Don't Starve Together

Don't Starve Together

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Description
A small collection of my favorite client and server side mods for DST. Lightweight mods that don't completely break the vanilla experience. ~Buddy
Items (7)
Boss Indicators
Created by Ryuu
Tired of chasing after bosses or want to know if they're near? Then look no further. What this mod does This mod adds a player-like indicator to bosses to know if they're lurking around, so that you can go and smack them in their face - or run away from th...
Combined Status
Created by rezecib
Supports all versions of Don't Starve (Vanilla, Reign of Giants, Shipwrecked, Hamlet, Don't Starve Together). You can also download from GitHub, although that won't auto-update for you. (code contributions also welcome via GitHub) This mod enhances the HUD...
Geometric Placement
Created by rezecib
Compatible with all versions of the game (Vanilla, Reign of Giants, Shipwrecked, Don't Starve Together-- separately listed on the Single-player workshop). You can also find it on the Klei Forums Snaps objects to a grid when placing and displays a build gri...
Global Positions
Created by rezecib
Map sharing works again! You don't even need to be in the A New Reign beta anymore! Code contributions are welcome: https://github.com/rezecib/Global-Positions Features Show other players on the map (and hover over them to see who they are). Show player in...
Health Info
Created by NubsPixel
v2.2.04 - Added new prefabs to white list as of March 2025. Shows exact health of creatures on mouse-over or controller auto-target. This mod is inspired by Tell Me About Health (DS) which was po...
Item Info
Created by Ryuu
This is a CLIENT mod. Can be used on any server! Inspired by the popular mods Display Food Values & Detailed Tooltips, I bring you Item Info. What this mod does It displays items' values when hovering over them (hunger, sanity, health, spoilage, insulation...
Snapping tills
Created by surg
Aligns plowing to the grid. LeftShift + RightMouseClick: Launch auto tilling on tile. Key "L": Toggle snap modes, off/optimized/4x4/3x3/2x2/hexagon. Optimized mode checks for an adjacent soil tile, if not found adjacent soil tile then uses 4x4 else uses 3x...