Total War: WARHAMMER II

Total War: WARHAMMER II

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Grimgor Starts With A Giant
   
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18 jun, 2020 @ 19:49
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Grimgor Starts With A Giant

Beskrivning
Description
By request I've thrown this mod together that replaces the Doom Diver Catapult Grimgor starts with in his army with a Giant.

Features
Replaces the Doom Diver Catapult in Grimgor's starting army with a Giant

Compatibility
There should be no compatibility issues (perhaps if you're using another mod that alters the starting units of Grimgor.)
11 kommentarer
=[NK]= Col. Jack O'Neil 1 aug, 2022 @ 2:03 
This should work with SFO. Are your using any of my felt or Mixu low mods?
Gleen Cross 1 aug, 2022 @ 0:36 
For some reason this mod is conflicting with SFO, even if I load it first in the mod list, the giant simple doesn't appear. Which is kinda of a shame because Grimgor's AI is suicidal, he gets beat by Rotgut very early in my campaigns, the giant helped his survival
bryanwhincup 22 maj, 2022 @ 8:51 
I always use Hans Starting Units but I think that's a startpos mod. Wonder if this will cause conflicts or I'll get a bonus Giant lol.
Sphinx  [skapare] 20 feb, 2021 @ 16:48 
@voiceofreason467

I'll take a look when I've got time.
voiceofreason467 16 feb, 2021 @ 11:49 
Any chance of updating? It seems to cause conflicts with SFO and my mod collection in general.
Hal0DuDe64 24 dec, 2020 @ 20:01 
still works
Sphinx  [skapare] 21 jun, 2020 @ 12:10 
It's a script, so no.
Guvenoren 21 jun, 2020 @ 7:55 
isn't this a startpos edit mod?
[FS] Kapitan Wolfgang 19 jun, 2020 @ 15:59 
It would be awesome if Azhag started with a feral wyvern.
Ciaphas Cain 19 jun, 2020 @ 5:13 
OMG thank you!!!