Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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Helipads4all
   
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GameType: TiberianDawnMod
File Size
Posted
Updated
1.080 MB
9 Jun, 2020 @ 7:44am
4 Oct, 2020 @ 10:34am
4 Change Notes ( view )

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Helipads4all

Description
GDI and Nod will both get Helipads in Scenario Missions from Mission 10 onwards.
They also both get Transport Helicopters.
Nod accesses Helipads in the same way that GDI does: Construction Yard > Power Plant > Hand of Nod.

If you don't fancy Nod having access to Helipads naturally, and would only like GDI to have access, try this mod instead: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2122072438

If you would like ALL the units from Multiplayer accessible then check out my latest mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2126229454

Updated for Build 745903 on 4th October 2020
17 Comments
Scorpion 4 Feb, 2021 @ 2:55pm 
solo preguntaba para que se desbloquee antes y no tener que esperar a la misión 10, y también estaría bien para NOD, siempre he pensado que NOD necesitaba helicópteros
Mikebloke  [author] 4 Feb, 2021 @ 10:05am 
Puede haber modificaciones que desbloqueen todo en la misión 1 o ¿estás buscando solo un helipuerto para llegar antes? Si es así, podría hacer un mod para usted, ¿está pensando en la misión 5?
Scorpion 4 Feb, 2021 @ 9:49am 
una cosa, no se puede poner a partir de la misión 5 o cerca, por que a partir de la misión 10 solo queda pocas misión para disfrutar mas de los helicópteros
Mikebloke  [author] 4 Oct, 2020 @ 10:35am 
Hi everyone again, I appreciate this one isn't as busy as other mods, but it has now been updated for build 745903, you may have to unsubscribe and resubscribe if it doesn't work first time.
Mikebloke  [author] 7 Aug, 2020 @ 9:17am 
Hi everyone, this has been updated for build 740600 (patch 2) you may need to unsubscribe then resubscribe for this to work as intended.
Mikebloke  [author] 22 Jun, 2020 @ 12:48pm 
HI everyone, there is some reports of strange disappearing boxes from your mods menu in game when activating, try it again before restarting and ensure the tick remains during the restart procedure, this should ensure the mod is correctly enabled.

I have updated both the GDI Transport Helicopter and this one (Nod + GDI get helipad + transport Helicopter) but the other one will require a bit more work as it changes a few more things (and I was silly and not kept a record of what I changed!) so it will probably be tomorrow before its updated.
AH Can't Balance 14 Jun, 2020 @ 9:34pm 
What I did was I first tried this one, then took it off, then tried the other.

Balanced Hard Difficulty, CFE Patch, Nuke Tank, Rename Light Scout to Hum-vee.
Mikebloke  [author] 14 Jun, 2020 @ 12:21am 
Hi Liquid, given you've messaged on the other one, it may be because you have more than one mod enabled at once. I've done 3 mods but you only need 1 depending on what you want opened up. This does mean that you can't have things like the building mods enabled at the same time, sorry :(
AH Can't Balance 12 Jun, 2020 @ 7:40pm 
Doesn't work currently at Nod Mission 12. Have it enabled since the beginning of my campaign.
Mikebloke  [author] 10 Jun, 2020 @ 12:38pm 
Hi everyone, further upgrade to this mod: Skirmish Units in Campaign. Get all those juicy nod units and commandos on top of this mod available here:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2126229454