Space Engineers

Space Engineers

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Death Star Superlasers (V2.1)
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Type: Mod
File Size
Posted
Updated
39.988 MB
10 Jun, 2020 @ 10:38am
15 Feb, 2021 @ 11:38am
9 Change Notes ( view )

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Death Star Superlasers (V2.1)

Description
Welcome to the Death Star Superlasers Mod.
As our imperial engineers continued to work hard, we are now able to bring our refurbished superweapons into service.

WeaponCore version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2397829897

Here is a small explanation of what our engineers designed:

Deathstar Superlaser
  • 11x11x3 sized
  • 650.000 m range
  • 500.000 MW charged Power required to fire the Weapon
  • 800 m Blast diameter
  • more range than anything else you have known
  • being able to shoot someone on a planet while being far away on a moon (that's no moon)

Eclipse Superlaser
  • 3x3x2 sized
  • 3.000 m range
  • 50.000 MW charged Power required to fire the Weapon
  • short-range anti-ship superlaser
  • deals heavy damage to ships

Xyston Superlaser
  • 3x3x2 sized
  • 65.000 m range
  • 50.000 MW charged Power required to fire the Weapon
  • orbital bombardement superlaser

Note: use "Shoot once" to fire the weapons!

Note: put Razortron's Star Wars Weapons below this mod in your mod-list

These are survival-ready energy-based weapons, including build-stages.

If you enjoy imperial over-tech, subscribe now.
maybe even follow for future ships and mods as more are currently in work.

made by Yuna and The Default Trash Bag.



Disclaimer
Copyright 2020 [Yuna] The items used in this mod are not authorized to be used on steam by other accounts than https://gtm.steamproxy.vip/profiles/76561198064879668 without permission of the listed account. No one is allowed to re-use my items without permission. If you still do so, a DMCA will be filed on the offending mods, which could result in a strike on your account. This is the work of me and the contributors i listed, not anyone elses.”
132 Comments
arcadegamer 16 Jul, 2024 @ 3:12pm 
i use dis because weapon core sucks
Ulrich_Von_Jungingen 1 Mar, 2024 @ 6:54am 
I just tried this, really cool. Probably needs some cooldown. I was using the red Xyston Superlaser
MistakingManx 6 Apr, 2023 @ 4:01pm 
weapons wont charge for some reason
Astrostars2025 9 Jan, 2023 @ 3:10pm 
My game keeps freezing every time I try to fire the death star super laser
Truman Corporation 24 Oct, 2021 @ 6:45am 
Weapons are not recharging on survival until last Game Update. Is it possible fix this? Thanks for your time.
XRCInfiniteXero 17 Feb, 2021 @ 2:31am 
F, thanks all the same.
(TL;DR : Didn't See, Eyes Were Not Tracking Then).
[The Default Trash Bag]  [author] 17 Feb, 2021 @ 1:26am 
as stated beforr v2 will not be getting an upgrade
XRCInfiniteXero 16 Feb, 2021 @ 9:04pm 
If Convenient, can we kindly get the new weapons from the WeaponCore on the non-WeaponCore Version?.....
Yuna  [author] 16 Feb, 2021 @ 8:48am 
new version including weaponcore support and more weapons is available
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2397829897
[The Default Trash Bag]  [author] 9 Feb, 2021 @ 2:33am 
This mod once more would not work on Xbox.

-The Star wars 2020 weapons work because they function off of keens shit pile vanilla weapons system.

-These weapons do not and use a external script to function this will not work on Xbox and we have no plans on releasing any of our mods to Xbox, stop bloody pestering us.

Sincerely - The Default Trash Bag