Black Mesa
Ocen: 598
The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)
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695.326 MB
9 czerwca 2020 o 12:44
18 czerwca 2022 o 12:20
Listy zmian: 19 ( zobacz )

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The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)

Opis
This mod REQUIRES Black Mesa Character Expansion. Otherwise, it won't work properly! Please make sure it's properly installed first!

Please only use this mod or OaR Definitive; do NOT attempt to use both mods at once!

A modified version of the extremely high quality Definitive On A Rail Mod to make full use of Black Mesa Character Expansion assets - maintenance and admin workers (who now all use proper hurt variants when appearing as corpses), engineers, cafeteria staff, new zombie variants, and more! Also featured are small touchups to bring the experience of On A Rail Uncut to the standard of the rest of the game, such as the addition of supply crates.

All information regarding Definitive OaR, OaR Uncut or Loop Mod can be found on their respective pages. Credit to all their respective creators for bringing us the best On A Rail experience for Black Mesa!

OTHER RECOMMENDED MODS:
Popularne dyskusje Zobacz wszystkie (13)
2
7 marca o 2:14
For those who are having crashes or "A.I. Disabled" issues.
Zelly_9191
4
21 listopada 2023 o 6:14
on a rail crashing
wad
6
12 września 2023 o 15:30
On a rail bug
dstrong08
Komentarzy: 158
WinterTheBeau 7 lipca o 21:04 
yo guys, are you gonna fix the level design issue or not
Crayon eater 99 25 czerwca o 16:41 
U DID NOT HAVE TO REMOVE THE GUARD BRO!
WinterTheBeau 6 czerwca o 19:37 
i encountered a pretty gamebreaking level design issue near the end of this mod's on a rail. it seems the last map does not line up properly with the previous map, and the train tries to do an impossible 160 degree turn due to the track going in the wrong direction. i have screenshots
Zelly_9191 24 lutego o 8:57 
If you are having guard death crashes or "A.I Disabled" issues check my discussion thread for fixes.
DaRealGamesLoud 14 lutego o 1:02 
im getting a problem where the ai disables its self, anyone know how to fix?
Crau 14 stycznia o 20:39 
Is there a reason why this mod's file size is lower than the other variations of this despite having the most content? This mod's file size is 695 MB, while the original OaR uncut by DIGITAL SPORTS is at 735 MB. And not to mention that Salimuyne compiled OaR uncut + Loop mod as another workshop entry, and it easily shot past 818 MB.
The Microwave Engineer 11 maja 2024 o 11:38 
I had the same Issue with Dark Interval recently, When I saved the Two Guards, I've faced Two remaining Marines and for some Unknown reason, If I killed one of the Marines, The Two guards vanish. It's a small Issue I suppose but I think one or at least something in the Code counts how many Marines remain to remove the Security NPCs (Assuming they have died.)
M0URN1NG5TAR 16 kwietnia 2024 o 20:13 
Okay, I give up on trying to fix this myself. I just don't get it. Any time I re-load any part of this level, the AI always disables itself - even though they're just fine transitioning to On a Rail. I'm sure it's this mod too because I removed only it and the AI were fine. Anybody have any ideas? Because quite frankly it's driving me mad.
Stupidly Happy 5 marca 2024 o 15:27 
are the security guards supposed to vanish after the shootout
tuesday 13 lutego 2024 o 3:31 
which vpk file do i move from the folder to custom? there's like 5 different files and idk which one