Black Mesa
599 valoraciones
The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)
7
   
Premiar
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
695.326 MB
9 JUN 2020 a las 12:44
18 JUN 2022 a las 12:20
19 notas sobre cambios ( ver )

Suscríbete para descargar
The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)

Descripción
This mod REQUIRES Black Mesa Character Expansion. Otherwise, it won't work properly! Please make sure it's properly installed first!

Please only use this mod or OaR Definitive; do NOT attempt to use both mods at once!

A modified version of the extremely high quality Definitive On A Rail Mod to make full use of Black Mesa Character Expansion assets - maintenance and admin workers (who now all use proper hurt variants when appearing as corpses), engineers, cafeteria staff, new zombie variants, and more! Also featured are small touchups to bring the experience of On A Rail Uncut to the standard of the rest of the game, such as the addition of supply crates.

All information regarding Definitive OaR, OaR Uncut or Loop Mod can be found on their respective pages. Credit to all their respective creators for bringing us the best On A Rail experience for Black Mesa!

OTHER RECOMMENDED MODS:
Discusiones populares Ver todo (13)
2
7 MAR a las 2:14
For those who are having crashes or "A.I. Disabled" issues.
Zelly_9191
4
21 NOV 2023 a las 6:14
on a rail crashing
wad
6
12 SEP 2023 a las 15:30
On a rail bug
dstrong08
159 comentarios
_ Hace 20 minutos 
My god was this a masterpiece. It just elevates the Black Mesa earthbound experience to the whole new level. I can't even think why CC decided to ruin this chapter. The chapter is so long I felt sad upon having to leave the tram for the final time that'd been with me since Power up
WinterTheBeau 7 JUL a las 21:04 
yo guys, are you gonna fix the level design issue or not
Crayon eater 99 25 JUN a las 16:41 
U DID NOT HAVE TO REMOVE THE GUARD BRO!
WinterTheBeau 6 JUN a las 19:37 
i encountered a pretty gamebreaking level design issue near the end of this mod's on a rail. it seems the last map does not line up properly with the previous map, and the train tries to do an impossible 160 degree turn due to the track going in the wrong direction. i have screenshots
Zelly_9191 24 FEB a las 8:57 
If you are having guard death crashes or "A.I Disabled" issues check my discussion thread for fixes.
DaRealGamesLoud 14 FEB a las 1:02 
im getting a problem where the ai disables its self, anyone know how to fix?
Crau 14 ENE a las 20:39 
Is there a reason why this mod's file size is lower than the other variations of this despite having the most content? This mod's file size is 695 MB, while the original OaR uncut by DIGITAL SPORTS is at 735 MB. And not to mention that Salimuyne compiled OaR uncut + Loop mod as another workshop entry, and it easily shot past 818 MB.
The Microwave Engineer 11 MAY 2024 a las 11:38 
I had the same Issue with Dark Interval recently, When I saved the Two Guards, I've faced Two remaining Marines and for some Unknown reason, If I killed one of the Marines, The Two guards vanish. It's a small Issue I suppose but I think one or at least something in the Code counts how many Marines remain to remove the Security NPCs (Assuming they have died.)
M0URN1NG5TAR 16 ABR 2024 a las 20:13 
Okay, I give up on trying to fix this myself. I just don't get it. Any time I re-load any part of this level, the AI always disables itself - even though they're just fine transitioning to On a Rail. I'm sure it's this mod too because I removed only it and the AI were fine. Anybody have any ideas? Because quite frankly it's driving me mad.
Cut With the Cake Knife 5 MAR 2024 a las 15:27 
are the security guards supposed to vanish after the shootout