and E keys.

You can also pan the map with WASD keys. Please remember to clear out the WASD and QE keys in Game Options --> Keybindings if you will be using them, otherwise other stuff will pop up.

You can change all of the keybinds and settings while you are playing the game. See the discussion for instructions.

Can be used with saved games (for multiplayer however, you cannot usually change the enabled mods list for a saved game).

Compatibility
Should work with any mod, but it will replace the mod's WorldInput.lua if it has one (most don't).

CQUI Users:
- Compatible with CQUI
- Q and E to select next/previous city/unit moved to shift + Q and shift + E (unless you have QE rotation disabled in the settings)
- Pressing shift to select next city/unit is moved to the X key (unless you have Shift rotation disabled in the settings, X keybind can be changed in settings)
Popular Discussions View All (1)
0
9 Oct, 2021 @ 5:14pm
Potential bug.
damianvincent
10 Comments
pauloel7 15 Aug, 2022 @ 9:41pm 
This mod broke the Heroes Mode for me. Most heroes special ability buttons do not work. When disabled, that issue goes away. Maybe consider testing it with NFP for next update. TYVM.
Frightnite20 11 Jan, 2022 @ 2:13pm 
Can you make it work in Map maker?
damianvincent 15 Sep, 2021 @ 10:10pm 
Great mod, thanks a million times, this makes this game playable for me! Not kidding.
Sketchis 24 Feb, 2021 @ 7:38am 
somehow this mod did not show up in my modlist even though it was downloaded.
If this happens to somebody else just download the 2019 Version from the other author and replace it's worldinput.lua with the one from this mod under C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1884427213

Other than this weird little bug I am very gratefull for your work Chrysis!
I was going mad from this stupid hotkey bug in the older version
Dougal 13 Feb, 2021 @ 6:59am 
I'm not sure why, but I've noticed that with the Heroes game mode I wasn't able to use certain hero abilities (the ones that affect other units, like Arthur's 'Questing Knight' ability). Disabling this mod allowed me to use those units normally. I have no idea if it's something about this mod or a combination of other mods I have installed combined with this one, but I thought I'd pass it along. I like having this mod. Thanks!
pauloel7 29 Jan, 2021 @ 12:22pm 
Also, default key binding for the "H" key is "healing". I believe only keys "I" and "O" are free. How about changing the camera reset button to "I" key? If you do not like the idea, please let me know whether it can be done by simply changing "worldinput.lua" line 2 to "local FreeRotation_CameraResetKey = Keys.I;"
pauloel7 29 Jan, 2021 @ 12:18pm 
Chrysis, would you consider implementing zoom customization into a next version?
Darth_Jimbo 28 Dec, 2020 @ 4:47am 
Minor Issue:
The mod should be disabled while using world builder.
It breaks the right click to remove features, cliffs, rivers, etc.
antek 19 Aug, 2020 @ 3:06pm 
Would it be possible to create a mod enablin Freecam in the leaderscreens?
el_rafha 1 Jul, 2020 @ 5:10pm 
nice